Gaming
Fans Call Destiny Red Bull DLC a Slap in the Face
Today’s Announcement of Destiny DLC on special cans of Red Bull has only added fuel to fans anger
It was only a few short days ago that Bungie lit fans anger during an interview with The Taken King expansion creative director Luke Smith at Eurogamer. During the interview Smith defended the price and exclusive content of the expansions legendary edition saying “if you saw it you would throw money at the screen” Alienating Destiny’s most loyal players, today they made the problem worse in fans eyes with the announcement of a deal with Red Bull.
Bungie & Activision announced in a press release they’ve made a special deal with Red Bull to release an exclusive “never-before-seen, multi-stage mission in [upcoming expansion] The Taken King that will test the speed and strategic abilities of Destiny players in new ways.” Those specially marked cans will also include a code for XP booster that lasts 30 minutes. They added that the content will remain a Red Bull exclusive from September 18 to December 31.
Basically Activision and Bungie are telling their loyal fans to get all of the content in the upcoming Taken King expansion they will have to pay $80 for the Legendary edition and $4 for a taurine filled energy drink. All so they can get a hold of content to fill in a game that has felt empty since it first released.
Destiny players have been itching for more to do so the game wouldn’t feel like an empty shell and now pieces of what they asked for are being spread out all over. It makes it worse when that content is being shoved onto an energy drink of all things. That’s worse than DLC, its forcing players to buy something they may not even want to get content in a game that launched with almost none.
If locking content on an energy drink can wasn’t bad enough for fans, a flier has started circulating that was supposedly handed out to company employees. You can see the flier below, but an important quote to take away from it is: “Destiny consumers are used to paying a premium for downloadable content similar to this quest” We can’t be sure the flier is real but either way it does drive home the way Bungie seems to feel about their fans.
The Red Bull deal and the Luke Smith interview drive home gamers feelings that Bungie sees them as a way to make money not as fans. Bungie needs to rethink how they interact with their fans or risk lose them forever.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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