Gaming
Naruto Shippuden Ultimate Ninja Storm 4 Gets New Team Awakening Screenshots
One of the more interesting new features of the upcoming Naruto Shippuden Ultimate Ninja Storm 4 is the Team Awakening mechanic, which will allow players to awaken their full team once the Storm Gauge has been filled and continue using them as support. This mechanic will open up quite a bit of interesting battle possibilities.
This new Naruto Shippuden Ultimate Ninja Storm 4 mechanic has been revealed last week by the Japanese magazines Shonen Jump and V-Jump, with both magazine also including a couple of new screenshots. The Team Awakening screenshots published on these magazine have now been made available in high quality online and you can find them right below.
Last week other Naruto Shippuden Ultimate Ninja Storm 4 screenshots have surfaced online, showcasing Kaguya and the unique Dimension Change ability which will allow the character to alter the battlefield and jutsu.
More details on the Naruto Shippuden Ultimate Ninja Storm 4 Story Mode have emerged online a few days ago thanks to a new interview with Hiroshi Matsuyama, CyberConnect 2 president. Mr. Matsuyama revealed the total length of the game’s Story Mode and has also talked about a rather controversial aspect of the upcoming game, the pre-order exclusivity of Boruto and Sarada, characters taken from Boruto: Naruto the Movie.
If you haven’t been following all of the news on Naruto Shippuden Ultimate Ninja Storm 4 but still want to learn all there is to know on the game, you may want to check out a video which details gameplay features and controls. The video has been shared before the Team Awakening reveal so this feature is not explained in the video.
Naruto Shippuden Ultimate Ninja Storm 4 will be released on a yet to be confirmed Autumn release date on PlayStation 4, Xbox One and PC. A precise release date has yet to be confirmed but we will let you know more about the matter as soon as possible so stay tuned for all the latest news on the upcoming fighting game developed by CyberConnect 2.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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