Gaming
Splatoon New Inkbrush Weapon To Be Released Later Today
Splatoon, the third person shooter developed by Nintendo for Wii U, has been released in all regions exactly one week ago. Despite lacking some multiplayer features, the game has managed to become quite successful thanks to its incredibly fun gameplay experience. The team, however, hasn’t been resting on its laurels and has already released more content for their third person shooter and more will be coming very soon.
A new Splatoon weapon is going to be released later today in North America. The news has been confirmed by the Official Japanese Splatoon Twitter profile, which revealed that the Inkbrush weapon will be released in Japan on June 6th at 11:00 AM. The previous Splatoon updates have also been released at the same time and in all regions, meaning that the weapon will be available later today in North America and early tomorrow in Europe.
明日6月6日午前11時、新しいブキ「パブロ」が追加される。
筆のような形のブキで、パワーは弱いが塗り進むスピードが速い。
相手の死角に回り込み、連打でインクを浴びせよう。
サブは「スプリンクラー」、スペシャルは「トルネード」だ。 pic.twitter.com/iyeUEJw83o— Splatoon(スプラトゥーン) (@SplatoonJP) June 5, 2015
The Splatoon Inkbrush weapon is a new take on the standard roller weapon and it’s been shown quite a bit in the game’s pre-launch promotional material. We may know something about the weapon already but how will it play precisely? Thankfullly, we won’t have to wait for much longer to have an answer to this question
Earlier this week Splatoon received a new 1.2.0 update in all regions. This update, unlike the previous one which introduced the map Port Mackerel and the Ranked Battle mode, only introduced several tweaks that made the experience more enjoyable. The update is also required for online play.
Splatoon is now available in all regions exclusively on Wii U. A Wii U console bundle including a copy of the game and Nintendo Land has also been released last week in North America. If you haven’t been following the game and want to learn more about Nintendo’s take on the third person shooter genre, you can check out some gameplay videos and more by going here.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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