Gaming
Batman Arkham Knight New Easter Egg Discovered In Catwoman’s Revenge

All entries of the Batman Arkham series developed by Rocksteady come with a lot of Easter Eggs that can be difficult to spot, with some of them getting discovered only years after the games’ release. Batman Arkham Knight, the latest entry of the series now available on consoles and PC, is no different in this regard and another Easter Egg has been discovered in one of the recently released Arkham Episodes.
The new Batman Arkham Knight Easter Egg has been discovered by reddit user robertluke. Long time fans of Batman will surely recognize the Cheshire head, which is a reference to Batman Returns. You can check out a screenshot of the new Easter Egg right below.
With all of Batman Arkham Knight November DLC packs now out, fans of the game are eagerly anticipating next months’ additional content. Among the DLC packs launching for Batman Arkham Knight next month is the big Season of Infamy expansion, which will include new Gotham Most Wanted side missions starring Killer Croc, Mr. Freeze, Mad Hatter and Ra’s Al Ghul. Last week the Season of Infamy achievements have surfaced on Steam but have been swiftly removed. Other DLC packs launching next month include new skins, new AR Challenges and much more.
The latest batch of Batman Arkham Knight additional content has been made available earlier this week. Among the new content released for the game are are the Crime Fighter Challenge Pack #4, The Robin and Batmobile Skin Pack, the already mentioned new Arkham Episode Catwoman’s Revenge and more.
Batman Arkham Knight is now available in all regions on PlayStation 4, Xbox One and PC. We will keep you updated on the game’s upcoming DLC packs and updates as soon as more comes in on them so stay tuned for all the latest news on the Rocksteady developed open world game.
Gaming
Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.
According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.
More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.
Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!
Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.
Gaming
Techland Shows Durable Dying Light 2 Content Roadmap

Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.
IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.
Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.
Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?
Gaming
Epic to Globalize V-Buck Price Hike

Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.
Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.
Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).
How do you view Epic’s timing and pricing increase?
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