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The second developer diary for Sumo Digital’s Snake Pass has hit the internet today. You’d be hard pressed to find a better snake video game than Snake Pass. Everything up until now shows it will be a colorful platformer that hearkens back to the 90s. Today’s newly released video focuses on our titular hero, Snake, and how he came to be through the game mechanics.

Turns out it wasn’t a simple process for an apparent simple game. Getting Snake to move was more or less a difficult process. Originally, the developers programmed Snake to move like a centipede. You’d simply go left, right, forward, and one step would follow another. Let’s just say it didn’t work and Sumo Digital went to focusing on actual and believable snake movement.

In total Snake has thirty five capsules that make up his coded body. They’re all chained together and react to his movement as separate entities. This will contribute to the snake-like movement alongside whatever surface type you’re on. Whether it’s stone, grass, or water, there will be a traction/friction value attached. Specifically, the grass is inspired from Donkey Kong and Sonic games of old. This foliage is taken from Unreal Engine 4 thanks to its beauty and physics. You can view the full details by Sumo Digital in the video below.

 

 

Snake Pass will launch on PlayStation 4, Xbox One, Nintendo Switch, and PC on March 28th in North America and March 29th in Europe. It will cost $19.99/€19.99/£15.99. Let us know in the comments if you’re looking forward to this colorful platformer or are you more of a Yooka-Laylee kind of person?

SOURCE: Sumo Digital Press Release

Lover of all things video games and PlayStation and my many platinum trophies can attest to that fact. My life was literally saved by gaming and I do everything to pay back that debt every day.

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Documentary Explores the Making of the Highly Praised Final Fantasy 7 Rebirth for PS5

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Square Enix has launched a captivating documentary series that explores the intricate process behind the creation of the highly praised Final Fantasy 7 Rebirth. In the first episode, titled “Shaping the World,” the developer delves into the process of reimagining the expansive PS1 map of the original game into a vast sandbox for the PS5. The film includes personal stories shared by directors Naoki Hamaguchi and Tetsuya Nomura, as well as other important members of the team.

This reimagining of the all-time PlayStation classic was truly enjoyable. In our review, we praised Final Fantasy 7 Rebirth for its ability to enhance the already impressive combat system of Remake. The game truly shines in its portrayal of an iconic RPG setting. If you have a deep appreciation for the original PS1 game and found enjoyment in Remake, then Rebirth’s character-focused adventure will surely captivate you from start to finish.

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Gran Turismo 7 for the PS5 and PS4 shows continuous improvement

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While Sony may not classify Gran Turismo 7 as a live-service game, the team at Polyphony Digital certainly approaches it with a similar mindset. The game continues to impress with every new update, and although v1.44 may be smaller compared to previous versions, it still manages to enhance the already extensive content of this simulation racer.

The update, now available worldwide, introduces three new cars: the Audi R8 Coupé V10 Plus ’16, the Lamborghini Urus ’18, and the Toyota GT-One (TS020) ’99. Furthermore, it introduces three fresh events to World Circuits, an extra menu to conquer in the GT Café single-player campaign, and a collection of livery stickers inspired by the upcoming Highspeed Étoile anime, set to debut next week in Japan.

If you’re not already acquainted with Highspeed Étoile, you can watch a trailer right here. “Sony has announced that a collection of 26 stickers, consisting of 8 title logos and 18 main character stickers, will be made available for a limited time,” stated Sony on the PS Blog. In addition, Fukushima will be included as a backdrop in the title’s beloved photography mode.

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TopSpin 2K25 appears to be a standout title in the recent PS5 and PS4 gameplay showcase

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This author has consistently praised the realistic portrayal of tennis in TopSpin 4. After more than a decade, we are thrilled to witness the release of TopSpin 2K25, which expands upon the success of its renowned predecessor. This gameplay video provides a comprehensive overview of the features discussed in our recent preview while also incorporating relevant footage to enhance understanding.

The series’ swing system sets it apart from arcade-style games like Virtua Tennis, as it requires players to charge up their shots in a different way. In order to succeed, timing is crucial, and fortunately, a new meter above your player will assist you in achieving that. Surfaces have their own distinct characteristics, such as clay, where you’ll experience a noticeable amount of sliding.

The game ensures that every player has a distinct set of animations, adding a touch of individuality to each competitor. The courts, found in all Grand Slams, possess a remarkable amount of individuality and charm. It is mentioned in the video that with each in-game season, players can expect a plethora of additional content, such as animation packs. This indicates that there will be plenty to anticipate even after the game’s initial release.

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