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Ex-Bioshock Developers Shelve The Black Glove

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The Black Glove

The Black Glove, a game created by former Bioshock developers, has been shelved indefinitely. The project failed to reach its $550,000 Kickstarter goal and was unable to attract enough interest from publishers. Day For Night Games, a team of developers formally working for Irrational Games, released a statement on their website describing the difficult journey for their indie project.

“We’ve decided to shelve The Black Glove for now,” the statement said. “We’d like to thank everyone who lent their support to the project. Whether you checked out the project on Kickstarter, wrote a news story about it, created awesome fan art, gave advice, or even just RTed, thank you a thousand times.”

Despite the success of the Bioshock series, the team was unable to garner enough interest to reach even half of its Kickstarter goal. The trailer for the game may have been somewhat confusing, but the concept was intriguing. Set in a weird 1920’s theatre called the Equinox, the player would have reality shifting around them. Sadly, it wasn’t intriguing enough.

After the Kickstarter attempt failed, Day For Night Games tried to attract publishers at events like GDC and PAX East. “We put together a gameplay demo that showed how you used The Black Glove artifact to explore the narrative rich environments of The Equinox and unlock its secrets.” Although there was some interest, it didn’t work out. “[We] didn’t find the perfect glass slipper we were looking for and, understandably, began to lose key people to full-time work elsewhere.”

So what’s the silver lining? Well, the statement reassures us that everybody on the team is currently engaged in other exciting projects. Their voice cast is working on games like Pillars of Eternity, Mighty No. 9, Evolve, and Game of Thrones, and Joe Fielder and concept artist Robb Waters are both working on Underworld Ascendant, to name a few of the projects they list.

But more importantly, this isn’t the end for The Black Glove. “Design legend Paul Neurath said to us recently, ‘In my experience, good ideas don’t have expiration dates.’ They’re words we’ve really taken to heart, so we intend to return to The Black Glove later when we can do it right.” It’s clear these developers were pouring their hearts and souls into this game, so let’s hope the time comes when they can see it come to fruition.

Rhiannon likes video games and she likes writing, so she decided to combine them. As well as writing about video games, she also belts out the occasional science fiction or fantasy story, edits videos, and eats strawberry oreos. In that order.

Gaming

Gran Turismo 7 Update 1.46 introduces an exciting addition to the roster of exclusive cars available in the PS5 and PS4 racing game

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Gran Turismo 7 has just received an exciting update to version 1.46 on both PS5 and PS4. This latest update introduces a unique addition to the game: the Škoda Vision Gran Turismo, a car that you won’t come across in any other game. Škoda makes its debut in the franchise with a visionary study of a single-seater, all-electric racing concept car, designed exclusively for the Polyphony Digital racer.

Once you’ve downloaded update 1.46, you’ll have the opportunity to test drive not one but two additional cars: the AFEELA Prototype 2024 and the iconic Chevrolet Chevelle SS 454 Sport Coupe ’70. Get ready for an exhilarating ride! Watch as they take to the track in the video above.

Additionally, the update introduces a new menu for players to tackle in the GT Café. At Collector Level 38, players have the opportunity to delve into the fascinating world of Ferrari 12-cylinder engines, gaining knowledge and expanding their collection. In World Circuits, players can look forward to exciting new events such as the Japanese Clubman Cup 550, the American FR Challenge 550, and the Vision Gran Turismo Trophy. For all the avid fans of Photo Mode, there’s an exciting opportunity to explore the captivating city of San Diego in a brand new Scape.

What are your thoughts on the latest update for Gran Turismo 7? Feel free to leave your thoughts in the comments section.

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ReFantazio Takes a Different Approach to Romance, Setting Itself Apart from the Persona Games

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Atlus’ highly anticipated RPG, Metaphor: ReFantazio, appears to incorporate familiar systems reminiscent of the developer’s acclaimed Persona series. The game features turn-based battles that heavily rely on exploiting enemy weaknesses. Additionally, players have the ability to summon warrior spirits during combat. However, the most significant aspect of this game, which will be discussed in this article, is the bonding system. Through this system, players can spend time with important characters and gain deeper insights into their personalities and stories.

In contrast to the Persona games, the bonding system ends at that point. Unfortunately, players will be unable to pursue romantic relationships with their beloved waifus, which may come as a disappointment to those who have developed strong feelings for Hulkenberg, the party’s charismatic red-haired elven knight.

According to Siliconera, the absence of romance came up during a recent question and answer session. Atlus emphasized the continued opportunity to develop meaningful relationships with your allies while also introducing additional narratives through substories. In addition, familiarizing yourself with the supporting characters will grant you access to new archetypes, which serve as the game’s character classes.

In the Persona games, romance is not obligatory; rather, it serves as a means to customize your playthrough. However, it is quite unexpected that Metaphor has chosen not to pursue such a venture, considering the significant amount of discussion it typically generates!

Were you anticipating any romantic elements in Metaphor? If you’re not satisfied with your pre-order, feel free to share your thoughts in the comments section below.

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Shift Up unveils the intriguing details behind the physical packaging of Stellar Blade for the PS5

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It appears that many

are eagerly anticipating the launch of the highly anticipated PS5 exclusive, Stellar Blade. Shift Up, the developer, has shared a lengthy video showcasing the “secrets” found in the physical box of the game for PS5. From what we can gather, these secrets include a reversible cover/dust jacket and a download code for cosmetic items.

We must clarify that while we do appreciate the variant cover, it may be more appealing than the game’s standard art. However, it is not something we would typically classify as a “secret.”. However, what’s interesting is that Shift Up has confirmed through the comments section that this will be the case in all regions. Additionally, the visually striking action RPG will remain uncensored worldwide.

It’s refreshing to witness a developer going the extra mile for physical collectors, and it’s evident that the developer is determined to leave a favorable mark in the console realm. Stellar Blade is set to make its highly anticipated debut this Friday, April 26th, exclusively on the PS5.

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