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Super Mario Maker New Trick Helps Players Unlock Everything In A Short Amount Of Time

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Super Mario Maker

Before release, Nintendo surprised pretty much everyone by announcing that Super Mario Maker was going to have a unique unlock system. Due to this system, players would be able to use all of the game’s objects by playing for a few minutes the game for 9 days. While the system is interesting on paper, not many liked it. Thankfully Nintendo heard fans’ complaints and changed the unlock system with the Super Mario Maker 1.0.1 patch.

Despite the changes in the Super Mario Maker unlock system, not all of the content is available from the beginning and several players are still getting content unlocked slowly. If you’re among those who wants all of the Super Mario Maker content available as soon as possible, you will be happy to know that a new trick shared online by GameFAQs forum member SpacePirateKhan makes unlocking everything much faster than usual.

1.) Place every New object you have at least once. Go ahead and visit new themes too. I’m not sure if this helps, but you may as well experience and play around with all your new tools while waiting, because there IS a waiting period between unlocks. Bear in mind that while the unlocks ARE still locked by a period of playtime, IDLING WILL NOT WORK (or is at least less effective). Just actively mess around in the editor while you wait, that’s why you bought the game – it’s freaking fun. 😀

2.) Eventually, you’ll get a message saying new tools will be available on (tomorrow’s date). But we won’t stand for time locks, will we?

3.) Place a large square of blocks. ? Blocks, Brick blocks, whatever you feel like.

4.) Hold L to enter Multi-Grab Mode and highlight the biggest chunk of Blocks you can.

5.) Hold ZL to enter Copy Mode and Copy these blocks everywhere. About 5 times might do it.

6.) Release ZL. You should hear truck noises, followed by an early shipment unlock process.

7.) Repeat until everything’s unlocked ;D

Super Mario Maker is now available in all regions exclusively on Wii U.

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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