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Ten Comics That You Should Read: Honourable Mentions

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Welcome back to my top 10 recommended comics where I talk about my favourite comics and why you should read them. If this is your first time reading please look at my previous entries there are links provided below.

I won’t lie, writing a list of fifteen comic books that should be adapted to TV shows, while fun, was difficult. In fact the reason I chose to do a list of recommended comics was actually from a professional sense to give myself a bit of a break., To talk more subjectively about why I love the comics that I’ve recommended and, while it’s not by any means a list of my favourite comics, it was a list that I felt I could write with relative ease as I could just be myself and be honest and talk about just one medium as opposed to translating one medium into the other.

Needless to say like all my lists there are last minute changes, often just before I’m about to write them. So like last time I’m going to give honourable mentions to those comics that I wanted to include but in the end just didn’t make the final cut.

The first one is “Joker” written by Brian Azzarello and illustrated by Lee Bermejo (a man who in my mind is the finest comic book artist around today). This was a non-canon one shot which was part of why I wanted to recommend it, apart from its gritty noir style and immaculate artwork. The reason it fell short was honestly because I didn’t want to have three Batman recommendations on this list. The same was also true of “Batman: Year One” but also Alan Moore’s “The Killing Joke” which is also an amazing comic in its own right. They both brought a huge amount of depth to the Joker as a character which was why I considered both of them, and while it would have been a fun idea to talk about both at the same time on an entry, in the end I just didn’t want to write a list that contained of Batman… and then a few other comics.

So in the end I had to go based off of what I would recommend more, so I chose “The Dark Knight Returns” for its legacy and “Arkham Asylum: A Serious House on Serious Earth” for it’s shock value and the fact that I truly believe it tells the best story of any Batman one shot I’ve read so far. Batman as a character has such a deep pool of incredible stories that this time; the competition was just too much for “Joker” and “The Killing Joke” although I will certainly be talking about them in the future.

I wanted to talk about contained stories or if it was a series, one that wasn’t too long. I wanted this list to help people who aren’t necessarily into comics yet find a good starting point and in truth a lot of the comics on this list are ones that I myself began my journey with. I’m sure there are a lot of other examples I could have made and there are certainly going to be people out there who know far more about comics than I do, but these were just my picks for those starting out. I hope you liked them.

Comic book month is not over yet though. I have one more series of articles to write before I go on a brief comic book break and write about something else (you don’t want me to hate the industry do you?). After those twelve articles I’m back onto comic books and finishing up comic book month in style. Stick around!

Previous Entries:

Daredevil: Born Aagain

Akira

The Dark Knight Returns

X-Men: God Loves, Man Kills

The Crow

HellSpawn

Watchmen

Scott Pilgrim

Arkham Asylum: A Serious House on Serious Earth

Spider-Man: Kraven’s Last Hunt

Artificial Intelligence

Gaming models are created by Auctoria using generative AI

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Aleksander Caban, co-founder of Polish VR game developer Carbon Studio, noticed a major problem in modern game design several years ago. He manually created rocks, hills, paths, and other video game environment elements, which was time-consuming and laborious.

Caban created tech to automate the process.

In collaboration with Michal Bugała, Joanna Zając, Karolina Koszuta, and Błażej Szaflik, he founded Auctoria, an AI-powered platform for creating 3D game assets. Auctoria, from Gliwice, Poland, is in Startup Battlefield 200 at Disrupt 2023.

Auctoria was founded on a passion for limitless creativity, according to Zając in an email interview. It was designed to help game developers, but anyone can use it. Few advanced tools exist for professionals; most are for hobbyists and amateurs. We want to change that.”

Using generative AI, Auctoria creates various video game models. One feature generates basic 3D game levels with pathways, while another converts uploaded images and textures of walls, floors, and columns into 3D versions.

Like DALL-E 2 and Midjourney, Auctoria can generate assets from text prompts. Or they can submit a sketch, which the platform will try to turn into a digital model.

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All AI algorithms and training data for Auctoria were developed in-house, according to Zając.

She said “Auctoria is based 100% on our content, so we’re not dependent on any other provider.” It’s independent—Auctoria doesn’t use open source or external engines.

In the emerging market for AI game asset generation tools, Auctoria isn’t alone. The 3DFY, Scenario, Kaedim, Mirage, and Hypothetic startups create 3D models. Even Nvidia and Autodesk are entering the space with apps like Get3D, which converts images to 3D models, and ClipForge, which generates models from text descriptions.

Meta also tried tech to create 3D assets from prompts. In December, OpenAI released Point-E, an AI that synthesizes 3D models for 3D printing, game design, and animation.

Given the size of the opportunity, the race to market new solutions isn’t surprising. According to Proficient Market Insights, 3D models could be worth $3.57 billion by 2028.

According to Zając, Auctoria’s two-year R&D cycle has led to a more robust and comprehensive toolset than rivals.

“Currently, AI-based software is lacking for creating complete 3D world models,” Zając stated. “3D editors and plugins offer only a fraction of Auctoria’s capabilities. Our team started developing the tool two years ago, giving us a ready-to-use product.”

Auctoria, like all generative AI startups, must deal with AI-generated media legal issues. Not yet clear how AI-generated works can be copyrighted in the U.S.

However, the Auctoria team of seven employees and five co-founders is delaying answering those questions. Instead, they’re piloting the tooling with game development studios like Caban’s Carbon Studio.

Before releasing Auctoria in the coming months, the company hopes to raise $5 million to “speed up the process” of creating back-end cloud services to scale the platform.

Zając stated that the funding would reduce the computing time required for creating worlds or 3D models with Auctoria. Achieving a software-as-a-service model requires both infrastructure and user experience enhancements, such as a simple UI, excellent customer service, and effective marketing. We’ll keep our core team small, but we’ll hire more by year’s end.”

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Comics

Syphon Filter on PlayStation Plus Premium: Dark Mirror and Ape Academy 2 Have Awards

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Even though trophy support for older games on PS Plus Premium isn’t always great, you can always count on Sony’s first-party games to have it.If you like collecting these digital trinkets, you’re in luck, because today’s big PlayStation Plus update includes two classic games that can now be used to earn Trophies.

Each trophy list for Ape Academy 2 and Syphon Filter: Dark Mirror includes the platinum cherry on top. You can look at their respective listings here and here if you’re interested.

The list for Dark Mirror appears to be quite simple—you can basically earn them all by finishing the game. The trophies in Ape Academy 2 appear to be a little more complicated, requiring you to complete particular objectives in card battles and advance to specified rankings. Nonetheless, it doesn’t seem too difficult, so we’re looking at a couple of quite simple platinums.

Ridge Racer: Type 4 is this month’s other premium classic game; sadly, it does not offer trophies. But it makes up for it by being a complete banger.

However, will you be obtaining some of these trophies with a nostalgic flavor?

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Comics

Beautiful New Book Teaches About the Art of Horizon Forbidden West

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This year, Sony produced some truly outstanding work, releasing four high-profile games on the PS5 and PS4 (not to mention the numerous PC ports). The earliest of these, Horizon Forbidden West, arrived in February of 2022 and got the year off to a strong start. One of Aloy’s sophomore journey’s greatest strengths, among the many other things we like about it, is its excellent art direction. The Art of Horizon Forbidden West allows you to now delve deeply into the game’s visuals.

This coffee table book, which was published by Dark Horse Books, contains 200 pages of concept art and developer commentary. It provides an inside look at the process used to develop engaging characters and settings, and Forbidden West is certainly not lacking in either.

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There will be two editions of the book: standard and deluxe. Both are hardback books, with the deluxe edition having pages with metallic edges and a unique slipcase. These are now up for pre-order and will go on sale on April 25, 2023.

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