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For Honor’s Tournament is an Embarrasment; Ubisoft learned NOTHING

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Tournament

Remember For Honor? That game that got a lot of flak and lost 95% of its playerbase? (Only not really because Ubisoft said so.) Well, it just so happens that there has been a tournament hosted by Ubisoft for the game. You know, to drive up interest in the game and such. However, For Honor players met with an embarrassing experience that was plagued by exploits and cheaters.

The disaster waiting to happen in the Season 3 Tournament

Let’s start with something simple, one tactic on a particular hero (Raider) is so effective that there’s essentially nothing one can do to counteract it (regardless of character.). Surprise surprise, there was a lot of players and matches who used said tactic.

How about game breaking bugs that are altering players’ flow in the game? One of the biggest instances being when a player lost a match due to a bug. Here, a player is repelled from a grapple attempt and falls down, a bug which occurs on inclined terrain, and certainly can be used against other players.

And to top it all off, the biggest failure of them all. The winner of the whole thing admitted to use an exploit called “Unlock Tech”. This is a technique that changes certain properties of the abilities and moves in the game if preformed at particular times (for instance, it can make certain attacks bypass one’s block, or make attacks faster, etc.). It doesn’t help with the creative director giving the guy a thumbs up in this clip.

This blatantly shows how much Ubisoft has learned from their mistakes on the game. Or rather, how they have learned NOTHING in regards of a competitive game. People are questioning a lot of the changes made to heroes in Overwatch and Ubisoft thinks they can get away scot free with their buggy gameplay and overpowered heroes?

Community and Outsider backlash. When are you fixing this?

The community is downright embarrassed about this as well. Since these issues have been discussed since even before the tournament began. For Honor is theoretically supposed to be a fighting game, but this tournament has potentially shown to thousands of people just how thin the game is when it comes to prize money, fame and glory.

I mean, who can blame the contestants? They have a very easy access to a win and they have to use it. It’s not like it’s their fault for not using a way to win. However, that means I’m placing everything on Ubisoft. Because these issues should’ve been dealt with from the beginning. The stupid game already has enough of a bad press (I didn’t even touch it and I’m glad I dodged that bullet). And they want to keep pretending like they aren’t losing players? I’m sorry, but that’s not how this works. Fix your game Ubisoft.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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