Gaming
Dark Souls 3 To Feature Something Similar To Battle Arts For Spells
Dark Souls 3, the new entry of the series created by From Software currently in development for consoles and PC, is one of the more anticipated role playing games launching in the future in all regions. Director Hidetaka Miyazaki and his team will introduce several new gameplay features and combat system mechanics that will make the game feel different from previous entries of the series.
One of the biggest additions to combat that will be introduced by Dark Souls 3 are weapons’ Battle Arts. The new mechanics is going to have a huge impact on how the game plays, with some of the game’s encounters and boss battles being built with the new mechanic in mind. However it seems like even those who prefer using spells in the Souls game will have something similar at their disposal, as Mr. Miyazaki confirmed in a new interview with Polygon that something like Battle Arts will be introduced for spells in the new game
“However, as additional elements — as an evolution — I’ve added the Battle Arts to each weapon. Something similar will be added to spells in the game, and those definitely provide something new to Dark Souls 3. Those will maintain the basics, but bring something new to Dark Souls 3, that will definitely solidly polish the Dark Souls franchise, while remaining a Dark Souls game.”
Last month director Hidetaka Miyazaki has confirmed in an interview with Edge magazine that the Dark Souls 3 combat system will have a clear Bloodborne influence. Those who have been able to try out the game already have confirmed that the new battle system does feel different than that from the previous entries of the series so it will be interesting to see how the game plays once all the new features and mechanics have been implemeneted properly.
Dark Souls 3 is currently in development for PlayStation 4, Xbox One and PC and it will be released on a yet to be confirmed release date. We will keep you updated on the game as soon as more comes in on it so stay tuned for all the latest news on the upcoming new action role playing game developed by From Software.
Thanks, Polygon
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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