Gaming
Divinity: Original Sin 2 – Witcher 3 Developer Pledges $10k

Divinity: Original Sin 2 has a new backer on Kickstarter – The Witcher 3: Wild Hunt developer CD Projekt Red. CDPR has pledged $10,000 to the Kickstarter campaign and in exchange, the Polish studio will get to design a character for Divinity: Original Sin 2. The funding campaign for the sequel to Divinity: Original Sin has been doing extraordinarily well.
Of course, it’s not like Divinity: Original Sin 2 needs the extra funding. It’s already smashed its original goal of $500,000 and is currently sitting at $1.5 million, taking care of several of its stretch goals. Its ultimate stretch goal is for $2 million, which is what Belgian outfit Larian Studios needs to implement a “game master mode.”
The reward for pledging $10,000 includes being able to work with Larian Studios to design a character for the game. “Become a high-ranking Divine Magister, Black Ring Sorcerer or Ancient Empire Officer. We will work with you to develop a memorable character whose decisions, backstory, and private motivations will intertwine with– or confound– the players’.”
If there’s anything we’ve learnt about CD Projekt Red after The Witcher 3, it’s that they’re masters of creating interesting and complex characters. As well as creating their own character, the funding tier also allows CD Projekt Red to have their name on the title screen, as well as a bunch of other goodies like a signed Kickstarter Collector’s Edition of the game.
.@larianstudios We’re getting our robe and wizard hat. Let the brainstorming begin! #GOGHero
— GOG.com (@GOGcom) September 16, 2015
So what kind of character should we expect to see in Divinity: Original Sin 2? CD Projekt Red haven’t given any information about their plans and it’s not clear just what level of input they will have. While a cameo appearance from Geralt seems unlikely, many fans hope to see a character from CDPR with the same level of complexity, detail, and awesomeness.
Gaming
Sony Has a “Monopoly” on the High-End Japanese Gaming Market, According to a US Senator

The never-ending saga surrounding Microsoft’s proposed $69 billion acquisition of Activision Blizzard has a new participant. Today, Senator Maria Cantwell, a Democrat from the state of Washington, said some things about the subject that were hard to understand.
The senator, whose remarks were reported on by ResetEra, spoke at a Senate finance committee hearing on “the president’s 2023 Trade Policy Plan,” which we are sure was quite interesting.
Senator Cantwell said that she had been told that Sony “controls a monopoly of 98% of the high-end game market” despite the fact that “Japan’s government has allowed Sony to engage in blatant anti-competitive conduct through exclusive deals and payments to game publishers, establishing games that are among the most popular in Japan.”
This 98% statistic is highly deceptive because it ignores PC, Nintendo, and mobile games and instead refers to Sony’s adoption rate over Microsoft in Sony’s native country of Japan, a fact that shouldn’t surprise anyone who is even somewhat familiar with the video game business.
What can we do to rectify these problems and create a level playing field, she said of US Trade Representative Katherine Tai after charging Japan’s Federal Trade Commission with improperly failing to look into this purported “exclusionary conduct”?
It is absurd to claim that Sony has a monopoly on the Japanese video game market, as Luke Plunkett of Kotaku correctly points out, “because Sony doesn’t even have a 98% share of the market for the God of War series, a title they own, as Steam is getting 30% of every sale on PC.”
It goes without saying that we can’t expect elected officials to be experts in every field, but this is a visible step at a time when the ongoing attempt to buy the company is at a very important point.
Is it significant that Microsoft, along with Nintendo, maintains its headquarters in Redmond, Washington—Senator Cantwell’s district—or that Microsoft has given Cantwell more than $500,000 over the past two decades? Let us leave that up to you.
Consoles
Eating trash, Pizza Possum destroys the PS5

Pizza Possum is an arcade action game in which you, a possum, attempt to consume as much trash as you can without being discovered. It is a web-based sequel to the anarchy simulator Untitled Goose Game.It will eventually be available on the PS5.
We couldn’t help but notice that the possum in the title doesn’t look like the cute Australian possum that comes out at night to visit people.On the other hand, it looks like the horrible North American opossums are the ones that will attack trash cans and cause general chaos.Even though we think the second choice was better in terms of theme, we prefer the first one and are happy to explain why.
Your thoughts on Pizza Possum? Does it possess the necessary mass appeal to successfully skitter along the back fenceline while setting the dog off in the process?
Consoles
The Mercenaries, a free piece of DLC for Resident Evil 4 Remake, launches on April 7

Resident Evil 4 is now out, and the excellent remake can be bought right away.Even though you probably plan to play it all this weekend, you can take comfort in the fact that The Mercenaries, Resident Evil’s almost-required challenge mode, will be available as free DLC on April 7.
The mode’s exact details are still unknown, but if it’s anything like previous versions, you can expect some pretty hard tasks to test your skills.
You’re stumped about something? If you are still debating whether to purchase Resident Evil 4 Remake, be sure to look at our exhaustive guide for the answer or our in-depth review. Are you spending this weekend playing Resident Evil 4? Are you anticipating The Mercenaries?
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