Gaming
Fire Emblem Fates Main Writer Clarifies His Role In The Game’s Story Writing

Fire Emblem Fates, the new entry of the Fire Emblem series launched as Fire Emblem If in Japan, has been released last month and several players have managed to complete both of the story and form their own opinion on the game’s story and characters. Just like for any other role playing game, some have liked the story while others consider it somewhat poor.
A couple of days back the Fire Emblem Fates main writer Shin Kibayashi has clarified his role in the game’s writing, a clarification that many considered a way to distance himself from the game’s apparent poor story. Kantopia has recently translated the tweet more accurately, revealing that Mr. Kibayashi was actually praising the effort of all those involved in the game’s writing, stating that the Intelligent System staff was as much as involved in the game’s writing as he was.
アマゾンベストセラー1位を維持している『ファイアーエムブレムif』。 ただ、誤解が少しあります。 僕は3本合わせて500枚もの原稿を書きましたが、あくまで原案です。実際にシナリオを書かれたおそらく複数のスタッフの方のために、それだけは知っていただきたいし、広めていただきたいです。
Fire Emblem Fates is now ranked number one best-seller on Amazon[co.jp]. However, there may be a slight misunderstanding. Though I wrote about 500 pages between all three versions, it was just a draft. Since the final scenario was [the result of being] passed through various staff members, I just want to let it be known that they too [had a role in this].
Whatever players may think of Fire Emblem Fates’ story, there’s no denying that the game is setting out to be one of the best selling entries of the series. Last week the latest Media Create sales chart has confirmed that Fire Emblem Fates has sold over 300.000 copies in around one week, with the Fire Emblem Fates Black and White Kingdom versions selling 260.675 copies and the limited edition, which includes both story paths, 42.991 copies. The combined sales make the Fire Emblem Fates’ debut much stronger than the one of the previous entry of the series, Fire Emblem Awakening.
Fire Emblem Fates will be released as two different versions in North America and Europe sometime next year. We will keep you updated on the Western release of the game as soon as more comes in on it so stay tuned for all the latest news.
Thanks, Kantopia
Gaming
In Spider-Man 2, Player Unconventionally Free Roams as Venom

One player found an unusual way to roam Marvel’s Spider-Man 2’s New York City as Venom again. However, intentionally crashing your game during a story segment requires nerves of steel, so we wouldn’t recommend it. Possible Marvel’s Spider-Man 2 spoilers!
UnderTheHood788 explained their method, which involves reaching a cutscene that switches players to Peter. They unplugged their PS5 when the screen blanked while switching to fidelity mode. As the game renders slower, fidelity mode was used. Players get Don’t Be Scared, a mission without an objective, after reloading the last save.
UnderTheHood788 advises, “Wait a bit and go to an unidentified target mission or talon drone mission to become Venom. Reload and become Venom, committing crimes against hunters, the flame, thugs, and even symbiotes. Bases are possible.”
If you like causing carnage, get a move on—Insomniac will spoil the fun in the next update. This indirect approach—what do you think?
Gaming
Avatar Frontiers of Pandora Could Influence Future Films

On December 7, Ubisoft’s Avatar: Frontiers of Pandora hits PS5. Fans can expect new creatures, characters, and storylines that are influencing other Avatar projects as part of James Cameron’s canon.
Massive Entertainment director Magnus Jansén told IGN that the game’s new Western Frontier region—from plants to Na’vi clans—is now Avatar lore: “The Western Frontier is no less a part of the world of Avatar than what’s in the movies.” Jansén says one of their creations is in an Avatar exhibition, but most excitingly, “there is already some talk about maybe using some of the stuff that we did in the upcoming movies.”
Jon Landau, producer of the Avatar films, said: “I think clans are a perfect thing to someday try to weave into the movies. However, new environments follow. Go and say, “Okay, let’s explore what you did in the video game in the movie.” Frontiers of Pandora introduces the Aranahe, Zeswa, and Kame’tire Na’vi clans.
In addition, Lightstorm VP of franchise development Joshua Izzo teased: “I can say that there are going to be some future sequel elements in Frontiers of Pandora that will pay off when the movie comes out when Avatar 3 comes out in 2025. Because of ’25, careful Avatar fans may want to revisit certain things.
Gaming
CDPR’s Live-Action Cyberpunk 2077 Not Due Until 2025

CD Projekt’s live-action Cyberpunk 2077 won’t arrive until 2025. In the company’s latest earnings call, the PM project was only mentioned as not expected in 2024.
During a call with IGN, chief commercial officer Michał Nowakowski stated that the company will continue to promote the game and develop the Cyberpunk IP through activities beyond the game.
Nowakowski said, “We’re not really discussing specifics here, but one of the obvious things that we have announced, not happening next year, but going to be developed or moved in the direction next year, is the project we have announced with Anonymous Content.”
Anonymous Content, which produced Crime & Punishment, True Detective, and Mr. Robot, seems like a good fit to bring Night City’s mean streets to life. We don’t know if the project will be a TV show, movie, game adaptation, or standalone story.
Would you attend a live-action Cyberpunk event? Would you like it in what form? Jackie and V lost six months. With Johny Silverhand, Behind the Music?
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