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Hunt: Showdown Content Update 1 Out Now, Patch Notes Detailed

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Hunt Showdown content update 1 patch notes

The first-person shooter from Crytek called Hunt: Showdown has received an update, which is the first major content update that the game has received. This update brings a variety of changes and bug fixes, which should go a long way towards making the experience better overall. Also, it comes packed with $4,000 of in-game money as an apology for previous issues.

Hunt: Showdown Content Update 1

One of the biggest things that this patch brings to the table is what it does to prevent camping. The developer notes that many players have complained about camping, and they have taken measure to balance out the situation. They still see it as a valid strategy, but they don’t want to ensure players an automatic win. They aim to achieve this by altering compound layouts, which will provide more defensive cover and make camping more difficult overall.

Hunter characters have also received a lot of changes, which includes the likes of movement, equipment, load outs, prices and more. Hunters now start with 150 health, regardless of their tier. Also, jumping now costs 20 stamina to reduce bunny hopping, and fall damage is now more realistic.

The inventory system has been refactored and all weapons have been re-categorized as either large, medium, or small. Hunters will have one large and one small weapon slot. Should they decide to pick up a medium weapon, then their remaining slot will be upgraded to medium.

As for the new weapons, they include the Nagant M1895 Deadeye, the Vetterlie 71 Deadeye, the Winfield 1873 Marksman, the Mosin-Nagant M1891 Sniper, the Sparks LRR Sniper, a Flash Bomb, a Poison Bomb, and Spyglass.

There’s a lot more information to be absorbed with this major update, so be sure to check out the complete content update 1 patch notes.

Hunt: Showdown is available now in early access form on PC via Steam. You can check out a trailer showing off the new patch changes below.

Source: Crytek

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Gaming

EA and Square Enix Encounter Leap Year Issues

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For individuals who may not recall, the Year 2000 Problem, commonly referred to as the Y2K scare, was a thrilling period of chaos experienced in the late 90s. There was widespread concern about a potential catastrophic computing disaster due to discrepancies in dating systems. Today, we had the opportunity to experience some unexpected events as EA and Square Enix faced technical difficulties due to the leap year, causing their games to be temporarily unplayable.

Players of EA’s Sports WRC encountered a problem on the 29th where they couldn’t start the game because of a timezone glitch. The issue was promptly fixed, but users had to adjust their system settings for the next day to play. Meanwhile, Square Enix is facing challenges, with the problem only impacting Nintendo players and not PlayStation users. The Theatrythm Final Bar Line failing to start up ruined the release of Final Fantasy VII Rebirth.

https://x.com/EAHelp/status/1763192737300390238?s=20

https://x.com/Regulus_Tera/status/1763042465622130905?s=20

It seems like these problems have been addressed based on our observations, highlighting how minor details can surprise you unexpectedly. Were there any scheduling conflicts related to the leap year? Feel free to share your thoughts in the comments section below.

 

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New Heavy Armor Appears to be on the Way with Helldivers 2 Mech Gameplay Leaks

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In Helldivers 2, players will find themselves in need of additional firepower to spread freedom across the galaxy. Arrowhead Game Studios announced that armored mechs will be included in the game for free shortly after its release. Leaked gameplay footage on social media suggests that heavy armor support is on its way.

IGN showcased a few clips, with the first one being shared by Redditor fozzye18, featuring a Helldiver piloting a mech equipped with what appears to be twin-linked autocannons. It’s important to note that in another clip shared by Redditor Klyka, we witness a mech equipped with a gatling gun and rockets, hinting at the possibility of various strategy versions for these machines.

A clip from TikTok ponders the possibility of a different outcome at the famous Malevelon Creek, where the Helldivers community faced a significant defeat against the Socialist Automatons.

Mechs… enjoy
byu/fozzye18 inHelldivers

More mech….enjoy
byu/Klyka inHelldivers

Any idea when these much-needed mechs will make their way to the battlefield? What armament configurations would you prefer to see? Feel free to suggest a flamethrower-armed melee assault variant in the comments. segment provided

 

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Test Drive Unlimited: Solar Crown will mandate an internet connection on the PS5

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To fully experience Nacon’s upcoming social racer Test Drive Unlimited: Solar Crown, an Internet connection is required. The new trailer reveals the off-road areas of Hong Kong Island, highlighting the diverse experiences offered in the upcoming game. It also emphasizes the MMO features that have been integral to the franchise.

“While driving, there are always other players surrounding you, which brings the city to life,” a press release discloses. “In Test Drive Unlimited, players can immerse themselves in the world of cars through interactions at dealerships and workshops, discussing future purchases, dream cars, and customization options.”

Undoubtedly, there is a trade-off with the need for a constant online connection to support various social features such as leaderboards, races, inventories, moderation, live events, anti-cheat measures, and the overall game experience. You need an Internet connection to play Test Drive Unlimited: Solar Crown.

As expected for an online-focused game, players will need to rely on Nacon’s servers and PSN.

Nevertheless, it appears that the racing game is making significant progress. In a recent development update, the team highlighted their ongoing efforts to enhance the particle effects for off-road gameplay. They are currently facing challenges in recreating the expansive dust clouds seen in their WRC games within a shared-world sandbox environment. “We are currently in the process of integrating and optimizing these effects,” it concedes. “It is a crucial aspect of off-road immersion, yet it also demands a lot of resources and performance.”

It appears that the game is nearing its final stages. The team is taking their time to guarantee that Test Drive Unlimited: Solar Crown provides a seamless, stable, and enjoyable experience for players. It has been brought to our attention that we need to ensure the game meets your expectations before release. We are currently focused on improving various aspects, such as enhancing server stability and optimizing the game’s performance.

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