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Darksiders 3 Launch Reviews Are Very Mixed – Review Roundup

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Darksiders 3 review roundup

The Darksiders series was never one of the biggest in the gaming scene, but it nevertheless has its following and the first two games were well-reviewed. After several years it was announced that the third game in the series would finally be happening, and now Darksiders 3 is out this week. However, the response at launch has definitely been much lower than that of the first two games.

Checking out the game’s average on Game Rankings so far, the game is averaging just under 60% on PS4. Things look a little better on the PC side of things for the moment, where the average is right around 70%. Even still, considering that each of the first two games have scores in the low-to-mid 80%-range, it looks like we may have our first swing and miss for the series.

GameSpot covered the PS4 version of the game, and they gave the game a 4/10 in their review. They said that the game’s camera and lock-on systems are a constant chore to deal with, and the game’s environments are dull. That goes along with their dislike of the game’s simplistic progression and “numerous technical issues,” which all add up to a game with a lot of problems. They did praise certain one-on-one combat encounters and the inventive character designs, but that’s it.

On a more positive note we have the IGN review covering the PC version, which received a 7/10. They actually liked the game’s “straightforward simplicity,” as well the game’s challenging combat (that can occasionally be a bit too unforgiving). However, they did note that the game really doesn’t take any risks or introduce new concepts to shake up the formula.

Overall, it’s looking like hardcore fans of the series should give it a shot, but everyone else should probably pass or wait for price drops down the road. You can check out more PS4 and PC reviews of the game as they are released in the coming days. Darksiders 3 launches for PlayStation 4 and PC on November 27th.

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Google engineers successfully hacked the PS Portal to run emulated PSP games

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After about a month of work, a couple of Google employees have successfully hacked the PS Portal, PlayStation’s handheld streaming solution. Their project is not set for public release anytime soon, but the hack is purely software-based, eliminating the need for hardware exploitation.

Andy Nguyen, a cloud vulnerability researcher, and Calle Svensson, a security engineer, shared their latest project on Twitter. They successfully ran the PSP emulator PPSSPP on the PS Portal. They presented the 2005 PSP classic Grand Theft Auto: Liberty Stories.

https://x.com/theflow0/status/1759627938910089575?s=20

As a wireless streaming device, the idea of playing games on the PS Portal without a PS5 providing the power was considered impossible. It’s quite surprising how quickly Nguyen and Svensson have overcome this initial hurdle. It remains to be seen where their efforts will take them, but we will definitely keep an eye on their progress. Nguyen expressed that there is still a lot of work left to do.

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Lady Gaga reveals collaboration with Fortnite for upcoming festival and addresses typo

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Lady Gaga, also known as Stefani Joanne Angelina Germanotta, has teased an upcoming collaboration with Fortnite Festival set to be unveiled soon. More pertinent to our specific attention to detail, Gaga has also admitted to a mistake made around four years ago, indicating her keen awareness of the franchise’s significant value.

Gaga shared a mesmerizing picture of her character in Fortnite and also retweeted a post from 2019 where she asked her fans, “What’s fortnight?”. She finally got the chance to correctly spell the title of the game, allowing us to breathe a sigh of relief after waiting anxiously.

Lady Gaga will be teaming up with other top celebrities to maximize their presence on the Fortnite platform. Travis Scott once hosted a live concert in Battle Royale a couple of years ago, while the Weeknd just premiered the music video for the song “Popular” at the Fortnite Festival.

https://x.com/ladygaga/status/1759986415415459972?s=20

 

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Reflecting on Street Fighter 5’s tumultuous launch, Capcom looks back eight years later

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For those who may not recall, nearly eight years ago today, Street Fighter 5 was released in 2016 in a rather incomplete state. The content available was impressive initially, but the limited number of characters and lack of single-player game modes stood out. Capcom expresses regret for the entire situation, offering apologies years later for having “betrayed” players’ expectations.

On SF5’s eighth anniversary, the developers must be feeling nostalgic. They recently posted a Japanese-language tweet looking back on the mistakes made and the challenges that were eventually overcome. The number of playable characters has grown to 45, and the game has seen various enhancements, including the introduction of new abilities such as V Skills/Trigger II and V Shift. Even now, hundreds of thousands of players still choose to play this game instead of the newer Street Fighter 6.
Have you had the chance to try out Street Fighter 5 since it was first released? What do you recall about the game’s reception? Take a trip down memory lane in the comments section below.

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