On the third anniversary of the release of Death Stranding, which, along with Death Stranding Director’s Cut, has seen 10 million players step into the tattered boots of protagonist Sam Porter Bridges, Kojima Productions revealed an astonishing milestone.
On November 8, 2019, Death Stranding made its debut on the PlayStation 4, and on July 14, 2020, it was released on the PC. The enhanced Director’s Cut received a native PS5 port, which launched on the system on September 24, 2021. On March 30, 2022, the enhanced Director’s Cut also launched on PC. It’s important to keep in mind that the 10 million figure includes users who may access the game through subscription services like PlayStation Plus and PC Game Pass, which, while not detracting from the accomplishment, is probably a sizable number.
As of November 8th, 2022, "DEATH STRANDING" has connected with over 10 million Porters worldwide across PlayStation 4, PlayStation 5 and PC.
Thank you everyone for all of your support!
🌈🦀🐟🐋☔🌱👻🌪️💀👶👍https://t.co/HCOGJQ7XOI#DS_3rd#KojimaProductions #DeathStranding pic.twitter.com/CZqYLxQUGc
— KOJIMA PRODUCTIONS (Eng) (@KojiPro2015_EN) November 8, 2022
With such a positive response, a sequel seems probable, and rumors have intensified recently. The fact that the game is a post-apocalyptic delivery simulator with a mechanical emphasis on walking—an action that most gamers take completely for granted—makes it all the more remarkable. The game’s release on the eve of the COVID-19 epidemic and its inclusion of themes like loneliness and a desire for connectivity are factors to take into account.
Have you tried Death Stranding yet? Are you shocked that a dedicated walking simulator could achieve such high results? In the comments section below, please keep in mind to raise with your knees.