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Game Review: Narcosis (PC)

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       Starting up a new series here on GeekReply and I hope you guys enjoy it. So this is going to be the first of many game reviews to help provide a fair unbiased opinion about newer and upcoming games. I plan to be as brutally honest as possible so you can get a clear idea of your interest in the game. Now also remember, these are my opinions, and we all have different opinions. So my personal preference in games may be different from yours. But I plan to break this down so that you can get as much information as you can before taking that final plunge into buying the game.

          So for my first game review, I had the chance to try out Honor Code’s Narcosis on PC. Here is a brief description of the game taken directly from the game’s website narcosis-the-game.com  “Survival, horror at the sunless depths of the Pacific Ocean: Stranded on the seafloor with low light and few tools, an industrial diver takes desperate steps to surface before his oxygen — and sanity — give out.” So let’s get down to breaking this game down and giving it a final rating out of a possible 10. Also, I’m one of those people that believe 10 should be nearly unreachable just like the 100 player rating in Madden. Tough to get, but it’s possible. So here we go.

 

Graphics

 

       This is a big one for me. I seriously enjoy the different kinds of artistic graphic styles out there. Each game has their own perspective of what they want to achieve for the game. The realistic high quality graphics are one of the first things I noticed when i fired up the game. The detail of the coral, the fish, even the finger smudges on you interfaces. The graphics were pretty exceptional and it does add to the eery feel of the game. Honor code does a fantastic job at bringing the deep sea to life in this game.

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Controls Learning Curve

          The controls were actually pretty easy to pick up. The game does a good job at easing you into the controls as you begin the game. Actually you get to test the feature of your suit in a training pool with someone on your comm explaining what to do. Which in my opinion is a pretty interesting way of introducing a player to the controls. The thing is, the game will take you through a few minutes and then jump into a flashback of being in that pool to learn the controls. So it didn’t feel like it was overwhelming with an entire segment of training jammed into 10 minutes of play. So the learning curve was quick and painless.  

 

Storyline

 

       So I’m not going to spoil the game for you at all. I want you to experience this game’s story fully because it’s certainly an interesting one. There’s a few points in the game you kind of question what is actually going on. But I feel as though it’s intentional. This game seriously takes your brain through a journey of ups, downs, lefts, and rights. But it only adds to the intensity of the game. That’s exactly what this game is, Intense.

 

Gameplay

 

       The gameplay in my opinion was fantastic. You did have an element of fighting to the game so it wasn’t just a straight up walking simulator. The survival aspect of the game, again, adds to the intensity. You will have to find ways to refill your oxygen but the good thing is it seemed like just as you were getting into the critical levels you’d find a cylinder or a refill station. Which I noticed as I got further into the game. It keeps you right on the edge of your seat. Which is great. The other thing while this is technically a horror game, and it did have it’s moments of jump scares, the game feels like it’s more interested in keeping you on the edge of your seat than kicking you in the face with a scare. Which, in the end, made me more interested in the story.

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Replayability

 

       This might be one of the issues with the game. The developer has said there are 20 unique collectibles to the game. Which, if you’re one of those 100% type people, you might enjoy that. I do feel like somewhere down the line I might revisit the game because of the environment and graphics. I would also revisit the game if I could try it on a VR device as well. But beyond that, I don’t know if it has too much replay value.

 

Game Length

 

         This may seem like another issue for some. It was a short game. I played about 3 and a half hours of the game. Though I’m not one of those 100% people. I did collect a majority of the collectibles but I didn’t stress about it. The thing is, even though the game was short, it told the story well and it was pretty comfortable length. It didn’t feel too drawn out but it at the end you do get a feeling of wanting a bit more.

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Final Thoughts

 

             So, Final thoughts on Narcosis. I thought the game was crazy intense. I’m not usually a fan of horror games, only because I’m a baby when it comes to scary stuff. Yeah I’ll admit it. But I’ve said it already but I’ll say it again, the game does a fantastic job at keeping you on the edge of your seat in a different kind of horror. You’re enemy really because the darkness of the ocean and the fact that you’re alone. Narcosis really does immerse you into the game and you really get feel like you’re losing your mind by the end of the game. Personally, I loved the experience, it was exactly the change up I needed from the current popular games. Honestly though I think you’ll end the game satisfied and looking forward to Honor Code’s next project.

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Rating out of 10

Going to give this game a solid 8/10.

Hello, everyone! My name is Josh aka DrnkOnShdws(Drunk on Shadows). I'm a partner with Microsoft's live streaming service called Mixer. I'm a straight up geek. I love video game, comics, movies, and tv. Superhero stuff, Sci-fi stuff, I love it all. Thanks for being here!

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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