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Hardest video gaming records to beat

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The documentary King of Kong demonstrates that video game scores and mullets are indeed a serious business. Everyone is aiming to achieve a new speedrun or another video game-related record, so it might be difficult to keep up at times. If getting your name inscribed in gaming history is your thing, go for it. However, certain video game records will almost certainly never be broken.

Video gaming is taking over mainstream gaming, and most of us cannot escape the lure of winning by playing real-money live games on our favorite platforms. This article samples some incredible records that every gamer dreams of beating.

$39.7 million Slot Machine Jackpot

In 2003, the largest jackpot ever won on a slot machine was won. A young software engineer decided to have some fun playing on a Megabuck slot machine at the Excalibur Casino. After just a few spins, the guy had won $39.7 million. Two decades down the line, the win remains the largest slot machine payout in history.

The 25-year-old Los Angeles software programmer agreed to have his prize winnings distributed over the next 25 years. His story has served as an inspiration over the years, and with top gaming platforms like Betway providing multiple winning opportunities, who knows you could be next.

 

Longest Game Marathon Of All Time

The longest game marathon of all time is the one world record that everyone wishes to break. Carrie Swidecki dethroned the Call of Duty record holder in 2015, lifting the bar higher than ever with 138 hours and 34 seconds in Just Dance.

People were shocked that someone could break this record using Just Dance, but Carrie proved them wrong. She owned the previous Just Dance record and wants to beat herself while collecting money for charity. She constantly played from July 11th to the 17th, making this not just the most coveted record in gaming but also perhaps the most astounding record ever.

 

Largest Video Game Collection

Every gamer has the right to be proud of their collection. They’re maintained clean, orderly, and in proper order on the shelf and are the light of gamers worldwide. However, with 20,139 games in his collection, Antonio Romero Montero has set the bar high for this milestone in 2020.

This man can genuinely play whatever he wants since his home in Richmond is a gaming Mecca. His collection is so large that counting them all took him eight days. It all started when he was twelve years old, and he now possesses the entire PS2 and 3 collection in North America and many more games.

It is never too late to start your own gaming collection, from all the games you play on Betway to the old consoles that get outdated as new technology rolls in.

The Longest Storyline in a Video Game Franchise

Tekken is the longest-running continuous plot in gaming, with over 20 years of games and counting. Even the game’s director was astonished, believing the award would go to an RPG. Instead, this franchise from the early 1990s won. While it is not up to players to break the record, everyone is waiting for a developer to take the plunge.

Older series, such as Tomb Raider and Doom, were banned due to reboots. On the other hand, Tekken has maintained an uninterrupted plot for nearly 20 years. Characters have married, died, been replaced, or been subjected to hostile takeovers. Because the plot is delivered chiefly in arcade mode through text over still graphics, several players are unaware of it. However, die-hard fans enjoy the ups and downs of this fighting game series’ backstory.

As Editor here at GeekReply, I'm a big fan of all things Geeky. Most of my contributions to the site are technology related, but I'm also a big fan of video games. My genres of choice include RPGs, MMOs, Grand Strategy, and Simulation. If I'm not chasing after the latest gear on my MMO of choice, I'm here at GeekReply reporting on the latest in Geek culture.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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