Gaming
Is Dead Space dead?
For those of you that have enjoyed the blood splattering, corpse dismembering, limb impaling, sci-fi shooter that is the Dead Space franchise then you may be interested to know that EA and Visceral Games are struggling to determine a suitable solution for this semi-profitable franchise. Now, it’s no secret that the Dead Space franchise did not meet EA’s expectation, financially speaking, and as a result its future is in question. With that said, why did the Dead Space franchise fail to appeal to a wider audience? And when can we expect to see another Dead Space game?
Well, if you’re a hardcore fan that is eagerly anticipating the release of the next Dead Space game I wouldn’t hold my breath, considering EA’s apparent lack of interest. And since EA possess the exclusive rights to far more popular and profitable properties it doesn’t actually need Dead Space, at this point in time. You see, although Dead Space is a notable franchise it has never been an extremely profitable property, when compared to other EA titles.
But why is that? Why has Dead Space failed to appeal to a broader audience? Is it due to a lack of content? A lack of replay value? Its initial price point? Its mechanics? Or is it due to the fact that it’s a survival horror game?
Well, it’s all of the above, and more. You see, Dead Space is a unique property that appeals to a relatively small demographic. Now, that’s not to say that Dead Space is a terrible franchise; because it isn’t. It just means that Dead Space isn’t as popular as its competition, specifically, action oriented games. Simply put, being patient is passé. And in this society stealth, strategy, traditional horror and other more methodical games don’t appeal to the impulsive.
Understand, that the video game industry is somewhat similar to the film industry, in that only the most popular properties survive. And make no mistake, this is a popularity contest. And since Dead Space’s number of potential buyers is considerably smaller than other EA titles it is unlikely that you will see another Dead Space game anytime soon. Which is unfortunate, considering the massive amount of potential that this particular franchise possess.
With that said, what are your thoughts? What are your opinions? Why do you think Dead Space failed to appeal to a broader audience? And do you think Dead Space is capable of appealing to more people in the future? Let us know below.
And for those of you that wish to see and hear more, regarding this topic, then check out the link listed below.
Gaming
Ubisoft says that future Assassin’s Creed games will need more time to be made
As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.
Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.
Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”
You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.
Gaming
You can now pre-order Lollipop Chainsaw RePOP on PS5
You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.
The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.
The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.
The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.
Gaming
This Call of Duty: Black Ops 6 zombies trailer is way too expensive
Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.
For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”
Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.
Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.
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