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Super Mario Maker Courses Featuring The Invisible Block Glitch Are Getting Deleted

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Super Mario Maker

Super Mario Maker doesn’t suffer from any major issue but this doesn’t mean that the game doesn’t include any glitch. The more popular of the game’s glitches was the Invisible Block glitch, which allowed players to do things that could not be possible otherwise by using the Invisible Block, Cloud platforms and a track piece. Nintendo didn’t say much about the matter in the past but it looks like the Japanese company has decided to take care of the glitch in a rather unexpected way.

According to a variety of reports that have surfaced on reddit, courses featuring the Invisible Block glitch are getting erased. All stars obtained with the deleted courses aren’t taken away so the damage to creators seems to be minimal so far. The Japanese publisher has yet to talk about the matter but we will surely learn more about the matter very soon.

A few days ago we have reported that a new Super Mario Maker Event Course has been launched in all regions. The new course is a course inspired by NES Remix and awards players with the Super Mario Bros. 3 Frog Mario costume upon completion. A trailer showcasing the new Event Course and costume has also been made available.

While the Super Mario Maker Course Editor gives players plenty of freedom, there are still some things that can only be done by making objects interact in very specific ways. A few days ago a Super Mario Maker player has found a way to create double and triple fire bars by using the available objects and before the game’s 1.20 update has been made available, other players came up with some interesting methods to implement checkpoints.

Super Mario Maker is now available in all regions exclusively on Wii U. We will let you know more about the game as soon as possible so stay tuned for all the latest news.

 

As a long time gamer, Francesco has survived more zombie invasions, meteor strikes, magic spells than he can count. He still keeps fighting today to bring hope into countless gaming worlds. Or destruction, depending on his mood. Writing about video games was only the natural step for such a dangerous life.

Gaming

Battle Pass for Crash Team Rumble is not necessary to unlock new characters; the upcoming closed beta

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The competitive multiplayer spinoff of Crash Team Rumble, which will be available on both the PlayStation 5 and PlayStation 4, will debut on June 20. A closed beta for the game will be held in the coming weeks, and the good news that character unlocks won’t be dependent on Battle Pass progress was just revealed.

Publisher Activision made its intentions very clear in a lengthy blog post, writing, “New heroes and powers will be unlocked through in-game challenges rather than being connected to the Battle Pass because we want every player to have a balanced experience while enjoying the N. Sane fun that Crash Team Rumble has to offer.” “For those who wish to get a WUMP on the season’s newest looks, Battle Passes will solely reward cosmetic goods; however, cosmetics will still be earnable through participation in seasonal events.”

Those who preorder the platformer/battle royale mix can take part in a limited beta between April 20 and 24. For those who want to jump right in, online matches against other players and practice matches versus AI bots will be offered.

How does Crash Team Rumble strike you? Will you participate in the closed beta test?

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Gaming

Indie Not on PlayStation Wins BAFTA Game of the Year, Beating PS5, PS4’s Greatest Hits

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God of War Ragnarok and Elden Ring were both beaten out for the British Academy of Film and Television Arts (BAFTA) award for Best Game by a tiny little independent title called Vampire Survivors, which isn’t even accessible on PlayStation systems. Do you really believe that?

Putting all lightheartedness aside, Vampire Survivors was something of a phenomenon in 2022, and you would have to be living under a rock (or live offline) to have missed it. It burst into prominence and eventually became a favorite among industry insiders. A fiendishly addictive fundamental gameplay loop hides beneath a deceptively simple exterior, earning developer Luca Galante, aka Poncle, this year’s BAFTA for Game Design as well as another honor.

There hasn’t been any news of the mega-hit coming to PlayStation as of yet, so there’s probably some sort of exclusivity agreement in place or anything else blocking it. Perhaps one day we will be granted access to it, but until then, console yourself with one of the numerous high-end games on our preferred platform, such as The Last of Us, which won Best Game back in 2014.

In slightly related news, Shuhei Yoshida, a PlayStation legend, received a BAFTA Fellowship, the highest honor bestowed by the organization.

What do you think about the Vampire Survivors’ victory—do you believe it was well-deserved or totally absurd?

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On May 17, Crusader Kings 3: Royal Court Expansion will be available on consoles

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While we felt Crusader Kings 3: Console Edition was fantastic when it was launched on the PS5 last year, we were only able to play the base game. We are incredibly grateful that the great Royal Court extension will be coming to consoles. This is a regal proclamation that we could not be more delighted to make.

It’s pretty difficult to switch back after you’ve experienced the conveniences and enhancements that Royal Court offers to the well-stocked table, as anyone who has played Crusader Kings 3 on PC knows. It’s not just for show; players will be able to use trophies and priceless pieces of art to adorn their throne room, which adds a minor RPG system to an already magnificently complex adventure.

If you haven’t already and like the basic Crusader King’s experience, we highly encourage you to give Royal Court a try. This expansion is the ideal reason to jump back in for another round of backroom maneuvering. Are you going to create your own royal court?

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