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Legendary Donkey Kong High-Score Records Removed.

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I remember when I first read about the High Score scene of Donkey Kong. There was a documentary talking about the feat made by one Billy Mitchell called The King of Kong. However, it seems like this person is going to face some trouble as well.

In the age where legendary players are being unmasked for cheating their way to the top, another gaming enthusiast has found evidence that Billy Mitchell’s Donkey Kong high score is actually made by dubious methods.

Basically, the base point of the argument is that Mitchell has used MAME (Multiple Arcade Machine Emulator) instead of actual hardware to play Donkey Kong. As such, the hardware used to perform these once-legendary records is misleading.

“In summary, these GIFs show that each of the Donkey Kong world record direct feed recordings presented by Billy Mitchell and verified by TG were generated in MAME and not by original Donkey Kong hardware,” wrote dispute settler Jeremy Young (Xenia) on TwinGalaxies.

“These scores are: 1,047,200 (the King of Kong “tape”), 1,050,200 (the Mortgage Brokers score), and 1,062,800 (the Boomers score). In order to demonstrate this, it’s necessary to understand how DK images are generated by MAME versus an original PCB.”

This is going to be a bit complex to explain so try to keep up. According to Xenia, a simple analogy would be the way images are generated on original hardware vs. MAME.

The real hardware generates the image in the same way you would open or close vertical blinds or side by side. Meanwhile the emulator actually generates the image like pieces in a puzzle.

Chris Gleed (YesAffinity) went through the process of disproving the allegation that Billy’s footage was made from direct feed. The statement made by Xenia also includes different sorts of GIF evidence of Direct feeds of the Donkey Kong arcade cabinet.

Another damning piece of evidence is the way MAME handles rotation. When someone records Donkey Kong from the original cabinet the video is actually rendered on the side with the top of the screen on the right side.

Billy’s 1.047M and 1.05M games show the incorrect rotation. The 1.062M recording, however, appears to be the correct orientation. This, however doesn’t clear Billy of suspicion as the orientation issue can be fixed through a command named –ror.

I’d suggest reading Young’s entire statement on the matter. While I explained the concepts in the most simplified way possible, there’s a lot of stuff that’s left only for people who know the specifics about the Donkey Kong arcade cabinet video feed.

As such, Young has made the decision to remove the above-mentioned scores above a million, dropping Billy Mitchell from the top 20 to 48, to his last publicly validated score. Making this yet another cheater who got to pay for trying to snake his way to the top.

Of course, this brings back memories of the Super Meat Boy speedrunner who got exposed last year as well. The fact that people who once held these records actually cheated in order to get them is despicable.

This isn’t the first time a high record holder of retro games is exposed either. Todd Rogers, ex-record holder of the game Dragster was disqualified and banned due to the numbers in the high score being determined impossible and fraudulent.

The lesson we can learn from this is that sooner or later every lie gets exposed. Especially if the lie surrounds people trying to achieve their 15 minutes of fame. I can only wonder how many people who were inspired by this high-scoring “Legend” will be disappointed.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

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Helldivers 2 has quickly become one of Sony’s top-selling games in the US

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Helldivers 2 proved to be a surprising success, highlighting the unpredictable nature of the gaming industry. As per Circana analyst Mat Piscatella, it currently ranks as Sony’s seventh highest grossing game in the United States to date, trailing behind a trio of Spider-Man titles, a couple of God of War games, and Ghost of Tsushima. It’s only been on the market for less than three months and is not even being sold at full price.

According to Piscatella, a significant factor contributing to the game’s success is its release on PC. He mentioned that, based on Circana’s Player Engagement Tracker, the game has consistently ranked first in terms of active users on Steam in the US since its launch, including April. The release of Helldivers 2 on both PlayStation and PC has been an extraordinary triumph.

He stated that Helldivers 2 has already become the seventh highest-grossing Sony-published game in history. Without a PC, it would not currently be considered one of the top 20 games. While I’m emphasizing the success of the PC SKU, it’s important to note that I’m not disregarding the success of the PlayStation SKU. I just wanted to clarify that. This launch has proven to be incredibly successful.

Prior to the release of Helldivers 2, Sony made it clear that they would be launching their live service-style titles simultaneously on both the PS5 and PC. The success of this approach will undoubtedly strengthen their strategic vision. It will be intriguing to witness if the company reveals official sales figures in the near future, as the title appears to be one of the platform holder’s most successful sellers to date.

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The developer of Stellar Blade for the PS5 Expressing gratitude to the fans for their unwavering support amidst a recent controversy surrounding censorship

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Shift Up, the Korean developer, seems to be reconsidering its contentious alterations to the Stellar Blade outfit. In a message to fans, they have urged everyone to stay tuned for updates and expressed gratitude for the passionate feedback from players. For those who may not be aware, a petition gained significant attention over the weekend when gamers discovered changes made to a few of the game’s costumes through a day-one patch.

The launch day update includes a fantastic New Game + mode, but some players were disappointed by the changes made to protagonist Eve’s outfit. These alterations sparked debates about censorship. Director Hyung-Tae Kim later clarified that this was the studio’s original vision, but he acknowledged that it may require further persuasion to win over users. Internal discussions were also underway to address any concerns.

There is no definitive confirmation regarding the reversal of the outfits, but considering the language used in the statement and the widespread controversy surrounding the alterations, it is highly likely that a future patch will restore the original costumes. If you want to get a sneak peek at all of Eve’s different outfits and learn how to unlock them, be sure to take a look at our comprehensive guide, All Outfits and How to Get Them.

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Will Stellar Blade be available for PC?

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It’s quite possible. Fans all over the world are interested in Shift Up’s highly anticipated action-adventure game, Stellar Blade. With its captivating post-apocalyptic setting reminiscent of Nier and a compelling protagonist named Eve, it’s no wonder the game has generated such widespread attention.

The game consistently impresses with its stunning visuals and high-octane action, leaving players in awe with each new trailer.

Yet, just like other noteworthy second-party and third-party game releases, fans are pondering: Will Stellar Blade be available on PC?

In this article, we delve into the details to determine the platform availability of the highly anticipated title.

Will Stellar Blade be available on PC? Allow me to provide you with the answer.

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Unfortunately, Stellar Blade will not be available on PC, at least not initially. Currently, the game is only available on PlayStation 5 starting on April 26, 2024.

Regrettably, it appears that there is no indication of a potential PC release for Stellar Blade in the future. In most cases, trailers for PlayStation timed-exclusive titles conclude with a disclaimer that specifies the duration of their exclusivity.

In the Final Fantasy 7 Rebirth launch trailer, it is explicitly stated that the game will only be accessible on other platforms starting on May 29, 2024.

Regrettably, when it comes to the stellar blade, there is no indication of such.

It’s important to note that Sony Entertainment Interactive published Stellar Blade, unlike Final Fantasy 7 Rebirth. This means that the chances of it being released on PC or other platforms in the near future are even slimmer.

However, it is worth noting that there is a chance the game might be released on PC in the future, given PlayStation’s track record of bringing their exclusive titles to the platform. However, it could be a while before this comes to fruition.

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