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Overwatch League Players Will Make At Least $50,000 A Year With Benefits

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Following the announcement of the founding seven teams of the Overwatch League, Blizzard has released a statement regarding the players who will make up the league. The statement covered player salaries, contracts, benefits, and bonuses.

Technically, all 30 million Overwatch players of eligible age are considered free agents. Teams are obviously not going to be scouting platinum matches, but still. If you own a copy of Overwatch, you can potentially be signed by a team as a Free Agent.

Players on Overwatch teams, even those in the League (NRG, Immortals, Misfits), are not automatically signed to the team. Players are only considered a member of the Overwatch League when they sign a Player Agreement with their team.  So, there are no contracted players yet. Even members of announced teams are not officially a part of the team, even if they have a contract with the organization.

The player signing window will be open from August 1 to October 30. This signing process is unique to Season 1, according to Blizzard, as it will be updated for next year’s preseason to reflect “the needs of an established league, its teams, players, and fans.”

To get to what players will be looking for, the league announced generous terms for contracted talent. Every player will sign a one-year contract, with an option for another year. Blizzard did not clarify if this is a team or player option. The league minimum is $50,000 per year, and players will be provided with health insurance  and a savings plan. On top of their base pay, teams are required to distribute 50% of all winnings from playoffs and League events to their players. This is quite a hefty bonus, as bonuses available from Season 1 total $3.5 million. Winning the League championship alone grants a $1 million bonus, so $500,000 distributed between the amount of players.

Speaking of which, Blizzard also announced team requirements for team size, housing, and region locking. A roster must have at least 6 players (obviously), but there can be no more than 12. Teams are required to provide housing and practice facilities during the season, and each facility must meet League standards. Furthermore, there is no region locking “in terms of the place of birth or home country of any player.”

The perks of being a League player are clearly evident, so players will be vying for the spots available on the 7 teams. The downside of all this is with the advent of the League, many teams fans are familiar with will be breaking apart, especially those not in the League. Expect many poaching offers to pick up players on teams that have yet to buy in, particularly ones that didn’t perform well in Contenders Season 1.

The lack of region locking is a huge announcement, as players from North America and Europe now have to contend for spots with their Korean counterparts, who have shown (in tournaments like APEX) their skill level is demonstrably better. The fact that each team will basically be able to sign two teams (up to 12 players) will alleviate some of those worries, as there will definitely be room on teams for players who show their skill.

The Overwatch League Launches later this year. Read the full announcement here!

I play a lot of video games and watch a lot of cartoons. I'm probably complaining about Overwatch.

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The cast of the Sonic the Hedgehog 3 film has added an exciting new addition with the inclusion of Shadow, who will be voiced by the talented Keanu Reeves

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After a long wait, it appears that the search for a capable Hollywood actor to bring the brooding Shadow the Hedgehog to life has come to an end. Keanu Reeves, a renowned actor known for his iconic roles in film franchises such as The Matrix and John Wick, as well as his involvement in the highly anticipated game Cyberpunk 2077, has officially been cast for the role.

Speculation has been running wild lately, but The Hollywood Reporter has officially confirmed the casting, citing reliable sources in the know. News of Sonic the Hedgehog 3 being showcased at Cinemacon has quickly spread. Reeves is sure to bring his own special touch to the role, but it’s uncertain how well he will mesh with the mustachioed Dr. Robotnik, as Jim Carrey is set to reprise the character.

What are your thoughts on Keanu Reeves being cast as Shadow the Hedgehog in Sonic the Hedgehog 3? Please avoid sharing fan art in the comments section below.

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Get ready for a metaphorical rollercoaster ride with ReFantazio Livestreams!

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ATLUS has just announced their latest event, the “ATLUS Exclusive: Metaphor: ReFantazio” broadcast. Fans can look forward to an exciting 30-minute showcase of never-before-seen gameplay from the publisher/developer. How exciting is that to anticipate?

According to Gematsu, director Katsura Hashino will serve as the host of the broadcast, which will debut on YouTube on April 22. The English version will include dubbed audio and English subtitles, and we have also expanded the list of timezones available.

  • North America: 3 pm PDT, 4 pm MDT, 5 pm CDT, and 6 pm EDT.
  • UK/Ire: 11pm BST
  • Europe: 12am CEST / 1am EEST
  • Asia/Oceania: 7am JST, 6am AWST, 8am AEST.

Additionally, there is a scheduled stream for the next day, April 23rd, with the specific times listed below. Get ready for the “ATLUS Exclusive Debut Commemoration Special—Metaphor: Stalkers Club Final,” where fans can indulge in the captivating presence of hosts Mafia Kajita and Tomomi Isomura. They will thoroughly analyze and delve into all the information disclosed during the initial broadcast. Sayawaka, a visitor who is the author of the associated manga’s story, will be with them.

  • North America: 7 am PDT, 8 am MDT, 9 am CDT, and 10 am EDT.
  • UK/Ire: 3pm BST
  • Europe: 4pm CEST / 5pm EEST
  • Asia/Oceania: 11pm JST, 10pm AWST, 1am AEDT

What are your thoughts on the influx of information about Metaphor: ReFantazio? Are you planning to watch any of the upcoming broadcasts? Share your authentic thoughts in the comments section below.

 

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Final Fantasy 7 Rebirth’s Retry Wording Has Been Updated in a Subtle Manner

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Despite the numerous praises players have showered upon Final Fantasy 7 Rebirth, there is one particular aspect of the game that has garnered nothing but criticism: the perplexing wording of its retry screen, which players encounter when facing a Game Over. Fortunately, the developers have discreetly resolved this issue in the game’s latest patch. They have fixed the Platinum Trophy progression, resulting in a slightly less confusing experience for players.

If you don’t possess exceptional combat abilities, chances are you’ve come across the game’s notorious four options: “Retry from Current Battle, Retry from This Battle, Retry from Before Battle, or Resume.”. As an avid gamer, I must admit that I’ve experienced the frustration of losing precious time due to my own foolish mistake. In this particular instance, I found myself engrossed in fine-tuning my matrix and equipping my party, only to have it all go to waste when I encountered a formidable enemy. To compound my error, I made the ill-advised decision to retry the battle, resulting in an hour of agonizing repetition. Lesson learned!

The “Retry from This Battle” option has become a source of frustration for players who are struggling with the game’s final boss encounter, leading to a significant number of rage-quits. Without giving away any surprises, opting for that choice after being defeated would result in players being sent back to the beginning of the final boss encounter, needlessly forcing them to forfeit approximately an hour’s worth of hard-earned progress in battle.

After the update, players now have the option to select “Retry from the Current Phase” instead of “Retry from Before the Current Battle.”. It’s worth noting that this change is only slightly improved. It’s rather disappointing that the screen is overly convoluted, which may lead to players feeling frustrated. While it’s better late than never, we can’t help but wonder if this issue will persist in the future.

 

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