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Dragon Ball Z: Extreme Butoden New Video Showcases Vegeta, Majin Buu And More

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Dragon Ball Z

Dragon Ball Z: Extreme Butoden, the new game based on the Dragon Ball series launching next month in Japan on Nintendo 3DS, is the most anticipated release for Dragon Ball fans all over the world, despite the game not having been announced for North America and Europe yet. Bandai Namco knows this rather well and the company has decided to make fans even more excited for the game by releasing a new gameplay video a few hours ago.

The new Dragon Ball Z: Extreme Butoden gameplay video, which can be found at the end of this post, is an around ten minute long gameplay video which showcases some of the playable characters of the game such as Vegeta and Majin Buu as well as several assist characters.

Another Dragon Ball Z: Extreme Butoden gameplay video has been made available last week. The video showcased free battle mode and team creation as well as several playable and assist characters. Despite being a handheld game, Dragon Ball Z: Extreme Butoden looks extremely nice and it will surely play just as nicely, considering it’s been developed by a team, Arc System Works, that knows how to male exciting 2D fighting games.

If you haven’t had enough of Dragon Ball Z: Extreme Butoden gameplay footage, you may want to check out another gameplay video that has been made available online last week. The video showcased several playable characters such as Super Saiyan God Super Saiyan Goku, Trunks, Ginyu and others as they unleash some powerful combos on their opponents.

Dragon Ball Z: Extreme Butoden will be released on June 11th exclusively on Nintendo 3DS in Japan. The game has yet to receive a Western release date but we will let you know more about the matter as soon as more comes in on it so stay tuned for all the latest news on Dragon Ball Z: Extreme Butoden.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

Death Stranding 2 is currently in the ‘adjustment phase’ after completing filming and recording

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The highly anticipated sequel, Death Stranding 2, is inching closer to its release. Recent reports suggest that the motion capture filming and recording for the game have been successfully completed. Now, the project will enter an “adjustment phase,” where the renowned creator Hideo Kojima will fine-tune every aspect until it meets his exacting standards.

As reported by Famitsu (translated by Automaton, thanks to GamesRadar+), Kojima recently made an appearance on a radio broadcast to discuss the ongoing development of the game. The meticulous director announced the completion of filming and recording for the cast of Death Stranding 2, leaving some uncertainty about whether he was referring to the English or Japanese cast.

Additionally, Kojima mentions that the game is currently going through an “adjustment phase” that he anticipates will last for at least a year. This phase will focus on refining gameplay and visual elements, giving the QA team ample time to address any lingering bugs or glitches. We’ll have to exercise patience and wait until the latter half of 2025 to get our hands on it, at the very least.

 

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The NFS Underground modes have been added to Need for Speed Unbound Drift & Drag today

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Need for Speed Unbound will be supported for a second year, which was confirmed when the game was added to PS Plus Extra earlier this year. The first free content drop based on a previous entry will be available today on PS5. “Drift & Drag” is the theme for Need for Speed Underground’s three new game modes: Drift, Drag, and League. You can get the content for free, and if you want extra body parts and decals, you can buy the Premium Speed Pass.

You’ll be able to use a new handling system made just for drift builds in the new drift mode. There will also be Drift playlists just for PvP and free roam. Up to four players can then test their manual gear shifts, strategic lane changes to avoid obstacles, and perfectly timed nitrous boosts in Drag. After that, League Mode is meant to improve the free-roaming experience for one player by letting you fight other racers head-to-head.

“This feature also introduces a community challenge, requiring collective effort to unlock the final boss and claim a new custom,” a release says. “With rivals showing up regularly and with new leagues on the way, this is where strategy, skill, and community converge, pushing players to earn their place among street racing legends.” It also adds two new cars, the Ford Mustang Dark Horse ’24 and the BMW M3 Competition Touring ’23.

After the Drift & Drag update, between August and October, the Cops vs. Racers content drop comes out. It was inspired by Need for Speed: Hot Pursuit. The creator says that a fourth volume will also come out at the end of 2024. You can still get the game on PS Plus Extra, so you can try out both the base game and any updates that come out after launch.

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Pre-orders for Assassin’s Creed Shadows are already showing great promise

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The recently announced Assassin’s Creed Shadows from Ubisoft has already garnered significant attention from the gaming community. Pre-orders for the game are showing great promise, even though it was only revealed to the public last week.

According to Tom Henderson of Insider Gaming, he recently shared some positive news on Twitter, based on information from undisclosed sources. The industry insider claims to not have exact figures at the moment but exudes confidence by asserting that those who are well-informed have not expressed any disappointment with them.

Taking place in feudal Japan, a time and location that fans have eagerly anticipated the series to explore since its inception, it’s a development that comes as no shock. The vast open world of Assassin’s Creed Origins certainly indicates that the series is undergoing some notable changes.

The game allows players to strategically locate and engage their designated adversaries in a flexible manner. The inclusion of vantage points in the game serves to assist players in surveying the environment for noteworthy locations, rather than inundating the map with an excessive number of objective markers. The use of light and darkness will have a crucial impact on the stealth mechanics, drawing inspiration from the tactics employed in Splinter Cell.

Have you already pre-ordered Assassin’s Creed: Shadows? Are you eagerly anticipating the series’ long-awaited voyage to Japan? Feel free to share your thoughts in the comments section below.

 

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