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Fire Emblem If Developers Explain Phoenix Mode And More In New Famitsu Interview

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Fire Emblem Fates

Fire Emblem If, the new entry of the Fire Emblem series launching next year exclusively on Nintendo 3DS in all regions, is going to sport some new gameplay mechanics that will make the game more welcoming for those who have never played the series or have always find it too difficult. Among these gameplay systems is the Phoenix Mode, where defeated characters are revived after one turn. This is actually a big change for the Fire Emblem series, since defeating units are gone from the battlefield in either Classic and Casual modes.

The reasons behind the creation of this mode have been revealed in a new interview published by the Japanese magazine Famitsu. Maeda Kouhe and Masahiro Higuchi have revealed that the team wanted to make a game that could be easy to pick up and play for newcomers. Even though Fire Emblem: Awakening was much easier than previous entries of the series, the team wanted to take things a step further and develop a game with accessibility as its main focus. Phoenix Mode will also not penalize players who choose it in any way, as no content will be locked when playing the game in this mode.

Higuchi: From the start until “Radiant Dawn,” we built up the view that those games are the “ideal FE style.” But with that sort of game, one new problem was born: we reached the logical conclusion that it was always difficult for newcomers to pick up. We wanted to make a game that new fans could enjoy too. We wanted to make it even bigger than “Awakening” with this concept as the focus first and foremost. That was the beginning of the game’s development.

Maeda: A system like Phoenix Mode which lets fallen characters revive the very next turn I thought to be system ill-fitting of FE. However, it was deemed necessary for players who may think, “This is very interesting, but seems much too difficult for me. But with this mode, maybe even I can play it?” With these players in mind, this mode was born.

On whether Phoenix Mode has limitations such as being unable to see the best ending…

Higuchi: Just because a player chooses Phoenix mode does not mean they will miss out on any scenes or items. However, if you change from Classic Mode to Casual or Phoenix Mode, that data will be unable to change back. For those proficient in the series who want the sense of accomplishment in completing “IF” on Classic, please play on Classic without changing all the way to the end.

The Famitsu interview with the Fire Emblem If team also reveals more details on the differences between the two versions, characters who are allies in one version and enemies in the other and more. You can check out the full interview translated in English by going here.

Fire Emblem If will be released in Japan on June 26th as Fire Emblem If: White Kingdom and Fire Emblem If: Black Kingdom. The two versions of the game sport a different challenge level, different story sequences and characters, different maps and more. A third story path is also going to be released as DLC.

Fire Emblem If will be released in North America and Europe on a yet to be confirmed release date.

Thanks, Kantopia

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Raiden, the famous shmup series, will come back as a twin-stick shooter on PS5, PS4, and PC

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Raiden has a long and interesting history as a vertical shooter in arcades. However, the series is going to get a Super Stardust HD makeover, which means it will switch to a twin-stick format. It comes out in Japan on October 31. There’s no word yet on when it will come out in the West, but we wouldn’t be surprised if it did.

A Gematsu translation of the game’s website says that the full version will have an arcade mode with up to six stages. There will also be an “Unlimited” option for people who want to be at the top of the rankings. It sounds like a pretty straightforward package in terms of what’s inside, but we think the action will be what makes it worth it.

There’s a trailer up top that should help you figure out what to expect. There are, however, different versions of Raiden 3, Raiden 4, and Raiden 5 that you can play right now on the PS5 and PS4, if you can’t wait for this game to come out in the West.

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Bandai Namco and Nike designed Tekken 8 sneakers with tag-team designs

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Nike, the maker of high-quality shoes, is working with Bandai Namco, the company that makes the Tekken series, to make a pair of sneakers. The fun competition is part of the franchise’s 30th anniversary celebrations. You can get your own pair for $250 or the equivalent in your country, though they’ll probably be worth a lot more on the sneakerhead black market.

Two pairs of Tekken 8 x Nike Air Foamposite One Fist sneakers are set to come out in September 2024, according to shoe fan Sole Retriever (thanks, VGC). The designs are based on Kazuya and Jin, two main characters in the series. You can get them at Nike and some other stores. People who like hypebeasts and fighting games are likely to buy these quickly, so if you like Tekken and shoes that make people talk, you should probably act fast.

Should Bandai Namco and Nike work together? What do you think? Are you going to fight for your own pair? Make sure to take good care of your shoes and keep their value in the comments section below.

 

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You can now preorder the official Elden Ring: Shadow of the Erdtree strategy guide

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There will soon be a new book in Future Press’s Books of Knowledge series, which is FromSoftware’s officially licensed line of hardcover strategy guides. This will help players who are having trouble with Elden Ring’s Shadow of the Erdtree expansion. The base game came with two books, and now you can get the unholy trinity for $45 (or the equivalent amount in your currency). It will ship on September 30th.

Like the first two games, The Lands Between and Shards of Shattering, Shadow of the Erdtree is both a complete guide to how to play and a beautiful artbook with full-page pictures of enemies, landscapes, and weapons. This big book has 352 pages and is likely to sell out quickly, based on how quickly the ones that came before it did.

Do you know a lot about strategy guides? You could read the first two Books of Knowledge. If so, what did you think of them? Leave a comment below and let us know.

 

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