Comics
10 Recommended Comics | Spider-Man: Kraven’s Last Hunt
Welcome back to my top 10 recommended comics where I talk about my favourite comics and why you should read them. If this is your first time reading please look at my previous entries there are links provided below. Please note that I will be talking more in depth about this particular entry so SPOILERS. If you don’t want this work to be spoiled then just take my word for it and go buy the comic!
I’ve talked before on this list about the dark age of comics that was set into motion by comics such as The Dark Knight Returns and Watchmen. It began in the mid 80s and comics were introducing themes that were a lot darker than before, deconstructing what it meant to be a superhero and adding psychological and emotional turmoil and depth to their stories.
Spider-Man continued in this tradition by releasing one of the greatest Spider-Man stories ever, if not the best, taking an underutilised C-list villain and giving him a huge amount of depth in this dark story.
Kraven the Hunter was certainly a skilled adversary and had never hunted anything he couldn’t bring down with the exception of Spider-Man, presumably because choosing to stand and bang with someone who has super strength, super reflexes and lightning speed is generally not the best method. After his defeats Kraven realises there is only one thing left he can do, become Spider-Man.
Through a genius strategy Kraven paralyses Spider-Man and buries him six feet under before wearing the black suit and taking his place. This is where the story gets interesting, remember that Kraven was not a serious Spider-Man villain like The Green Goblin or Doctor Octopus so what happens next downright shocking. He succeeds in defeating and capturing Vermin, a villain who Spider-Man has not yet been able to beat without the help of Captain America.
In defeating Vermin, Kraven feels that he’s proven his point that he is better than Spider-Man. He releases Vermin when Spider-Man escapes his tomb and seeks him out, Vermin defeats Spider-Man and runs away. Kraven however chooses to let Spider-Man go free.
Having finally found his happiness Kraven feels he has nothing left to prove, that he is the greatest and that there is nothing more to do with his life. Looking back at a picture of his family Kraven commits suicide with a shotgun as Spider-Man pursues Vermin.
This was a dark, dark story. It does many things similar to what The Dark Knight Returns did with Batman but what I love it for the most is taking a C-list villain and turning him into one of the most interesting characters that Spider-Man has ever had. It took a lot of courage to choose to write this story with this character and I’m very grateful that they did. By showing us Kraven’s childhood with an insane mother and a disinterested father we get a clear picture as to why Kraven is so driven and obsessed, the man is so broken that he needs to be better than Spider-Man.
The artwork is impeccable, it’s dark and gloomy and it’s always raining with huge amounts of symbolism, but also personality. What is truly amazing is how well the mood remains constant throughout the comic book, the art never strays from the writing.
This is my final recommended comic book. It’s hugely underrated by general fans, which is a shame because it is such an incredible story arc. I hope you’ve enjoyed reading these as much as I’ve enjoyed writing and please stick around for next time when I discuss my honourable mentions.
Previous Entries:
Arkham Asylum: A Serious House on Serious Earth
Artificial Intelligence
Gaming models are created by Auctoria using generative AI
Aleksander Caban, co-founder of Polish VR game developer Carbon Studio, noticed a major problem in modern game design several years ago. He manually created rocks, hills, paths, and other video game environment elements, which was time-consuming and laborious.
Caban created tech to automate the process.
In collaboration with Michal Bugała, Joanna Zając, Karolina Koszuta, and Błażej Szaflik, he founded Auctoria, an AI-powered platform for creating 3D game assets. Auctoria, from Gliwice, Poland, is in Startup Battlefield 200 at Disrupt 2023.
Auctoria was founded on a passion for limitless creativity, according to Zając in an email interview. It was designed to help game developers, but anyone can use it. Few advanced tools exist for professionals; most are for hobbyists and amateurs. We want to change that.”
Using generative AI, Auctoria creates various video game models. One feature generates basic 3D game levels with pathways, while another converts uploaded images and textures of walls, floors, and columns into 3D versions.
Like DALL-E 2 and Midjourney, Auctoria can generate assets from text prompts. Or they can submit a sketch, which the platform will try to turn into a digital model.
All AI algorithms and training data for Auctoria were developed in-house, according to Zając.
She said “Auctoria is based 100% on our content, so we’re not dependent on any other provider.” It’s independent—Auctoria doesn’t use open source or external engines.
In the emerging market for AI game asset generation tools, Auctoria isn’t alone. The 3DFY, Scenario, Kaedim, Mirage, and Hypothetic startups create 3D models. Even Nvidia and Autodesk are entering the space with apps like Get3D, which converts images to 3D models, and ClipForge, which generates models from text descriptions.
Meta also tried tech to create 3D assets from prompts. In December, OpenAI released Point-E, an AI that synthesizes 3D models for 3D printing, game design, and animation.
Given the size of the opportunity, the race to market new solutions isn’t surprising. According to Proficient Market Insights, 3D models could be worth $3.57 billion by 2028.
According to Zając, Auctoria’s two-year R&D cycle has led to a more robust and comprehensive toolset than rivals.
“Currently, AI-based software is lacking for creating complete 3D world models,” Zając stated. “3D editors and plugins offer only a fraction of Auctoria’s capabilities. Our team started developing the tool two years ago, giving us a ready-to-use product.”
Auctoria, like all generative AI startups, must deal with AI-generated media legal issues. Not yet clear how AI-generated works can be copyrighted in the U.S.
However, the Auctoria team of seven employees and five co-founders is delaying answering those questions. Instead, they’re piloting the tooling with game development studios like Caban’s Carbon Studio.
Before releasing Auctoria in the coming months, the company hopes to raise $5 million to “speed up the process” of creating back-end cloud services to scale the platform.
Zając stated that the funding would reduce the computing time required for creating worlds or 3D models with Auctoria. Achieving a software-as-a-service model requires both infrastructure and user experience enhancements, such as a simple UI, excellent customer service, and effective marketing. We’ll keep our core team small, but we’ll hire more by year’s end.”
Comics
Syphon Filter on PlayStation Plus Premium: Dark Mirror and Ape Academy 2 Have Awards
Even though trophy support for older games on PS Plus Premium isn’t always great, you can always count on Sony’s first-party games to have it.If you like collecting these digital trinkets, you’re in luck, because today’s big PlayStation Plus update includes two classic games that can now be used to earn Trophies.
Each trophy list for Ape Academy 2 and Syphon Filter: Dark Mirror includes the platinum cherry on top. You can look at their respective listings here and here if you’re interested.
The list for Dark Mirror appears to be quite simple—you can basically earn them all by finishing the game. The trophies in Ape Academy 2 appear to be a little more complicated, requiring you to complete particular objectives in card battles and advance to specified rankings. Nonetheless, it doesn’t seem too difficult, so we’re looking at a couple of quite simple platinums.
Ridge Racer: Type 4 is this month’s other premium classic game; sadly, it does not offer trophies. But it makes up for it by being a complete banger.
However, will you be obtaining some of these trophies with a nostalgic flavor?
Comics
Beautiful New Book Teaches About the Art of Horizon Forbidden West
This year, Sony produced some truly outstanding work, releasing four high-profile games on the PS5 and PS4 (not to mention the numerous PC ports). The earliest of these, Horizon Forbidden West, arrived in February of 2022 and got the year off to a strong start. One of Aloy’s sophomore journey’s greatest strengths, among the many other things we like about it, is its excellent art direction. The Art of Horizon Forbidden West allows you to now delve deeply into the game’s visuals.
This coffee table book, which was published by Dark Horse Books, contains 200 pages of concept art and developer commentary. It provides an inside look at the process used to develop engaging characters and settings, and Forbidden West is certainly not lacking in either.
There will be two editions of the book: standard and deluxe. Both are hardback books, with the deluxe edition having pages with metallic edges and a unique slipcase. These are now up for pre-order and will go on sale on April 25, 2023.
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