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Elder Scrolls Online: Morrowind Arrives In June

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The Elder Scrolls: Morrowind is largely considered to be one of the best single player entries in the Elder Scrolls series. With a rich storyline and beautiful setting, Morrowind still has an active modding scene to this day. Fans of the title will be happy to hear that the environment of Morrowind is coming to Zenimax’s online offering The Elder Scrolls: Online on June 6th of this year.

Set 700 years before the single player entry, the expansion brings players to the island of Vvardenfell which was the setting of the third game. Most of the locations from Morrowind will be featured in the Elder Scrolls Online expansion, such as Seyda Neen, the Ashlands, Vivec City and more. Some of the locales will be slightly different from they appear in the single player version of Morrowind, due to the time difference. For example, Vivec himself is included in the game and Vivec City is still under construction.

The main story of Elder Scrolls Online: Morrowind involves the player helping Vivec, a powerful member of the tribunal who is suffering from a mystery illness. The game will also feature a myriad of other side quests that allow players to explore the environment of Vvardenfell and relive the magic of Morrowind.

The Elder Scrolls Online: Morrowind wouldn’t be much of an expansion with just a new zone and storyline, however. For the first time since its release, The Elder Scrolls Online will be receiving a new class with the launch of the expansion. The Warden is closely attuned with nature, and like the game’s other classes there will be many different viable playstyles. Perhaps the most iconic feature of the Warden is the class’s combat ally, the War Bear, who attacks enemies at the Warden’s side. For more information on the expansion, take a look at the announcement trailer below.

Samantha is very interested in all the latest technological advancements and she loves to show it through her articles. You'll likely find her writing about one gadget or another, but she certainly doesn't shy away from science stuff either.

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Sony is reportedly engaged in discussions to form a partnership for a potential bid on Paramount

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There hasn’t been much buzz lately about any new acquisitions in the world of video game intellectual property. According to a recent report, Sony is currently engaged in discussions with a well-funded partner to potentially acquire the renowned film studio Paramount, along with all the exciting possibilities that come with such a merger.

As reported in the New York Times (thanks, ResetEra), Sony Picture Entertainment is reportedly in discussions with Apollo Global Management, an investment firm, as per two sources familiar with the matter. In the past, Apollo had made an offer to acquire Paramount for a minimum of $26 billion, but their bid was ultimately turned down.

The terms of the joint bid are currently under discussion, and there is a chance that the two parties may decide against making a formal offer. Unnamed sources have revealed that Paramount is currently in exclusive discussions with Skydance, preventing any official offer from being made at this time. Investor opposition to the recent deal that Skydance brought seems to have been significant.

The potential impact of such an acquisition is immense. First and foremost, it would introduce adaptations of Sonic and Halo into the expanding media empire of the PlayStation platform holder. Following the announcement, Paramount’s stock experienced a significant 11% surge in after-hours trading.

What are your thoughts on the news? Is there a possibility of Sony acquiring Paramount? Feel free to share your thoughts in the comments section below.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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