Gaming
Devil May Cry 5: Game’s Scale “Incredible,” Next Trailer Will Be “Amazing”

Capcom is hard at work on Devil May Cry 5, with the game currently slated for release early next year. While there’s still a lot of information to be revealed on the game, we’ve just received some more thanks to the latest Capcom Confidential podcast.
A member of ResetEra translated the podcast and offered the gist of it for everyone to check out out. There are some great nuggets of information here, such as information on character design, Nero’s van and hyping up the game’s next trailer. The following is all the information:
- Wilson made all base models for monsters and bosses
- Then they outsourced high-poly 3D models
- When they got high-poly models back they did a test scene. Put all the high-poly models next to each other.
- Matt mentions Goliath being one of them (the big horn dude in the trailer).
- All of the bosses (and characters) were in that scene as well and Matt makes a remark about how bosses got bigger and bigger size wise. They say the scale is incredible.
- Alex works under Daigo Ikeno. He says it’s great because Ikeno doesn’t give him too much feedback on his work so he has a lot of freedom.
- One word Ikeno uses a lot apparently is “slick”. Alex says early on Ikeno looked at his works and told him to make it more slick and Alex was wondering what the hell that means (lol). Tho he says he understands now.
- Alex worked on Nero’s van for a whole year.
- They describe van as a character not a vehicle. As in it was made by people that made the character models cause the environment modelers said it was a character so the character designers had to work on it not them lol
- They stress that there are a lot of details in the van.
- Alex says the game was so visually impressive that he often asked Nagaki (Yumei Nagaki?) “are we gonna tone this down?” and he would say “no, that’s in the game”
- They are very strict on designs looking realistic. If a design didn’t seem realistic enough they would go back to it until it was realistic enough.
- Wilson’s favorite Capcom game is Dragon’s Dogma. He has never played a DMC game before.
- Alex has played DMC4 and Berial fight is his favorite moment in the game.
- Yuichiro Hiraki from DMC1 and DMC4 is back and works on DMC5 animations.
- Alex was talking about how impressive Berial was in DMC4 with the fires and destroying houses which is when Matt says how Alex and the team have made the Goliath such an impressive boss in the DMC5 and how Goliath (as we saw in the trailer) will destroy a giant cathedral.
- Matt also says Goliath should be considered an equivalent to Berial. Not from the point of when will you fight it in the story, but the actual design and the fight having great environment interactivity.
- Matt mentions how the different animal faces on Goliath look great and give it a unique design.
- They hyping up the next trailer. Saying it’s gonna be amazing.
- Nero’s accessories (like his bracelet) are hand designed and not scanned. Wilson was the person who designed those.
- The Devil May Cry blue neon sign is actually Alex’ handwriting. He was surprised to see it in the trailer. Matt and Pete didn’t even know it was his handwriting so they were surprised in the podcast lol
- The neon sign was at first pink but then for some reason they decided to make it blue. (even Alex wasn’t sure why lol)
- Alex wrote 40 different versions of Devil May Cry and made 40 different versions of neon signs (he called them mini-trailers) for the trailer (holy shit!)
- Alex added a lot of details to the van such a bunch of references to Osaka.
- Also there stickers on the van like the name of famous racers on the windows. Those belong to Nico.
- Alex also designed Nico’s tattoos.
Devil May Cry 5 is in development for PlayStation 4, Xbox One and PC. While an official release date hasn’t been revealed yet, it is expected to launch in the Spring of 2019.
Gaming
PS5 Alone in the Dark Reboot Stars Jodie Comer, David Harbour This Halloween

On October 25, 2023, THQ Nordic’s Alone in the Dark reboot will star Killing Eve’s Jodie Comer and Stranger Things’ David Harbour. Comer will play Emily Hartwood, while Harbour will play Edward Carnaby.
The demo, loosely based on the 1992 original, is available for download from the PS Store. This prologue, starring supporting character Grace Saunders, is inspired by Alone in the Dark 2’s Jack in the Dark demo and allows you to explore the Derceto Mansion.
The showcase didn’t focus on combat, but previous showings have shown a frantic over-the-shoulder shooter, and developer Pieces Interactive promises a variety of puzzles. Depending on how much guidance you want, you can adjust the difficulty.
We’re excited about the final product. Alone in the Dark hasn’t been respected in recent years, despite its huge influence. A compelling reboot that updates the 1992 classic looks to put the franchise back on track.
Gaming
Warhammer RTS Realms of Ruin Masses for PS5 Invasion

Warhammer Age of Sigmar: Realms of Ruin, a new real-time strategy game where players command one of four warring factions, is coming to PS5 in the grimdark future.
PlayStation’s strategy gaming renaissance makes us feel like we’re living in the best possible time for console gamers who love command. Realms of Ruin could be a cool addition if it succeeds. As fans know, Warhammer games are unfortunately inconsistent in quality, so we’ll reserve judgment until we see some gameplay.
Warhammer Age of Sigmar: Realms of Ruin: your thoughts? What do you think of Age of Sigmar’s controversial rebranding in general?
Gaming
One of PS5’s Worst Games Is The Lord of the Rings: Gollum

According to Metacritic, The Lord of the Rings: Gollum is the worst-rated game of 2023, setting a new low for AAA releases. OpenCritic’s story is similar. See our video or written review to understand why.
Only eFootball was more universally hated. Balan Wonderworld and Babylon’s Fall are other villains in that awful rogue’s gallery.
Playing Gollum?
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