Connect with us

Gaming

Bleszinski Won’t Give Up on Lawbreakers, It Still Can Be Successful

blank

Published

on

Lawbreakers

Let’s be honest, Lawbreakers had a very rocky launch and a staggering index in regards to its playerbase. However, it seems like Cliff Bleszinski is not ready to call it quits yet. According to him, the game can still be successful. However, a lot of mistakes were made in the development of the game.

“We need to do what we can to let people know this is a really sweaty palm type of experience that can hopefully lend itself to eSports,” Bleszinski told Gamespot. “But you know, I have to keep this game alive, first and foremost. I can be very cocky and very brash on social media.”

That isn’t an understatement, since Cliff has shown himself to be brash on multiple occasions, even in Press Conferences. “And realising that, you know, we have a fledgling player base. It’s been very humbling for me. I’m going to continue to iterate on this game, continue to add to it. And try to be less of a dick, honestly.”

One of the upcoming additions to Lawbreakers will be that of a Team Deathmatch mode (-sigh-). Cliff realized that “In hindsight, I think it was a mistake to not ship with it. I was stubborn. (…) Fundamentally, at the end of the day, players just want to get in and shoot some stuff sometimes.”

The reason why he didn’t include in this feature alongside others was the fact that he wanted Lawbreakers to be innovative. “I didn’t want to do the exact same stuff everybody else did. The funny thing was, making a character-based, class based shooter—even though it’s not as simple as a traditional arena shooter, it still has a lot of that kind of feel underneath it all.”

He also shows a bit of disdain towards the PC Gamers and Internet culture surrounding it. “There is a situation where players look at numbers on Steam; that doesn’t happen on PlayStation 4. I don’t have the numbers in front of me, but you look at PC, [concurrent user] health versus PS4, PS4 is doing fine,” he said. “People cough up 30 bucks and hop online and they don’t overthink it. On PC there is you wanting to declare something a success or a bomb by this internet culture that loves to just observe things.”

It’s time to be more aggressive in regards of updating the game, so much so that the developer aims to make Rapid Fire Updates. These updates will include things such as new maps, characters and game modes. With Free Weekends and Discount Sales being contemplated for the future.

“It’s a marathon. Not a sprint,” said Cliff. “We’re going to keep iterating keep working on it. At the end of the day, I didn’t want to make the exact same archetypes that everybody else did. I wanted to make a game that was first and foremost a shooter for shooter players.”

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

“Really pleased” with Sea of Thieves PS5 sales, Microsoft

blank

Published

on

blank

After the recent port to PS5, Microsoft is “really pleased” with the overall sales and performance of Sea of Thieves. As a result, more people are playing the Xbox and PC versions as well. Matt Booty, president of game content and studios at Microsoft Gaming, said this:. He also said that the success of the series means it can grow and that more money should be spent on a Variety podcast interview.

Microsoft is bringing four games that used to only be available on Xbox to other systems. Sea of Thieves was the last of these games to come out. The others are Pentiment, Grounded, and Hi-Fi Rush. Even though things have been going well lately, Booty says that more ports will be dealt with “case-by-case.”

News spread before the port came out that Sea of Thieves was being used as a “key test” to see if more Xbox-only games would be ported to PS5, PS4, and Xbox One. In May 2024, the game was the best-selling PS Store game in both Europe and the US. It also did well in the weekly sales charts.

Aside from the four games that have already been ported to Xbox, nothing else has been officially confirmed. However, news reports say that a lot of exclusive games may be about to come to other platforms. Some say that PS5 games like Senua’s Saga: Hellblade II, Starfield, and a rumored remaster of Halo: Combat Evolved are all being thought about.

Continue Reading

Gaming

The new game from Danganronpa’s developers is being published by Aniplex, a Sony company, but it won’t be coming out on PS5

blank

Published

on

blank

The upcoming game from the creators of the Danganronpa series has found a publisher in Sony subsidiary Aniplex. However, it’s worth noting that it won’t be initially released on the PS5. It is highly likely that The Hundred Line: Last Defense Academy will be released on Sony’s system at a later date, just like Master Detective Archives: Rain Code in October. However, the development team is currently focusing on prioritizing the release of their latest title on the Nintendo Switch and PC.

Described as a strategy game, the title allows players to step into the shoes of teenager Takumi Sumino, who resides in the perpetually secure Tokyo Residential Complex. When monsters suddenly unleash chaos upon the town, Takumi finds himself thrust into the Last Defense Academy. His mission? To protect the school alongside 14 other students for a grueling 100 days.

As one would anticipate, alongside the strategic gameplay, it is crucial to foster strong relationships with your comrades. Moreover, the outcome of the game can vary greatly, with a staggering 100 possible endings contingent upon the choices you make. We will reach out to Aniplex to inquire about the possibility of a PS5 port. However, it is important to note that Aniplex operates independently from PlayStation, as it falls under the Sony Music umbrella.

Continue Reading

Gaming

The photo mode in Alan Wake 2 on PS5 doesn’t hold many surprises

blank

Published

on

blank

Most new games these days have some kind of photography feature, so it’s hard to remember a time before Photo Modes. Some developers don’t think it’s important for players to be able to take pictures right away, so the feature is added later. One great example of this is Alan Wake 2, which now has Photo Mode thanks to a new update that is now available.

If you look at the trailer above, you can see that you can really get creative with your photos by adding cool borders, overlays, and filters. We always like photo modes, where you can move different lights around in the scene. As the video shows, Remedy really lets you use your imagination with the different colors and lighting props.

 

Continue Reading

Trending