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Moto 360 second generation improves design and adds 3G

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Motorola has been quite successful with the Moto 360 smart watch in the past year and it would be awkward for everyone if the Lenovo-owned company didn’t come out with a successor. Apple has launched the Apple Watch, Pebble Time is doing well, the Asus VivoWatch will have quite the battery life and the LG Watch Urbane is a piece straight out of a fashion magazine. But even though all these awesome wearables are already here for the taking, people are still waiting on the Moto 360 2nd generation. There’s a lot of interest in it because the first generation Moto 360 is a great device that leaves people expecting even more out of the second edition. First edition tech will usually have its flaws, and the Moto 360 does, right alongside Android Wear. But that first edition can be considered training of sorts and we are already seeing great improvements in Android Wear. Motorola is most likely already working on the second generation Moto 360 with better hardware, better integration, more battery life and more useful features.

The Moto 360 second generation has not been officially confirmed by Motorola, but I suspect that many of you would agree that Motorola will not let the opportunity slide past. Rumors are that the new Moto 360 would be ready by September, which is consistent with the release date of the first model. It’s pretty safe to assume that the new smart watch would be making it to market by Halloween. As for how Motorola will change the new Moto 360, there’s little to be known. For some reason, birds aren’t chirping that much, even though it’s Spring. It seems like Motorola is trying to be as mum as possible about the whole Moto 360 affair. But rumors are still circulating, and right now the word is that Motorola has some tough competition to outdo with the new Moto 360.

As such, expectations regarding the new Android Wear device are high and the company will most likely want to meet most of them. Going against the already popular Apple Watch might prove to be a bit difficult. Already, the ball seems to be in Motorola’s court as people seem to be liking the circular shape of the Moto 360 more than they do the rectangular shape of the Apple Watch. And that’s where the second generation Moto 360 will be improving: design. The black bar on the bottom isn’t too bothersome, but it does look a bit off so if the company decides to go with the most premium-, polished look, they will have to address that. Rumors are that the bezels will be a bit compromised in the process of removing that black bar, but they won’t be as thick as they are on the LG G Watch R or the LG Watch Urbane. The casual, laid-back design language that’s iconic of the Moto 360 will most likely be kept the same, with the added benefit of a more precious gold chassis variant. I’d take that with a grain of salt, though.

With a fully round display and a minimalistic design, the second generation Moto 360 and the updated Android Wear would make a great team. Adding GPS to that package would be ideal, so that people wouldn’t have to carry their phones around and be able to use the smart watch on its own.  A 3G data connection is also rumored to be added and one of the Motorola community members has hinted at a new carrier getting on board with the data plans for the Moto 360 second generation: Google. That’s an interesting thought, there. Releasing the new Moto 360 2015 with its own data-plan from Google would be a great move against Apple, and against major carriers in the U.S. as well, AT&T most notably.

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Leaked Moto 360 second generation render

The hardware-side of the new Moto 360 is rather unclear at the moment. There have been a few leaks about a higher-resolution display at 360*360, a better processor and a bigger battery. More battery saving modes have been mentioned, although that has to do with Android Wear development as much as it has to do with the Moto 360 second generation. Our best guess would be that Motorola will strive to make the new edition of the Moto 360 as user friendly and practical as possible. With 3G, GPS, a fully round screen and a slightly bigger battery, they would have a good shot at seriously drawing in Apple fans and convincing more Android fans. A new version of Android Wear might also be in the works, so we’re definitely looking forward to new features for a stand-alone device that don’t involve a smartphone being tethered.

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The only issue with these rumors is that if they all turn out to be real, the second generation Moto 360 will most likely be expensive, maybe as much as the Samsung Gear S, as in about $400 without a contract. That might not sit too well with Moto 360 fans, as the relatively affordable price of the 2014 edition was one of its selling points, and can still be considered one. With all the hype about the Apple Watch and wearable technology, Motorola does have to make a stand and convince technophiles that they can make a cheap device with great features, without compromising too much. That won’t be an easy thing to do and compromises will have to be made. Which is why we would take these rumors with a grain of salt, as we can’t know for sure which of these features are the keepers for the company. We’ll keep you updated if any other leaks surface or if we can get our hands on some insider info. Until then, how would you imagine the second generation Moto 360?

As part of the editorial team here at Geekreply, John spends a lot of his time making sure each article is up to snuff. That said, he also occasionally pens articles on the latest in Geek culture. From Gaming to Science, expect the latest news fast from John and team.

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ESA director explains why E3 2023 was cancelled

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Only a few hours have passed since the cancellation of E3 2023 was announced, and we are still kind of in shock. Although we were aware that the legendary industry event faced an uphill struggle due to publishers withdrawing left and right, it still feels a little weird, don’t you think?

Stanley Pierre-Louis, executive director of the Entertainment Software Association (ESA), discusses what transpired and what to anticipate in an interview with GamesIndustry.biz. Pierre-Louis says that “we were off to a strong start. There was interest among exhibitors, industry players, the media, and certainly the fans. Ultimately, there were challenges that proved too large to surmount.” The ESA partnered with event coordinator ReedPop for the first in-person event in a number of years.

One of these insurmountable difficulties was the current development schedules studios have been dealing with ever since the COVID pandemic started, and another was the global economic turmoil that followed. Some businesses have started to rethink spending on pricey exhibit space and significant marketing events as there is less money available.

When asked about E3 returning in 2024, Pierre-Louis sticks to the script, saying that “at that time, we will have more news to share.” He also adds that “we’re committed to providing an industry platform for marketing and convening, but we want to make sure we find that right balance that meets the needs of the industry.”

As you might anticipate, he gives a completely non-committal response. In our opinion, the E3 period appears to be coming to an end. The writing has been on the wall for a while now, with so many less expensive and more efficient ways of spreading the word about upcoming games and endeavors, not to mention public reluctance in the wake of a horrific pandemic. We can only hope that Sony has been saving the best for the much-anticipated Showcase.

Do you believe E3 will ever come back, or are the heydays of attending conventions really over?

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Shuhei Yoshida wants to change how independent game developers see PlayStation

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Shuhei Yoshida has worked in the video game industry for decades. He was president of SIE Worldwide Studios during a very important time in PlayStation’s history, and his fans love him very much. He was given a BAFTA fellowship for all he has done for the gaming industry and how he has helped it grow.

He is in charge of Sony’s Independent Developer Initiative right now, which helps independent developers bring their projects to life by setting up partnership and marketing deals. But some people think that the PS5 isn’t as friendly to independent developers as previous generations. We’ve written a lot about this in the past.

In an interview with GamesIndustry.biz, Yoshida talked about the difficulties of getting the word out and what he hopes to accomplish in the future. He said, “We’re trying to change people’s ideas about how hard it is to make and publish games for the PlayStation. This is a communication challenge we’ve been working on.”

Yoshida says that this is being done with a sort of PR blitz: “We’ve been doing conference tours, going to events, giving talks and keynotes, and other things to let developers know that we’re open to having their games on PlayStation.”

Yoshida says, “There are so many great quality games that no one knows about. It’s always been hard to get funding, but there’s more and more money coming into the industry all the time. Digital storefronts can have an unlimited number of games because they’re digital, but there’s only so much space at the front of the storefront.”

Subscription services like PS Plus could help with this problem by giving players another way to get them to try a game they normally wouldn’t. Yoshida says, “People who have subscribed to the service already have access to all these games, so there’s a better chance that your game will be tried by people who didn’t know it existed,” so subscription services can help more people find good games.

We don’t know if Journey will ever get back to its glory days, but we wish Mr. Yoshida the best of luck with this project. How do you feel about the state of indie games on the PS5?

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Why PS4 and PS5 Owners Should Take Notice of the Tails of Iron DLC for PS Plus

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Tails of Iron, a hardass 2D role-playing game, is one of the PlayStation Plus Essentials for the month of April. Don’t worry; we’ll tell you why you should check it out even if you don’t have a PS Plus subscription on April 4th, when it becomes available to those who already have one.

Redgi, the rat prince in Tails of Iron, is on a mission to regain his throne from the imperious toads. The amazing Doug Cockle, who is perhaps best remembered for his role as Geralt in The Witcher 3: Wild Hunt, narrates the animated video down below, which does an excellent job of setting the mood.

The gameplay is intense, requiring steel nerves since, like in 2D Souls games like Salt & Sanctuary and Hollow Knight, you’ll have to fully commit to every move you make. Redgi employs a deliberate, planned strategy in fighting, changing up his armor and weaponry to keep the odds even.

Despite its pleasant forest setting, Tails of Iron is known for being a difficult game with numerous demanding bosses. After completing the main mission (which should take 8-10 hours), you may dive into the meaty Bloody Whiskers post-game DLC.
Both the calmer 3D adventure game Sackboy: A Great Adventure and the genre-bending horror game Meet Your Creator have worthy companions in Tails of Iron.

In April, you can check out Tails of Iron if you haven’t already.

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