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Zelda: Ocarina Of Time Is 20 Years Old Today

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The Legend of Zelda Ocarina of Time 20 Years

The video game industry has been around for several decades now, but there arguably isn’t a single game in history that had the impact that The Legend of Zelda: Ocarina of Time did. Ocarina was the first game in the beloved series to make the leap to 3D, and when it did it would be the game that every adventure game would be compared to going forward.

It’s hard to believe it, but that very game is 20 years old today (for those in the U.S.). Even though the game is two decades old and video games have advanced a ton since then, it is still considered by many to be the greatest video game of all time. This is due in no small part to the fact that the game has aged fantastically, still offering an exciting action-adventure experience to this very day.

For those unfamiliar with the game (somehow), it follows Link as he battles to stop the evil Ganondorf from obtaining the Triforce. The Triforce would give him unspeakable power, and even with just one piece of it (the tri-force of power) he is able to bring the land to its knees. What follows in an adventure that has Link travelling back and forth between two different eras of time to awaken the seven sages that will seal away Ganondorf forever.

The series is obviously still very popular today with several new games being released, but Ocarina actually got a direct sequel in the form of Majora’s Mask. That game took a much darker turn and introduced a time-mechanic that had Link having to complete his tasks in the span of three in-game days before the Moon crashed into Earth.

The game also got a remake on 3DS several years back, which updated the visuals and introduced some new features.

While most talk regarding the Zelda series has been around Breath of the Wild, we all should take the time to look back and celebrate the release of this classic game. If you somehow haven’t played it before you need to change that, and if you have then now is the perfect time to dust it off for another playthrough.

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Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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