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The Decline and Revival of Japanese Video Games in the West

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Over the last handful of years, some of the biggest and most original highlights in the video gaming world have been Japanese. Huge hits like FFXV, Nier Automata, Persona V, Gravity Rush 2, The Last Guardian, Zelda Breath of the Wild, BloodBorne and the Dark Souls series, which are all uniquely and unequivocally Japanese, have enjoyed great success both critically and financially .Previous to this, our PCs and consoles were starting to suffer from a Groundhog Day levels of repetitive open-world GTA clones, Gears of War-esque third person shooters, countless FPS and an untold number of sequels, prequels, and even pre-sequels. I think everyone would agree that, although Japanese games have always been present, this strong resurgence is a much welcome breath of fresh air.

Looking through a list of the best selling video games from the seventh generation of consoles, if you remove Nintendo, many would notice a distinct lack of Japanese games. This void in the games industry seemed to span throughout the ten-year lifecycle of the PS3, Xbox 360 and the then current generation of PCs. This sudden lack seemed odd, after all, the 5th and 6th generations (not including the Xbox), contained a healthy mix of both Japanese and Western developed games. So why did the West lose interest in Japanese games? Furthermore, why did  Japanese developers struggle to make games that would sell well in the West?

As pointed out back in 2014, by a former game dev and journalist James Mielke, one of the reasons why Nippon games struggled so much, was due to the appearance and ensuing success of the Xbox.  Microsoft, who already had an entire wealth of PC technology on their side, were able to integrate it into their console. Although Sony’s PSone and PS2 already had much support from Western developers, their technology was more arcade based. This meant that many new Western development teams chose to cast their lot with the Xbox, being already more familiar and comfortable with developing games on PC technology.

With the Xbox, gamers started discovering different kinds of video games. Popularity for games by Bethesda, for example, who dazzled players with their huge, realistic and immersive worlds, really caught on. Microsoft themselves started publishing their own games such as the action packed third person shooter game Gears of War. The Xbox also became the number one choice for players of Activision’s  first-person shooter series, Call of Duty. Due to the popularity and sudden demand for these types of games, Sony couldn’t help but provide PlayStation owners with these same Western developed games. Call of Duty and the smash hit series Halo, in particular, offered a more gritty, realistic experience. It stood in stark contrast with the more fantasy-esque take many Japanese games offered. To quote Mark McDonald, executive director at a Tokyo localization company, in an article from 2014: ‘ First-person shooters rely on realism, but a lot of Japanese game design comes from an imaginative aesthetic where it’s not just going for straight realism. But that [realism] was kind of what people started to want.’ The gaming landscape had suddenly shifted and it only continued to do so as the next generation of consoles came along.

Japanese developers seemed at a loss, preferring to concentrate on releasing Japanese games for handheld consoles, many of which were aimed purely at the Japanese consumer market. Meanwhile, in the West, even popular, well established, Japanese franchises were struggling to find their footing. Resident Evil 5 and 6 disappointed players. Final Fantasy XIII and it’s ensuing sequels didn’t quite manage to captivate people as much as the previous games in the franchise had. It probably didn’t help that Team Ico, the Japanese team behind some of the most critically acclaimed games of the past decade, never actually managed to release their much anticipated game, The Last Guardian, on the PS3.

Of course, that’s not to say that Japanese video games had completely fallen off the radar. Many in the West still enjoyed them, they were just getting harder to find and didn’t often make an appearance on the AAA charts list, preferring to be more commonly found on Nintendo Ds, 3Ds, Sony’s PSP and PSP Vita. Interestingly so, the most successful Japanese titles released on the 7th generation often contained more of a Westernised theme. Games such as From Software’s hugely popular Demon Souls and Dark Souls, managed to captivate players, with it’s brutal, medieval world of knights and dragons. The same could be said for Dragon’s Dogma, which was like Capcom’s answer to The Elder Scrolls series. It impressed players with its gritty, fantasy world and its thrilling fights against titan-esque monsters from Western folklore. It could be believed that the success of these games helped certain Japanese developers get a clear idea of what Western gamers liked, adapting their games to follow suit but with their own unique twist.

Now Japanese games are back and they’re stronger than ever. Could this be a direct result of an overabundance of realistic and gritty games, perhaps? While, simultaneously, leading consumers back to the surreal and unique worlds offered by Japanese titles. Overall, it’s great to see Japanese titles doing so well again. Whether it be on PC, PS4, Xbox One or Switch, Japanese games will no doubt still manage to intrigue and entice Western gamers for many years to come.

 

 

Video games have been a passion of mine from the very first time I played one, at the age of five on Amstrad!( Never heard of it? It was an 80s thing) From then on, I developed a great love for video games and have always owned some form of console throughout each generation of gaming, from the NES to the PS4. Call me a casual if you like, I was probably gaming before you were even born, kiddo.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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