Gaming
Batman Arkham Knight New Challenge Map Glitch Discovered, Allows Free Roam With Robin

Batman Arkham Knight is a relatively bug free game, at least on consoles. Rocksteady Studios has worked hard making the PlayStation 4 and Xbox One versions of the game as polished as possible and the efforts definitely paid off.
This doesn’t mean that Batman Arkham Knight on PlayStation 4 and Xbox One is completely glitch free. A reddit user by the name of shakeandshake has encountered a new glitch in one of the game’s Challenge Maps which allows players to free roam part of Gotham City as Robin. It’s not clear what caused the glitch, as Robin simply got stuck on a wall during the Assault on GCPD map and later reappeared outside the challenge area. You can learn more about this glitch by going here and you can check out two screenshots right below.
A few days ago a new Batman Arkham Knight PC mod has been revealed with a new trailer. This mod will allow players to use Superman during the game. Not much else is currently known about this mod but more will surely come in soon.
After quite some time since its release, the PC version of Batman Arkham Knight has finally received its interim patch earlier this month. The patch comes with a variety of fixes that vastly improve the experience and make the game playable for most. Batman Arkham Knight PC is still far from being completely fixed, as the game is still not available for purchase on Steam, but this interim patch is definitely a step in the right direction.
Batman Arkham Knight is now available in all regions on PlayStation 4, Xbox One and PC. We will keep you updated on the game’s upcoming patches and DLC packs as soon as possible so stay tuned for all the latest news on the open world game developed by Rocksteady.
Gaming
Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.
According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.
More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.
Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!
Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.
Gaming
Techland Shows Durable Dying Light 2 Content Roadmap

Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.
IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.
Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.
Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?
Gaming
Epic to Globalize V-Buck Price Hike

Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.
Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.
Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).
How do you view Epic’s timing and pricing increase?
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