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3 Suggestions for Shadow of the Tomb Raider

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Leaked images online have spread the rumour that Crystal Dynamics is currently working on the next instalment of the Tomb Raider series and that it’ll be called Shadow of the Tomb Raider. Although nothing official has been said by the developers as of yet, it’s looking more and more likely that these rumours are legit. So, without further ado, let’s dive straight into three suggestions  the Tomb Raider series could benefit from.

A less hackneyed story

I’ve thoroughly enjoyed the first two games in the revamped and rebooted Tomb Raider series. However, one thing that’s been a little lack lustre is the main narratives that run throughout the games. The first game is an origin story and to be fair, does an alright job of establishing the tone and overall feel of the series. We get to see a young Lara Croft struggle for survival, outnumbered and out matched, on a very inhospitable island. Although many of the characters are cliche, Lara herself, and the struggle she endures, manages to be sufficiently gripping in order to keep the plot plodding along . The second game however, Rise of the Tomb Raider, really struggles to captivate. You can tell that they don’t really know where to go next with Lara. It’s like the characters’ traits were all picked straight out of a hat containing scraps of paper with Hollywood movie tropes written on them. The story is predictable and leaves no room for surprises. When one of the main villains of the game was revealed, I rolled my eyes and laughed at the shear predictability of it. The second that character appeared on screen, I said to myself: “that’s the villain, right there”. The fact that they even tried to make it a twist is almost insulting to the players. Not to mention that it makes Lara herself look like a complete dimwit. Throughout the game I was constantly connecting the dots long before she did, while shouting “Oh come on, it’s so obvious Lara!” at the TV screen.

My first advice for the story of Shadow of the Tomb Raider would be to stop looking at Hollywood movies for inspiration. You’ll only find the same sad tropes there. Instead, they should look at other games for inspiration. Games such as the Uncharted series, which manages to really nail the characters, making them believable and not just cut out copies of every banal character found within an action film. The irony isn’t lost on me that Uncharted draws it’s inspiration from many matinee adventure films, but Naughty Dog still manages to make their stories and characters feel fresh. Another game that could serve as inspiration is Horizon: Zero Dawn. The story didn’t really go where I expected it to and the characters, including Aloy herself, are interesting and complex. Hopefully, Crystal Dynamics will draw from these franchises (and the many other interesting ones out there) and come up with a captivating story this time around.

The inclusion of an over-world map

So far, both games have operated in a semi-open world layout, where you travel throughout various maps (or re-explorable levels if you like) of varying sizes, all connected together in a corridor like fashion. The Tomb Raider series wouldn’t necessarily benefit from going full-on open world. However, the inclusion of a large explorable over-world, filled with secrets, hidden treasure and tombs would really immerse the player within the world. It could be a little similar to the Madagascar section in Uncharted 4 (I know, Uncharted again, but it’s hard not to compare and contrast the two) only much bigger with more to do. The over-world would also serve as a hub where you can gain access to the other levels, only you’d have to find them by exploring the map. This would put an emphasis on the exploration which is, in my opinion, what makes the Tomb Raider games so thrilling. The inclusion of vehicles to traverse and explore the over-world would also be a welcome addition.

Don’t make it an Xbox One (X) timed exclusive

Don’t make it a timed exclusive for any console, in fact. If there is one thing that really annoys me, it’s when big companies splash out so they can get a game on their own console first. When Rise of the Tomb Raider was announced as an Xbox One timed exclusive, I was amongst the many gamers who gritted their teeth in anger. The thing is, I wanted to play Rise of the Tomb Raider. But then, Microsoft decided it wasn’t going to let me play it yet, unless I bought their console right away, of course. I had no intention of doing that. I already had my PS4 and that was enough for me. So, I knew I just had to sit there and wait while Microsoft held the game ransom until they finally got fed up and released it along with all its DLC, at which point I could finally purchase it. Timed exclusives are stupid and pointless. I hope Crystal Dynamics (who are just as responsible in this case) don’t let any company get in the way of supplying the game to whoever damn well wants it!

The Tomb Raider games are definitely a highlight when it comes to fun AAA games. However, if Shadow of the Tomb Raider doesn’t innovate a little, the series will quickly go stale, just like the original series did, back in the day. Hopefully, my suggestions will be helpful, or they will most likely be ignored. Who am I to say how video games should be made, after all? Oh wait, I’m the one who buys them! As are you reader, so what other suggestions would you have for the Tomb Raider series?

Source: Game Guiders

Video games have been a passion of mine from the very first time I played one, at the age of five on Amstrad!( Never heard of it? It was an 80s thing) From then on, I developed a great love for video games and have always owned some form of console throughout each generation of gaming, from the NES to the PS4. Call me a casual if you like, I was probably gaming before you were even born, kiddo.

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The director of Final Fantasy 7 Rebirth is making a final plea to content creators regarding spoilers

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Final Fantasy VII Rebirth is on the horizon, with our review already available. There’s just one week left until the game’s official release on February 29th, exclusively on PS5. This highly anticipated sequel to Remake, based on one of the most beloved video game stories, is best experienced without any spoilers, according to creative director Tetsuya Nomura.

On Twitter, Nomura made a final request for players and content creators to avoid spoiling the game for others, especially on social media and video-sharing platforms, where spoilers can spread rapidly. Naturally, there’s a specific moment that everyone is eagerly anticipating to see how it will compare to the 1997 original, and it’s bound to be quite chaotic on launch day. Nevertheless, Nomura still holds onto a glimmer of hope for humanity and has made a seemingly impossible request for content creators to exercise a degree of restraint.

It’s important to remember to include spoiler warnings when sharing content related to the game’s story on social media and video-sharing sites to avoid spoiling the experience for others. I would greatly appreciate it if you could avoid using scenes from important parts of the story in your video thumbnails.

https://x.com/finalfantasyvii/status/1760605439698591859?s=20

Nomura points out that the developers intentionally did not limit the recording and sharing features of the PS5 for any aspect of the game. They believe players should have the freedom to share and discuss their favorite gameplay moments. It remains to be seen if that trust was justified.

Do you think players and content creators will follow Nomura’s request and minimize spoilers? Feel free to share your thoughts in the comments section below.

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Xbox may want to become more acquainted with the Platinum Trophies on PS5 and PS4

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Obsidian’s first Xbox game, Pentiment, a historical adventure, is now available on the PS5 and PS4. From what we’ve seen, this port of a highly popular game seems to be solid, and we aim to provide you with a review soon. Meanwhile, one aspect caught our attention regarding the conversion that Microsoft may need to address in the future.

Pentiment’s list of Trophies perfectly mirrors its Xbox Achievements, featuring identical descriptions, titles, and icons. There is a slight variation between the two versions: PlayStation offers 42 trophies to unlock, whereas Xbox provides 41 achievements to earn. The distinction lies in the Platinum Trophy, which is awarded once you have collected all the other trinkets in the set.

Since it’s not included in the original game, the developer has not named the trophy, so it appears as ‘PlatinumTrophy’ in the list. This has already generated amusement among Trophy enthusiast communities. “They chose such a basic name for the Platinum Trophy and somehow still messed it up,” a fan expressed.

This issue is quite insignificant in the bigger picture and could likely be fixed with a quick update or patch. As Microsoft gains more experience with PlayStation development, we hope their command of the Trophy system will improve. After all, those platinums are difficult to earn and deserve a more memorable name.

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Brock Lesnar and Vince McMahon have been excluded from the final roster of WWE 22K24

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2K Sports unveiled the complete roster for the upcoming WWE 2K24, featuring more than 204 playable superstars, including 70 Legends who are no longer part of the main rosters, along with eight managers. However, fans were quick to point out the absence of some notable names from the list: 7-time WWE Champion Brock Lesnar and former WWE chairman and CEO Vince McMahon. Lesnar was previously excluded from the Forty Years of WrestleMania edition.

Following accusations of sex trafficking against McMahon by a former WWE employee, a report from the Wall Street Journal brought the issue to light. Although Lesnar’s name was not directly mentioned in the proceedings, insiders informed the WSJ that he was the unidentified WWE champion in question. McMahon refuted the allegations but stepped down as WWE CEO the day following the federal lawsuit.

Nonetheless, Lesnar and McMahon will still be present in the game. GameSpot has reported that the Lesnar vs. Undertaker match from WrestleMania 30 may be included in Showcase mode. It is speculated that another match already confirmed for Showcase mode (Stone Cold vs. The Rock, WrestleMania 17) will probably include an appearance from McMahon as well.

WWE 2K24 will be available for purchase on March 8th for PS5 and PS4, or March 5th for those interested in the Deluxe or WrestleMania editions.

 

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