Gaming
Metal Gear Solid V: The Phantom Pain Gets New Details Thanks To Dutch Magazine Preview
Last week we have received plenty of new details on Metal Gear Solid V: The Phantom Pain, the latest entry of the series created by Hideo Kojima launching this September on consoles and PC in all regions, and more on the game is going to come later this week, with a new trailer directed by Hideo Kojima himself and more.
Some new details we haven’t heard before on the open world stealth game have surfaced online a few hours ago thanks to a new Metal Gear Solid V: The Phantom Pain preview which has been published on Dutch gaming magazine PU. The new details on the freedom of action players will have in the game are quite spoilerish so you may want to avoid read them if you want the game to be a complete surprise for you when it launches.
“The Phantom Pain is a game that can also suddenly change in a survival horror game when the Skulls decide to thwart your missions. It is also a game that doesn’t eschew to give you the opportunity to kill/attack African child soldiers and face the consequences. The Phantom Pain is more than a game; it is the first real interactive product which differentiates itself completely in a positive way from anything I’ve been able to play previous generations.(Sorry, Bloodborne. Not even close.) The Phantom Pain feels like something from the future. And to think that I have only played sixteen hours and that you can easily invest ten times as much time in the final product if you want to experience everything. Hideo Kojima, you lovable bastard, you; I love you. If the remaing part of the Phantom Pain is as good as the first sixteen hours, then it will not only become the Game of the Year, but perhaps one of the best games of all time. And I say this while being completely sober.”
Last week Metal Gear Solid V: The Phantom Pain has been made available for pre-order on the European PlayStation Store. The download size has yet to be revealed but we will definitely hear more about the matter soon. Some new Metal Gear Solid V: The Phantom Pain screenshots have also surfaced online last week, showcasing some of the game’s locations as well as characters and more. Unlike today’s new details, the screenshots don’t include any major spoiler so you can check them with fearing getting any surprise ruined.
Metal Gear Solid V: The Phantom Pain will finally release in all regions on all formats this September. More on the game will be coming this week during the E3 2015 so stay tuned for all the latest news on the new game from Hideo Kojima and his team.
Thanks, Necrojection
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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