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Resident Evil Film Reboot Finds a New Director

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Remember the promise of a cinematic reboot for the Resident Evil series? Even though the process has been slow, the production of the reboot of the infamous movie series has been going underway since last year. The latest development is the fact that the reboot now has acquired a scriptwriter and director.

According to some sources in Variety, Constantine Films contracted Johannes Roberts to direct the Resident Evil movie reboot. I’m pretty sure the name will stick out for people who are fans of films like 47 Meters Down, Storage 24, Dakhunters and F. He pretty much knows what he’s doing regarding the reboot film.

Not only that, but we’ve also got the reassurance that this will be a purely horror film. Unlike the previous films which pretty much were constant reminders about why Resident Evil 6 wasn’t going to work, needless to say, it didn’t.

It seems like video games have begun to see a good representation in film and streaming series. While this doesn’t mean that the Resident Evil reboot film will be a huge success and a landmark for horror films. It does mean that a lot of fans will be pleased with the result of the final product.

It’s clear that a lot of inspiration from this film came from the line of actions that Capcom went through when developing Resident Evil 7. Which came at a time where action in a franchise purely known for its horror was being harshly punished by both fans and critics alike.

The source has also revealed that production of the film will begin somewhere along 2019. Since this is a reboot, you should expect an entirely different cast and probably a different protagonist that isn’t Mila Jovovich.

What do you think about this addition to the film? Do you think video game movies will have their renaissance any time soon? Let us know in the comments below.

I always wanted to be a journalist who listens. The Voice of the Unspoken and someone heavily involved in the gaming community. From playing as a leader of a competitive multi-branch team to organizing tournaments for the competitive scene to being involved in a lot of gaming communities. I want to keep moving forward as a journalist.

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Battle Pass for Crash Team Rumble is not necessary to unlock new characters; the upcoming closed beta

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The competitive multiplayer spinoff of Crash Team Rumble, which will be available on both the PlayStation 5 and PlayStation 4, will debut on June 20. A closed beta for the game will be held in the coming weeks, and the good news that character unlocks won’t be dependent on Battle Pass progress was just revealed.

Publisher Activision made its intentions very clear in a lengthy blog post, writing, “New heroes and powers will be unlocked through in-game challenges rather than being connected to the Battle Pass because we want every player to have a balanced experience while enjoying the N. Sane fun that Crash Team Rumble has to offer.” “For those who wish to get a WUMP on the season’s newest looks, Battle Passes will solely reward cosmetic goods; however, cosmetics will still be earnable through participation in seasonal events.”

Those who preorder the platformer/battle royale mix can take part in a limited beta between April 20 and 24. For those who want to jump right in, online matches against other players and practice matches versus AI bots will be offered.

How does Crash Team Rumble strike you? Will you participate in the closed beta test?

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Indie Not on PlayStation Wins BAFTA Game of the Year, Beating PS5, PS4’s Greatest Hits

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God of War Ragnarok and Elden Ring were both beaten out for the British Academy of Film and Television Arts (BAFTA) award for Best Game by a tiny little independent title called Vampire Survivors, which isn’t even accessible on PlayStation systems. Do you really believe that?

Putting all lightheartedness aside, Vampire Survivors was something of a phenomenon in 2022, and you would have to be living under a rock (or live offline) to have missed it. It burst into prominence and eventually became a favorite among industry insiders. A fiendishly addictive fundamental gameplay loop hides beneath a deceptively simple exterior, earning developer Luca Galante, aka Poncle, this year’s BAFTA for Game Design as well as another honor.

There hasn’t been any news of the mega-hit coming to PlayStation as of yet, so there’s probably some sort of exclusivity agreement in place or anything else blocking it. Perhaps one day we will be granted access to it, but until then, console yourself with one of the numerous high-end games on our preferred platform, such as The Last of Us, which won Best Game back in 2014.

In slightly related news, Shuhei Yoshida, a PlayStation legend, received a BAFTA Fellowship, the highest honor bestowed by the organization.

What do you think about the Vampire Survivors’ victory—do you believe it was well-deserved or totally absurd?

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On May 17, Crusader Kings 3: Royal Court Expansion will be available on consoles

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While we felt Crusader Kings 3: Console Edition was fantastic when it was launched on the PS5 last year, we were only able to play the base game. We are incredibly grateful that the great Royal Court extension will be coming to consoles. This is a regal proclamation that we could not be more delighted to make.

It’s pretty difficult to switch back after you’ve experienced the conveniences and enhancements that Royal Court offers to the well-stocked table, as anyone who has played Crusader Kings 3 on PC knows. It’s not just for show; players will be able to use trophies and priceless pieces of art to adorn their throne room, which adds a minor RPG system to an already magnificently complex adventure.

If you haven’t already and like the basic Crusader King’s experience, we highly encourage you to give Royal Court a try. This expansion is the ideal reason to jump back in for another round of backroom maneuvering. Are you going to create your own royal court?

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