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Dragon Quest VIII 3DS Receives Its Second Trailer

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Dragon Quest VIII 3DS

Despite only being an enhanced port of an older role playing game, Dragon Quest VIII 3DS is one of the more anticipated titles in Japan for this Summer. Square Enix is well aware of this and has released today a new trailer for the game to make fans of the Dragon Quest series even more excited for the upcoming new release.

The new trailer, which can be found right below, showcases some of the Dragon Quest VIII 3DS’s more basic gameplay features aswell as costume customization, battles and more. Despite the obvious graphical differences, Dragon Quest VIII seems like it will be a really solid port.

UPDATE: Square Enix has now placed a region restriction on the trailer, making it available only from Japan. We will update the post as soon as another version of the trailer that can be watched all over the world surfaces.

UPDATE 2: Trailer now available for all regions, you can find it here

Earlier this week some new Dragon Quest VIII 3DS screenshots have been shared online, revealing yet more new content that is not available in the PlayStation 2 and smartphone versions of the game. In Dragon Quest VIII 3DS players will be able to explore a brand new dungeon filled with dangerous enemies- The dungeon will end with a difficult boss battle against a genie that will test players’ skills.

Dragon Quest VIII 3DS has yet to be confirmed for North America and Europe but it seems like we will be able to play these two games in English in the near future. Series creator Yuji Horii has revealed during the Japan Expo 2015 earlier this month that Dragon Quest VII and Dragon Quest VIII 3DS will be released in French in the future. If the games are getting a French release, it’s a given that they will be released in English in other European countries and North America.

Dragon Quest VIII 3DS will be released next month in Japan exclusively on Nintendo 3DS. We will keep you updated on the Western release date of both Dragon Quest VII and Dragon Quest VIII 3DS as soon as more comes in on it so stay tuned for all the latest news.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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