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How EA Missed the Mark At E3

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EA failed to wow gamers during their E3 showing

EA simply failed to impress at this years E3 despite a strong first party line up to put on display

When you hear E3 your first thought is going to be of the all the amazing upcoming titles you’ll be getting a sneak peek at. That’s what the conference is all about, developers and publishers giving gamers a sneak peek at their hottest new titles. So when a major publisher like EA takes the stage, excitement goes straight through the roof and the internet holds its breath.

Excitement for EA’s conference this year was the highest it’s been in years with gamers waiting to hear more about Star Wars: Battlefront, Mass Effect, and Mirror’s Edge. Three massive IPs that gamers have been chomping at the bit to see the tiniest bit of footage of. At the start of their conference EA looked like it was going to make good on those wishes with a trailer for Mass Effect: Andromeda.

It set things off right but the EA conference went off the rails after the Mass Effect: Andromeda trailer faded to black. It was followed by nearly an hour of trailers and discussion of EA Sports, everything from NHL16 to FIFA16. That also included a long and bizarre interview with soccer superstar Pelé which could not have been more out of place at a major video game conference.

EA simply failed to impress at this years E3 despite a strong first party line up to put on display

After sitting through a long series of trailers of sports and a few mobile games, viewers let loose a sigh of relief when Mirror’s Edge: Catalyst flashed across the big screen. Thinking they were about to see an impressive new stream of footage and details about the newest title in the Mirror’s Edge series. EA quickly shot those hopes down by switching gear right after a short uninspiring Mirror’s Edge trailer to more EA Sports coverage.

The EA conference’s only saving grace was footage from Star Wars: Battlefront. If they want to keep gamers tuning into their conference reveals they’ll have to start changing things up.

Just like most other people are here, Ryan is very passionate about gaming and technology. When he's not writing about video games, you'll likely find him talking about the latest gadgets.

Gaming

EA and Square Enix Encounter Leap Year Issues

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For individuals who may not recall, the Year 2000 Problem, commonly referred to as the Y2K scare, was a thrilling period of chaos experienced in the late 90s. There was widespread concern about a potential catastrophic computing disaster due to discrepancies in dating systems. Today, we had the opportunity to experience some unexpected events as EA and Square Enix faced technical difficulties due to the leap year, causing their games to be temporarily unplayable.

Players of EA’s Sports WRC encountered a problem on the 29th where they couldn’t start the game because of a timezone glitch. The issue was promptly fixed, but users had to adjust their system settings for the next day to play. Meanwhile, Square Enix is facing challenges, with the problem only impacting Nintendo players and not PlayStation users. The Theatrythm Final Bar Line failing to start up ruined the release of Final Fantasy VII Rebirth.

https://x.com/EAHelp/status/1763192737300390238?s=20

https://x.com/Regulus_Tera/status/1763042465622130905?s=20

It seems like these problems have been addressed based on our observations, highlighting how minor details can surprise you unexpectedly. Were there any scheduling conflicts related to the leap year? Feel free to share your thoughts in the comments section below.

 

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Gaming

New Heavy Armor Appears to be on the Way with Helldivers 2 Mech Gameplay Leaks

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In Helldivers 2, players will find themselves in need of additional firepower to spread freedom across the galaxy. Arrowhead Game Studios announced that armored mechs will be included in the game for free shortly after its release. Leaked gameplay footage on social media suggests that heavy armor support is on its way.

IGN showcased a few clips, with the first one being shared by Redditor fozzye18, featuring a Helldiver piloting a mech equipped with what appears to be twin-linked autocannons. It’s important to note that in another clip shared by Redditor Klyka, we witness a mech equipped with a gatling gun and rockets, hinting at the possibility of various strategy versions for these machines.

A clip from TikTok ponders the possibility of a different outcome at the famous Malevelon Creek, where the Helldivers community faced a significant defeat against the Socialist Automatons.

Mechs… enjoy
byu/fozzye18 inHelldivers

More mech….enjoy
byu/Klyka inHelldivers

Any idea when these much-needed mechs will make their way to the battlefield? What armament configurations would you prefer to see? Feel free to suggest a flamethrower-armed melee assault variant in the comments. segment provided

 

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Test Drive Unlimited: Solar Crown will mandate an internet connection on the PS5

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To fully experience Nacon’s upcoming social racer Test Drive Unlimited: Solar Crown, an Internet connection is required. The new trailer reveals the off-road areas of Hong Kong Island, highlighting the diverse experiences offered in the upcoming game. It also emphasizes the MMO features that have been integral to the franchise.

“While driving, there are always other players surrounding you, which brings the city to life,” a press release discloses. “In Test Drive Unlimited, players can immerse themselves in the world of cars through interactions at dealerships and workshops, discussing future purchases, dream cars, and customization options.”

Undoubtedly, there is a trade-off with the need for a constant online connection to support various social features such as leaderboards, races, inventories, moderation, live events, anti-cheat measures, and the overall game experience. You need an Internet connection to play Test Drive Unlimited: Solar Crown.

As expected for an online-focused game, players will need to rely on Nacon’s servers and PSN.

Nevertheless, it appears that the racing game is making significant progress. In a recent development update, the team highlighted their ongoing efforts to enhance the particle effects for off-road gameplay. They are currently facing challenges in recreating the expansive dust clouds seen in their WRC games within a shared-world sandbox environment. “We are currently in the process of integrating and optimizing these effects,” it concedes. “It is a crucial aspect of off-road immersion, yet it also demands a lot of resources and performance.”

It appears that the game is nearing its final stages. The team is taking their time to guarantee that Test Drive Unlimited: Solar Crown provides a seamless, stable, and enjoyable experience for players. It has been brought to our attention that we need to ensure the game meets your expectations before release. We are currently focused on improving various aspects, such as enhancing server stability and optimizing the game’s performance.

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