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Na’vi Breeze Through NiP to Reach the Finals at DreamHack Open: Cluj-Napoca

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Natus Vincere won a dominant 2-0 over Ninjas in Pajamas to advance and face Envyus in the finals at DreamHack open Cluj-Napoca. The scores were 16-3 on Train (Na’vi’s pick) and 16-6 on Dust 2 (NiP’s pick).

The series is best described as Na’vi being able to execute their game plan at will. As one analyst pointed out, Na’vi went up 7-0 on NiP in both maps before NiP could get on the scoreboard, and that’s with NiP starting out on the counter terrorist side of Train. Guardian led his team in kill to death ratio and player rating on both maps. No one on Na’vi died more than 11 times per map. Allu led his team in frags while friberg fell to bottom two despite his extremely impressive performance yesterday.

NiP sat back mostly on Train while Na’vi set up for smokes and site takes. NiP seemed content to allow Na’vi the room to play their game. They were consistently out shot and out maneuvered by the notoriously tactical Na’vi. GuardiaN attributed his team’s success to their being able to get in a rhythm as a team and communicate effectively. Na’vi is known for having quarrels mid-match, as seen during DreamHack Open: Cluj-Napoca, and GuardiaN was very vocal about it being a problem in their win over Luminosity Gaming in the quarter finals.

Despite grabbing three more rounds on Dust 2, NiP’s individual stats were even worse. On a map they beat Team Solo Mid on when they were at their most dominant before DreamHack, NiP looked lost. Xizt only grabbed four kills on the map while Na’vi’s bottom fragger grabbed 14 according to hltv.org. Nip shocked everyone by beating tournament favorite TSM to reach the semis and went on to lose on the same maps by large deficits. It’s such a swing in the opposite direction that it validates the argument that NiP didn’t really beat TSM, TSM just didn’t show up. But NiP did reach the semi finals, which is further than Fnatic, Virtus Pro and TSM. With rumors of a line up change potentially coming next year, NiP’s high placement offers some hope to fans who don’t wish to see the original four members leaving the iconic team.

Na’vi moves on to meet Envyus in the finals. Na’vi lost 9-16 against the French team during the group stages of DreamHack Open: Cluj-Napoca.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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