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May System Update Arrives On Xbox One

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The May system update for the Xbox One has arrived, bringing with it an array of new features. The features were detailed in a blog post on the Xbox website.

Voice Messages

Xbox users can now record short voice messages and send them to each other through the messages app. This feature was actually introduced in the April update, but was only available to preview members. Apparently this feature was in high demand, with the Xbox Feedback site showing that it was “the No. 1 feature requested in the Friends and Parties area.” The messages app can be accessed with a double tap of the Xbox button. Xbox claims the feature will allow users to “quickly and easily record audio to send to your friends or others through your snapped messages app.” Messages can also be sent between an Xbox One console and an Xbox 360. Pretty nifty.

Power On From SmartGlass

Speaking of nifty, there’s now an app for iOS, Android, and Windows Phones called Xbox One SmartGlass. If your phone is on the same network as your Xbox One, you can now use the app to power on your console. Apparently, this feature request on the Xbox Feedback site had more than 4,000 votes, so it’s also been in high demand. It should prove extremely useful for those too lazy to go to the next room to turn on their Xbox.

Selectable Power Mode

Users will now be able to choose what power mode their console should use. It can be set to “instant-on”, which means you can use the “Xbox On” voice command to turn the console on, or it can be set to energy-saving mode, which will require users to press the power button to boot it up.

Dedicated Servers For Party Chat

This is another feature that was made available in a previous update, but only for preview members. It enabled dedicated chat relay servers to solve a bug that broke party chat for the some users. This feature won’t roll out right away, but over the next few weeks. “We will start to expand the availability of the party chat relay services beyond preview members to a broader audience as we continue to fine tune the feature and scale out the servers needed to support party chat relay services.” That’s code for saying they don’t have the capacity to give it to everybody yet, but they’re working on it.

We’re seeing some pretty nice features coming to the Xbox One, but might all be too little too late. The Playstation 4 is apparently taking the world by storm, leaving Microsoft’s console playing catchup. If you’re an Xbox One user, you can always go to their Feedback site to leave your suggestions.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

The cast of the Sonic the Hedgehog 3 film has added an exciting new addition with the inclusion of Shadow, who will be voiced by the talented Keanu Reeves

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After a long wait, it appears that the search for a capable Hollywood actor to bring the brooding Shadow the Hedgehog to life has come to an end. Keanu Reeves, a renowned actor known for his iconic roles in film franchises such as The Matrix and John Wick, as well as his involvement in the highly anticipated game Cyberpunk 2077, has officially been cast for the role.

Speculation has been running wild lately, but The Hollywood Reporter has officially confirmed the casting, citing reliable sources in the know. News of Sonic the Hedgehog 3 being showcased at Cinemacon has quickly spread. Reeves is sure to bring his own special touch to the role, but it’s uncertain how well he will mesh with the mustachioed Dr. Robotnik, as Jim Carrey is set to reprise the character.

What are your thoughts on Keanu Reeves being cast as Shadow the Hedgehog in Sonic the Hedgehog 3? Please avoid sharing fan art in the comments section below.

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Get ready for a metaphorical rollercoaster ride with ReFantazio Livestreams!

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ATLUS has just announced their latest event, the “ATLUS Exclusive: Metaphor: ReFantazio” broadcast. Fans can look forward to an exciting 30-minute showcase of never-before-seen gameplay from the publisher/developer. How exciting is that to anticipate?

According to Gematsu, director Katsura Hashino will serve as the host of the broadcast, which will debut on YouTube on April 22. The English version will include dubbed audio and English subtitles, and we have also expanded the list of timezones available.

  • North America: 3 pm PDT, 4 pm MDT, 5 pm CDT, and 6 pm EDT.
  • UK/Ire: 11pm BST
  • Europe: 12am CEST / 1am EEST
  • Asia/Oceania: 7am JST, 6am AWST, 8am AEST.

Additionally, there is a scheduled stream for the next day, April 23rd, with the specific times listed below. Get ready for the “ATLUS Exclusive Debut Commemoration Special—Metaphor: Stalkers Club Final,” where fans can indulge in the captivating presence of hosts Mafia Kajita and Tomomi Isomura. They will thoroughly analyze and delve into all the information disclosed during the initial broadcast. Sayawaka, a visitor who is the author of the associated manga’s story, will be with them.

  • North America: 7 am PDT, 8 am MDT, 9 am CDT, and 10 am EDT.
  • UK/Ire: 3pm BST
  • Europe: 4pm CEST / 5pm EEST
  • Asia/Oceania: 11pm JST, 10pm AWST, 1am AEDT

What are your thoughts on the influx of information about Metaphor: ReFantazio? Are you planning to watch any of the upcoming broadcasts? Share your authentic thoughts in the comments section below.

 

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Final Fantasy 7 Rebirth’s Retry Wording Has Been Updated in a Subtle Manner

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Despite the numerous praises players have showered upon Final Fantasy 7 Rebirth, there is one particular aspect of the game that has garnered nothing but criticism: the perplexing wording of its retry screen, which players encounter when facing a Game Over. Fortunately, the developers have discreetly resolved this issue in the game’s latest patch. They have fixed the Platinum Trophy progression, resulting in a slightly less confusing experience for players.

If you don’t possess exceptional combat abilities, chances are you’ve come across the game’s notorious four options: “Retry from Current Battle, Retry from This Battle, Retry from Before Battle, or Resume.”. As an avid gamer, I must admit that I’ve experienced the frustration of losing precious time due to my own foolish mistake. In this particular instance, I found myself engrossed in fine-tuning my matrix and equipping my party, only to have it all go to waste when I encountered a formidable enemy. To compound my error, I made the ill-advised decision to retry the battle, resulting in an hour of agonizing repetition. Lesson learned!

The “Retry from This Battle” option has become a source of frustration for players who are struggling with the game’s final boss encounter, leading to a significant number of rage-quits. Without giving away any surprises, opting for that choice after being defeated would result in players being sent back to the beginning of the final boss encounter, needlessly forcing them to forfeit approximately an hour’s worth of hard-earned progress in battle.

After the update, players now have the option to select “Retry from the Current Phase” instead of “Retry from Before the Current Battle.”. It’s worth noting that this change is only slightly improved. It’s rather disappointing that the screen is overly convoluted, which may lead to players feeling frustrated. While it’s better late than never, we can’t help but wonder if this issue will persist in the future.

 

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