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Guile from Street Fighter is now a Hair Product Mascot

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Guile

Yeah yeah, this is going to become old really fast. But what can I say? Seeing video game chracters in commercials that are pretty good is kind of interesting. Video games have started to integrate to diverse aspects of various cultures. This is a very cute thing when it happens in my opinion. Because that means other companies are made aware that games are popular and. Of course, they can be profitable and coexist. And Guile from Street Fighter V joins in on the fun!

Guile and his Gravity Defying hair use a very strong Japanese Gel.

Which leads to Japanese company Yanagiya, which has been linked to the cosmetic industry since 1615. Recently, they have taken the decision of having a flag character that fits their line. And what better pick than the Street Fighter American personification of hair gel Guile? Yes, the US badass that has impacted everyone’s hearts with his Sonic Boom now promotes J-gel.

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In fact, his presence as a Yanagiya mascot is so prominent that the official site has a humorous interview with Guile in which he says nuggets like this: “Disheveled hair is connected to losing one’s composure. It’s not cool.”

I’m kind of bummed that there isn’t a direct Japanese translation of the interview. I’m leaving the link here for those interested who know Japanese. But even still, it’s kinda nice and hilarious to see a character like Guile being a flagship for a Gel product.

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I mean. The dude is very strong, and would make a nice model for the product himself without really trying. He also is the definition of Hair products galore, with his hair that defies gravity when he does his attacks. Would anyone be surprised if Guile said that he used a very strong variation of J-Gel for himself? That’s what I thought.

The gaming industry sure has some odd ways of entertaining people. Seeing Lightning and Snow promoting a Nissan car was a surreal experience, but not a very odd one. However, I want to start seeing American commercials having video game characters in them. Don’t disappoint me, Corporate America!

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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