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3 Suggestions for Shadow of the Tomb Raider

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Leaked images online have spread the rumour that Crystal Dynamics is currently working on the next instalment of the Tomb Raider series and that it’ll be called Shadow of the Tomb Raider. Although nothing official has been said by the developers as of yet, it’s looking more and more likely that these rumours are legit. So, without further ado, let’s dive straight into three suggestions  the Tomb Raider series could benefit from.

A less hackneyed story

I’ve thoroughly enjoyed the first two games in the revamped and rebooted Tomb Raider series. However, one thing that’s been a little lack lustre is the main narratives that run throughout the games. The first game is an origin story and to be fair, does an alright job of establishing the tone and overall feel of the series. We get to see a young Lara Croft struggle for survival, outnumbered and out matched, on a very inhospitable island. Although many of the characters are cliche, Lara herself, and the struggle she endures, manages to be sufficiently gripping in order to keep the plot plodding along . The second game however, Rise of the Tomb Raider, really struggles to captivate. You can tell that they don’t really know where to go next with Lara. It’s like the characters’ traits were all picked straight out of a hat containing scraps of paper with Hollywood movie tropes written on them. The story is predictable and leaves no room for surprises. When one of the main villains of the game was revealed, I rolled my eyes and laughed at the shear predictability of it. The second that character appeared on screen, I said to myself: “that’s the villain, right there”. The fact that they even tried to make it a twist is almost insulting to the players. Not to mention that it makes Lara herself look like a complete dimwit. Throughout the game I was constantly connecting the dots long before she did, while shouting “Oh come on, it’s so obvious Lara!” at the TV screen.

My first advice for the story of Shadow of the Tomb Raider would be to stop looking at Hollywood movies for inspiration. You’ll only find the same sad tropes there. Instead, they should look at other games for inspiration. Games such as the Uncharted series, which manages to really nail the characters, making them believable and not just cut out copies of every banal character found within an action film. The irony isn’t lost on me that Uncharted draws it’s inspiration from many matinee adventure films, but Naughty Dog still manages to make their stories and characters feel fresh. Another game that could serve as inspiration is Horizon: Zero Dawn. The story didn’t really go where I expected it to and the characters, including Aloy herself, are interesting and complex. Hopefully, Crystal Dynamics will draw from these franchises (and the many other interesting ones out there) and come up with a captivating story this time around.

The inclusion of an over-world map

So far, both games have operated in a semi-open world layout, where you travel throughout various maps (or re-explorable levels if you like) of varying sizes, all connected together in a corridor like fashion. The Tomb Raider series wouldn’t necessarily benefit from going full-on open world. However, the inclusion of a large explorable over-world, filled with secrets, hidden treasure and tombs would really immerse the player within the world. It could be a little similar to the Madagascar section in Uncharted 4 (I know, Uncharted again, but it’s hard not to compare and contrast the two) only much bigger with more to do. The over-world would also serve as a hub where you can gain access to the other levels, only you’d have to find them by exploring the map. This would put an emphasis on the exploration which is, in my opinion, what makes the Tomb Raider games so thrilling. The inclusion of vehicles to traverse and explore the over-world would also be a welcome addition.

Don’t make it an Xbox One (X) timed exclusive

Don’t make it a timed exclusive for any console, in fact. If there is one thing that really annoys me, it’s when big companies splash out so they can get a game on their own console first. When Rise of the Tomb Raider was announced as an Xbox One timed exclusive, I was amongst the many gamers who gritted their teeth in anger. The thing is, I wanted to play Rise of the Tomb Raider. But then, Microsoft decided it wasn’t going to let me play it yet, unless I bought their console right away, of course. I had no intention of doing that. I already had my PS4 and that was enough for me. So, I knew I just had to sit there and wait while Microsoft held the game ransom until they finally got fed up and released it along with all its DLC, at which point I could finally purchase it. Timed exclusives are stupid and pointless. I hope Crystal Dynamics (who are just as responsible in this case) don’t let any company get in the way of supplying the game to whoever damn well wants it!

The Tomb Raider games are definitely a highlight when it comes to fun AAA games. However, if Shadow of the Tomb Raider doesn’t innovate a little, the series will quickly go stale, just like the original series did, back in the day. Hopefully, my suggestions will be helpful, or they will most likely be ignored. Who am I to say how video games should be made, after all? Oh wait, I’m the one who buys them! As are you reader, so what other suggestions would you have for the Tomb Raider series?

Source: Game Guiders

Video games have been a passion of mine from the very first time I played one, at the age of five on Amstrad!( Never heard of it? It was an 80s thing) From then on, I developed a great love for video games and have always owned some form of console throughout each generation of gaming, from the NES to the PS4. Call me a casual if you like, I was probably gaming before you were even born, kiddo.

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Helldivers 2 Players Face Overwhelming Hordes of Factory Striders

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In the ongoing conflict against the Automaton invasion fleet, the Helldivers 2 players have successfully halted their advance. However, the situation has now reached a tiresome stalemate. Yet again, the machines refuse to take a break from their relentless pursuit of progress, with reports emerging of the Factory Striders being deployed in record-breaking quantities.

There have been reports of alleged machines that were supposedly encountered during Operation Swift Disassembly, which was just the beginning of a larger campaign. However, these accounts should be taken with a grain of salt, as they are unverified and seem to be more on the imaginative side. Factory Striders have gained a reputation as formidable weapons platforms that can produce more Automatons while enduring significant damage. If the machines are able to withstand such a relentless assault, it will be necessary to develop innovative strategies.

Have you come across groups of Factory Striders in Helldivers 2? Which strategies are proving to be the most effective in taking down these armored brutes? The Orbital Railcannon Strike will prove to be a valuable asset in the comments section below.

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Todd Howard affirms that the timeline of the Fallout series is coherent and well-constructed

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The recent release of Amazon’s adaptation of Fallout has ignited a renewed interest in the series and brought attention to the captivating alternate history that forms its foundation. Fans have expressed concern that the TV show’s events might be at odds with the plot of the Obsidian Entertainment video game New Vegas. Warning: Spoilers ahead for New Vegas and Amazon’s show!

Bethesda Game Studios director Todd Howard and Fallout TV executive producer Jonathan Nolan recently sat down with IGN to discuss the timeline. Howard was taken aback when showrunners Graham Wagner and Geneva Robertson-Dworet presented him with the surprising concept of obliterating Shady Sands, the bustling capital of the New California Republic, in the aftermath of the events in New Vegas. Howard eventually warmed up to the idea: “After discussing it, we realized that this could be a significant story moment that many things hinge upon.”

It seems that they had to make some tough decisions to ensure everything fell into place, but Howard emphasizes the importance of preserving the integrity of the Fallout timeline: “We take great care with the timeline. There seems to be some confusion in certain areas. However, all the events from the previous games, including New Vegas, did occur. We take great caution in that matter. We’re really pushing the limits here, but the explosions occur right after the events of New Vegas.

What are your thoughts on this? Is it up to par? Even though it may not have a significant impact on the overall quality of the games or show, it is comforting to know that those in charge are paying attention. We value your feedback and would love to hear your thoughts in the comments section below.

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Evaluating Fallout 76’s Value in 2024

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If you’ve been keeping up with the new Fallout show on Amazon Prime, chances are you’ve been relying on PS Plus Extra and PS Plus Premium to access and enjoy one of Bethesda’s legendary RPGs. We decided to bypass the highly acclaimed Fallout New Vegas and Fallout 3, opting instead to explore the vast landscapes of West Virginia in Fallout 76. Infamous for its initial reception, Todd Howard’s “Fallout with Friends” has evolved significantly over the past six years. However, does that imply the game is of high quality? Is it worth playing in 2024?

As we ventured out of Vault 76 for the very first time, we were determined to find the answers to those burning questions. Recalling our escapades on the Push Square YouTube channel, we encountered quest-giving NPCs—a feature that was surprisingly absent upon release—awe-inspiring bases built by fellow players—and an abundance of loot that could easily burden us 76 times over.

In the midst of the vast array of open-world online experiences, we found ourselves quite enthralled by the combination of 50s classics playing in the background as we obliterated the heads of ghouls. And to top it off, we were able to enjoy all of this with our friends. Exploring the wasteland in the company of a ragtag band of survivors adds a unique element to Fallout 76, setting it apart from other games in the series. However, does it manage to prevent us from uninstalling and transitioning to one of the mainline entries in the series? To discover more, be sure to watch the complete video!

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