Gaming
Naruto Shippuden Ultimate Ninja Storm 4 Gets New Scan, Details On Team Awakenings
Naruto Shippuden Ultimate Ninja Storm 4, the new entry of the series developed by CyberConnect 2 now in development for consoles and PC, is going to come with some new gameplay features that will make the new game feel different from the previous entry of the series, Naruto Shippuden Ultimate Ninja Storm Revolution. One of these new Naruto Shippuden Ultimate Ninja Storm 4 gameplay features.the Team Awakeningswhich allow players to awaken all members of the team and continue using them as support, has been revealed yesterday by the latest issue of V-Jump magazine and today it has received more details thanks to another Japanese magazine.
The new Naruto Shippuden Ultimate Ninja Storm 4 magazine scan, taken from the latest issue of Shonen Jump Magazine, showcases Naruto’s Kurama form, Sasuke with Susanoo activated and Sakura with Byakugo and confirms that players will be able to activate Team Awakenings by filling up the Storm Gauge. You can check out a low quality version of the scan right below.
The latest issue of V-Jump magazine has also showed more of the unique dimension changing ability that Kaguya will be able to use in the game. This ability will allow the character to alter the location of the match which will influence the character’s jutsu.
More details on the Naruto Shippuden Ultimate Ninja Storm 4 Story Mode have surfaced online last week. CyberConnect 2 president Hiroshi Matsuyama has talked about the mode in a new interview and also revealed more on the Boruto: Naruto the Movie characters Boruto and Sarada who will be only available as pre-order bonus.
Naruto Shippuden Ultimate Ninja Storm 4 will be released on a yet to be confirmed Autumn release date on PlayStation 4, Xbox One and PC. A precise release date has yet to be confirmed but we will let you know more about the matter as soon as possible so stay tuned for all the latest news on the upcoming fighting game developed by CyberConnect 2.
Thanks, Anime News Network
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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