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Introducing “My Little Pony Month” (#MLPMonth)

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My Little Pony: Friendship is Magic, one of the most influential TV shows in recent history. Not so much for the writing or the characters themselves, but rather the establishment of a big fan-base. Bronies have become the talk of the town in recent years. While the fandom has been on a decline in terms of how much content there is. It’s still flowing with music, games and even videos that show how great you can make a children’s program like this.

Introducing “Month of My Little Pony” (#MLPMonth), which is going to look at all the aspects of the show and its fan-base. One of the most prominent aspects of the show is the creations made by fans. And there are a lot of things to talk about here.

This is going to be a month dedicated to the show and its fans. With a wide-array of Articles, Reviews and Opinion Editorials talking about the most prominent works in the fandom. There’s going to be a lot of gaming talk in here but we’ll also talk about the current state of the show and other fandom aspects as well.

The gaming reviews for this month are going to be as follows:

  • Legends of Equestria
  • Rise of the Clockwork Stallions
  • Ponyvania
  • Megapony
  • My Little Investigations.

I’m also working on more than 4 different Opinion Pieces that are going to talk about the fandom. Some interviews with some of the people behind big creations and even Top 10’s for Music and Videos.

However, just because the name is “My Little Pony Month” doesn’t mean that it’s going to be fully positive. Sadly, I’m not a Brony Analyst, I’m a Journalist, and there are some negative aspects that are going to show their ugly face soon. However, it doesn’t mean that this month will be fully negative, as there’s a lot of stuff to talk about. Let’s hit it!

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

Gaming

Larian Reveals Baldur’s Gate 3’s Mildest Multiclass Builds

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Since the excellent Baldur’s Gate 3 has been out in the wild for a while, interesting data can be gleaned, such as how players choose to play an innovative new RPG from home. Stats from developer Larian Studios and posted on the PlayStation Blog show that most people want to play as a stealthy archer like in Skyrim when given nearly limitless options.

According to a fascinating graph, Rogue/Ranger is the most popular multiclass build, with over 175,000 players using it to snipe unsuspecting enemies from range. The next two builds reveal similarly. 150,000 played Barbarian/Fighter because they loved pummeling things, and 109,00 played Barbarian/Paladin, which lets players talk to their victims before beatings.

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More sense emerges as you descend. If the Paladin/Warlock/Sorcerer/Bard has high Charisma, any combination can be interesting. Charisma helps these classes cast spells and abilities and interact with NPCs outside of combat.

Playing a single class through Baldur’s Gate 3 feels great, which is what most players do. A pure Fighter or Wizard becomes so powerful by game’s end that we don’t blame you for not mixing things up!

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Play as a Tiefling Oathbreaker Paladin, Dark Urge Origin (which you must resist), or Bard for real moral dilemmas. You could also play pseudo-Aragorn again.

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Techland Shows Durable Dying Light 2 Content Roadmap

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Techland is continuing to release Dying Light 2 content as part of its long-term support. This is surprising since the meaty Good Night, Good Luck update was released a few months ago. It’s nice to know what’s coming, but no timeline was given.

IGN-exclusive roadmap trailers reveal more co-op missions, board quests, a tower raid, and replayable GRE anomalies. Executions and finishers may be added to the April Gut Feeling update, which overhauled melee mechanics. Graphical options, weapon repair, gear, and mod dismantling are always welcome.

Knives, polearms, and more enemy variants are coming, including a Nightmare difficulty. Changes to NG+ include firearms. Players can finally dress to their hearts’ content with new cosmetic options.

Has Techland’s Dying Light 2 support lured you back? Would you rather focus on something new?

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Epic to Globalize V-Buck Price Hike

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Epic Games expanded the Fortnite V-Buck “pricing alignment” after laying off almost 900 employees, citing “inflation and currency fluctuations”. Fortnite’s premium currency will rise in international markets, including the largest.

Epic Games will raise the price of V-Bucks and real money content packs in the Czech Republic, Denmark, Eurozone countries, Hungary, Japan, Norway, Poland, Romania, Sweden, Turkey, and the US (including all US Dollar storefronts) on October 27.

Raising the price of this fictitious currency was successful when the company trialed it in the UK, Canada, and Mexico, so it was decided to announce it worldwide now. These USD increases range from $1 (1000 V-Bucks, previous $7.99) to $10 (13,500 V-Bucks, previous $79.99).

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How do you view Epic’s timing and pricing increase?

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