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Fire Emblem Awakening Has Sold 1.79 Million Copies Worldwide As Of December ’14

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Despite being one of Nintendo’s longest running franchises, the Fire Emblem series hasn’t been exactly popular in North America and Europe. The series has its good following, that’s for sure, but sales have never been on same level as those of other Nintendo series such as Super Mario Bros, The Legend of Zelda, Kirby and others. Things, however, have started looking differently for the Fire Emblem series in the West not too long ago with the release of Fire Emblem Awakening on Nintendo 3DS. The game has become a rather successful release, introducing the series to players who never played a Fire Emblem game before.

Today, we finally know exatcly how successful Fire Emblem Awakening has been all over the world. A new promotional page has been recently launched to promote the upcoming Fire Emblem If, launching next month in Japan. While introducing the series, the pages states that Fire Emblem Awakening has sold 1.79 million copies worldwide as of December 2014. Not bad at all, for a niche series.

Fire Emblem Awakening has been released two years ago in North America and Europe. The game comes with several gameplay features that make it more welcoming for newcomers such as Casual Mode, where defeated units aren’t dead for good, the ability to grind for experience points and gold and more. The game also introduced a gameplay mechanic that will also be back in the next entry of the series, the pair system, which allows units to pair with another and obtain the chance of executing a follow up attack or defend against enemy attacks. Tied to the pair system are the relationships that players can build between specific characters. Thanks to this system, it’s also possible to marry units and later recruit the children of the couple.

Fire Emblem Awakening is now available in all regions exclusively on Nintendo 3DS. The next entry of the series, Fire Emblem If, will be released in North America and Europe next year.

Thanks, GRS

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

GTA 6’s Record-Breaking Trailer Changes Tom Petty Streams

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Love Is a Long Road, the Tom Petty song in the GTA 6 trailer, saw a 36,979% stream increase after Rockstar’s reveal this week. Week-on-week Spotify data suggests that, but we’re sure it’s trending similarly on Apple Music and others.

Rockstar and the streaming service released an official Grand Theft Auto Radio playlist with six hours of hits from ZZ Top, Dr. Dre, Megadeth, and others. You can hear it here. Ever wanted to listen to Tom Petty this week?

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Atlus Fans Should Watch The Game Awards for PS5, PS4 Metaphor Update: ReFantazio

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This week’s Game Awards—what to expect? Geoff Keighley is keeping most announcements under wraps, but he has teased an update on Atlus’ long-awaited Metaphor: ReFantazio. The Persona team’s latest project may be released in 2024, according to rumors.

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The title returned this summer after being revealed eons ago, but details are scarce. A new trailer should show more story, gameplay, and systems, as well as a possible launch date. Want to see more of this? The link will tell you when the Game Awards are.

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Skyrim Paid Mods Take Another Hit from Bethesda

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If you play video games, you’ve probably played Skyrim, Bethesda’s decade-old open-world RPG. It’s become a meme after endless rereleases. The company wants to sell paid, player-created mods again after not getting the message from players.

Bethesda tested selling Skyrim mods on Steam in 2015, generously giving modders 25% of the proceeds. After Steam’s 30% platform fee, Bethesda would receive 45%, the “current industry standard.”. After fan backlash, Bethesda removed paid mods, and Steam refunded all purchases.

In subsequent years, Bethesda’s Creation Club added user-created content to Fallout 4 and Skyrim Special Edition, requiring that it not violate lore. Bethesda could also release official Creation Club content on PlayStation.

The developer revealed Bethesda Game Studios Creations and a major update for the oldest RPG today. Players can still upload free mods, but creators can now apply for the Verified Creator Program. Certified modders can charge for their work. Since paid moderators no longer have lore-friendly restrictions, expect chaos.

This is already upsetting the community, and the line between official Creation Club content and moderators is blurring. The fact that paid mods disable PlayStation Trophies but not free Creation content is a disaster.

What do you think of Skyrim’s sorry state? Still playing? How’s the PlayStation Creation Club content?

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