Connect with us

Geek Culture

An Analysis of the Game Awards Death Stranding Trailer

blank

Published

on

blank

It finally happened: The Game Awards gave us the next long-awaited trailer to Hideo Kojima’s Death Stranding. But what can we glean from the trailer? How much of it is symbolism and how much of it hints at game mechanics? Let’s explore, shall we?

We can probably start with the obvious: Norman Reedus (or as one character in the trailer calls him, Sam). He wears clothes identical to those worn by the other characters in the trailer. This implies they’re part of an organization that, given they’re equipped with robots that can detect invisible, eldritch creatures, are clearly are trying to fix whatever’s causing the rules of life, death, and nature to twist over themselves in Death Stranding.

Speaking of invisible creatures, if the trailer is to be believed, they are powerful and Lovecraftian in scope. They can transform the ground into an oily mire, summon oil-soaked corpses from that mire, forcefully age people, and reverse gravity. Odds are if players run into these creatures, they will have to deal with all these problems (and possibly more). Given that any one of these obstacles is a seemingly guaranteed death sentence, stealth will likely play a key role in the game, and the trailer spends a lot of time displaying what players will have to watch out for to avoid certain oily death. The video goes to great lengths to demonstrate that the robots are specifically designed to detect these creatures, but since the trailer shows the creatures leave oily hand prints, dissolve nearby corpses, and are barely visible in heavy rainfall, odds are players will be forced into situations where the robot is either absent or useless.  Luckily, the trailer effectively demonstrates the creatures are blind and deaf and can only detect respiration, which implies breathing will likely be as important a mechanic in Death Stranding as blinking is in SCP: Containment Breach. The trailer also establishes that these creatures, while they actively hunt living humans, lose all interest once their victim dies, which indicates players might encounter bystanders they have to kill to spare them from a fate far worse than death. Of course, since the person who provides the merciful death in the trailer is attacked shortly afterwards, these situations will likely be presented as moral dilemmas: do you risk your own hide to save someone from a gruesome fate or let him or her suffer so you have an easier time finishing an objective that will hopefully solve everything? Knowing Kojima, this will also be an important game mechanic, And before I forget, the non-invisible floating creatures from the end of the first trailer show up again in this trailer, which could be the invisible creatures turned visible (maybe they’re only invisible while hunting and visible while resting). As for the giant creature in the trailer, that’s anyone’s guess. A giant boss? All five creatures combined into one giant Lovecraftian Voltron of oily evil? Symbolism? Your guess is as good as mine here.

blank

Now, let’s talk the confusing aspects of this trailer, and I don’t mean the symbolism — I’m not ready to discuss why a baby is living in Reedus’ lungs just yet. The two most perplexing parts of the trailer are the floating man and the baby that has been a recurring element throughout all the Death Stranding trailers. Given the lack of information, this section will be less analysis and more speculation, but that won’t stop me from trying. Given the floating man’s visually distinct clothes and robot, he is probably the leader or a high-ranking member of Reedus’ organization, but that does not explain why can he float and teleport (or why he points in a fashion similar to Mads Mikkelsen in the second Death Stranding trailer). He could simply be some enigmatic character who will further the plot and make players ask why he has superpowers (those seem to be a running theme in Kojima’s games), or alternatively he represents what Reedus will eventually become in Death Stranding: a superpowered human better equipped to survive in a world where the laws of death don’t apply. As for the baby, it’s clearly important to the plot of the game, but why? The most likely possibility is it’s the antithesis to the invisible creatures and the key to defeating them, but that remains to be seen.

While it’s difficult to analyze intentionally cryptic aspects of the trailer, I was able to find one tiny detail shown in a blink-and-you’ll-miss-it moment that will likely have huge implications in the game. Near the end of the trailer, a car door is emblazoned with the words the words, “Bridges: United Cities of America.” That label could imply the game takes place in a future where America is combined all of its (contiguous) states into one big state. Perhaps (this is me spitballing here, so don’t quote me on this) this new United Cities of America became so obsessed with unity it developed a project to unite humanity that resulted in these invisible creatures, and they’re trying to fulfill the project’s goal and unite everyone…in undeath. Or Bridges could be an organization that wants/wanted to unite America and ended up creating hell on Earth. It would explain why the word “Bridges” is emblazoned on everyone’s clothes in the trailer.

blank

We will have to wait until Death Stranding is released to see how close I am with my analysis. Will the baby be a MacGuffin or a red herring? How much of what the creatures do in the trailer make it into the game and how much is just for show/the sake of hype? One way or another, I am excited to see what Kojima has in store for us with the game, because I don’t have to overanalyze a trailer to know it’s going to be awesome; certainly better than the dumpster fire that will be Metal Gear Survive.

All you have to do to get my attention is talk about video games, technology, anime, and/or Dungeons & Dragons - also people in spandex fighting rubber suited monsters.

Gaming

Helldivers 2 has quickly become one of Sony’s top-selling games in the US

blank

Published

on

blank

Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

Continue Reading

Gaming

The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

blank

Published

on

blank

Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

Continue Reading

Gaming

Will Stellar Blade be available for PC?

blank

Published

on

blank

It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

blank

Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

Continue Reading

Trending