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Treyarch Claims Three Year Development Cycle Made ‘Call of Duty: Black Ops 3’ Better

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Treyarch Claims Added Development time made Black Ops 3 better

Treyarch Studio head claims a three year development cycle has made Call of Duty: Black Ops 3 the strongest title in the series

No matter if your love or hate the Call of Duty franchise, no one can deny that it is a powerhouse in the gaming industry. Its yearly releases regularly sell a million copies or more and hit the top lists of multiplayer console titles. There is another side to all of that fame though as gamers begin to complain more each year that the franchise is growing stale. A lack of innovation dragging it down is the plague of every annual release series like Call of Duty and Assassin’s Creed.

They both suffer from the same key problem, trying to hit that yearly release schedule pushes developers to stick to the same formula. Trying to pump new life into the Call of Duty series recently, publisher Activision pushed the series from a two year to a three year development cycle, that means that three studios will be working on it instead of two. Their hope is that the increased time will give Treyarch studio developers a chance “to envision and innovate for each title” Call of Duty: Advanced Warfare was the first title we’ve seen after the development time change.

Introducing exo-suits into gameplay Advanced Warfare was definitely different from what gamers have seen from the series in the past, even if they didn’t like the change. Now Treyarch Studio head Mark Lamia believes the next title, Call of Duty: Black Ops 3, will push the series even farther. During an interview with the  Official Playstation Magazine, Lamia says that: “Without a three-year cycle, we wouldn’t have been able to take the kind of risks that we took on this game.” Later saying that Black Ops 3 will simply be more of what we’ve seen from the Black Ops series in the past. Dropping new details about the game that make his argument hard to refute.

Treyarch has pushed the series AI to all new heights so that it can support the open-play space engagements the studio has in mind. They have also created environments larger than in any other Call of Duty title all thanks to that extra development time. Extra time also gave developers over a year to test and refine the games all important multiplayer maps. Lamia is promising that the extra time Treyarch was given didn’t go into simply creating new gameplay features.

Lamia is promising Black Ops 3 features will offer more depth than what players have seen in the past. The extra dev time gave Treyarch a chance to push the games engine to support a higher “volume and density of activity and art,” using technological advancements. What that all means is that Treyarch has used those three years of development time to ensure that Black Ops 3 will not only look better it will also play differently from other titles in the franchise. That will hopefully give Call of Duty the boost that it needs to keep it going strong and slow the drop in its sales.

Source: [highlight]Games Radar[/highlight]

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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