Despite knowing quite a bit of the game, there are still a lot of things we don’t know about Metal Gear Solid V: The Phantom Pain, the new entry of the Metal Gear Solid series launching later this year in all regions on consoles and PC. One of the mysteries of The Phantom Pain is the role that the character Skull Face will play in the game. The character has been introduced in Metal Gear Solid V: Ground Zeroes and his actions have led many to believe that he could be one of the main antagonists of the story.
Unfortunately it seems like Skull Face may end up being a minor character in Metal Gear Solid V: The Phantom Pain. In a new interview with Fragged Nation, actor James Horan, who voices Skull Face in both games, has revealed that he doesn’t have a lot of dialogue in the game. The actor revealed that recording for The Phantom Pain wasn’t much more work than it was for Ground Zeroes. During the interview, Mr. Horan has further elaborated on how much recording he did for The Phantom Pain, revealing that he recorded around an hour and half and it was pretty quick, as he didn’t have that much to say. This, of course, doesn’t mean that the character will not play an important role during the game, just that it might end up being not as big as many speculated
Last week the names of all the Metal Gear Solid V: The Phantom Pain Chatter 1 missions have emerged online, following special press events Konami held in several regions. More details on the game will be coming on June 9th, with Metal Gear Online details emerging the next week, on June 16th.
Metal Gear Solid V: The Phantom Pain will be released in all regions on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC this September. The game will be set nine years after the events of Ground Zeroes, detailing how Big Boss will turn from a legendary war hero to the villain Solid Snake had to defeat in Metal Gear and Metal Gear 2: Solid Snake.
Thanks, Metal Gear Informer