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Witcher 3 Sells 4 Million Copies In Two Weeks

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CD Projekt RED has announced some seriously impressive sales figures for The Witcher 3: Wild Hunt. The game has sold 4 million copies in just two weeks, and it’s a feat well-deserved. With a Metacritic score of 93 and critical acclaim across the board, The Witcher 3 is being hailed as one of the greatest role-playing games ever released. To mark the occasion, CD Projekt RED wrote an open letter to their fans, thanking them for their support.

“May 19th was a crucial date for all of us here at CD PROJEKT RED — we released The Witcher 3: Wild Hunt, our open world role-playing game that we had been hard at work on for over 3 years,” wrote Marcin Iwiński, CD Projekt RED’s co-founder. “Since day one, you have given us tons of positive feedback and support — the sheer volume of emails we’ve gotten since launch simply congratulating us for our efforts is both epic and heartwarming, and I wish every developer comes to have such a fantastic community.”

Iwiński said that the team feels humbled by the fantastic scores the game as achieved across review sites, calling it their “dream coming true.” CD Projekt RED has put a lot of effort into making their fans feel valued. Patches have been released week on week, free DLC packs have been heaped onto the game, and the developer’s forums have been open since the game’s release to the feedback of the community. They also included a very nice letter in all physical copies of The Witcher 3, thanking people for buying the game. In short, CD Projekt RED is the very model of how gamers wish developers would behave.

“I’d also like to take this opportunity to thank the four million gamers worldwide who bought The Witcher 3: Wild Hunt in the first two weeks from launch,” Iwiński said. “Four million RPG fans spending their hard-earned money on our game is a sign that we did something right, and you can be sure that we’ll harness all that positive energy and make the upcoming expansions worthy of the grand adventure that you’re telling us Wild Hunt already is!”

In response to the letter, Witcher 3 fans seem to have only one thing to say: keep up the good work!

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

GTA 6’s Record-Breaking Trailer Changes Tom Petty Streams

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Love Is a Long Road, the Tom Petty song in the GTA 6 trailer, saw a 36,979% stream increase after Rockstar’s reveal this week. Week-on-week Spotify data suggests that, but we’re sure it’s trending similarly on Apple Music and others.

Rockstar and the streaming service released an official Grand Theft Auto Radio playlist with six hours of hits from ZZ Top, Dr. Dre, Megadeth, and others. You can hear it here. Ever wanted to listen to Tom Petty this week?

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Atlus Fans Should Watch The Game Awards for PS5, PS4 Metaphor Update: ReFantazio

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This week’s Game Awards—what to expect? Geoff Keighley is keeping most announcements under wraps, but he has teased an update on Atlus’ long-awaited Metaphor: ReFantazio. The Persona team’s latest project may be released in 2024, according to rumors.

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The title returned this summer after being revealed eons ago, but details are scarce. A new trailer should show more story, gameplay, and systems, as well as a possible launch date. Want to see more of this? The link will tell you when the Game Awards are.

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Skyrim Paid Mods Take Another Hit from Bethesda

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If you play video games, you’ve probably played Skyrim, Bethesda’s decade-old open-world RPG. It’s become a meme after endless rereleases. The company wants to sell paid, player-created mods again after not getting the message from players.

Bethesda tested selling Skyrim mods on Steam in 2015, generously giving modders 25% of the proceeds. After Steam’s 30% platform fee, Bethesda would receive 45%, the “current industry standard.”. After fan backlash, Bethesda removed paid mods, and Steam refunded all purchases.

In subsequent years, Bethesda’s Creation Club added user-created content to Fallout 4 and Skyrim Special Edition, requiring that it not violate lore. Bethesda could also release official Creation Club content on PlayStation.

The developer revealed Bethesda Game Studios Creations and a major update for the oldest RPG today. Players can still upload free mods, but creators can now apply for the Verified Creator Program. Certified modders can charge for their work. Since paid moderators no longer have lore-friendly restrictions, expect chaos.

This is already upsetting the community, and the line between official Creation Club content and moderators is blurring. The fact that paid mods disable PlayStation Trophies but not free Creation content is a disaster.

What do you think of Skyrim’s sorry state? Still playing? How’s the PlayStation Creation Club content?

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