Slack certainly has lots of things about it that bug the millions of users that use it for work, but now the devs have made a move to make it (hopefully) a bit less of a hassle to deal with. This will bring the app up to speed with the Android version, which received an update on May 5th that redesigned the UI.
According to the developer, “Previously, it was complicated to get to the four main things people do on mobile. We’ve fixed this with a new nifty navigation bar at the bottom of the app containing: a Home view for your sidebar, DMs, (still listed most recent first), Mentions (for quickly catching up), and You (because you’re great) (and also because setting your status/preferences on mobile needed to be easier).”
There is also a new floating compose button that is always there, which users of the desktop version of the app will be familiar with. Channels can now also be arranged, and some of the interface’s swiping gestures have been tweaked. Swiping right now reveals your workspace and preferences, whereas swiping left will return you to your last conversation.
Unfortunately, this update is limited to the iPhone version of Slack. This means that those of you who use Slack on the iPad will have to wait a little while longer to get this update, though it remains to be seen just how much longer that will be. We’ll keep you updated as more information on that becomes available.
Apple has introduced a new fee for apps in response to the EU’s gatekeeper rules
Apple has unveiled a series of upcoming updates to iOS in the European Union, which will include a new fee for developers. These changes are part of the iPhone maker’s efforts to comply with the Digital Markets Act (DMA), the bloc’s competition reform initiative.
In September, the EU classified Apple as one of six “gatekeepers” under the DMA, identifying the iOS App Store and Safari browser as “core platform services.” The regulation places a set of responsibilities and limitations on gatekeepers. Apple is being compelled to accept sideloading of apps, along with other alterations. The gatekeepers must comply with the DMA by March 7, which is the deadline.
Today, Apple announced the availability of iOS 17.4 in beta. According to Apple, this update will assist developers in getting ready for the upcoming changes to its mobile platform. To meet the EU’s compliance deadline, these changes will go into effect next month.
During a background briefing with journalists prior to the beta launch, Apple revealed that it has dedicated significant time and effort to developing its solution in order to meet the requirements of the DMA. However, it also cautioned that certain modifications may introduce additional vulnerabilities for users. This echoes a well-established concern about sideloading, as it has the potential to compromise the security and privacy of iOS users.
Apple has announced upcoming changes for iOS developers who distribute apps in the European Economic Area (EEA). These changes include:
- Exciting developments have emerged in the realm of distributing iOS apps, with the introduction of fresh APIs and tools that empower developers to make their iOS apps available for download from various alternative app marketplaces.
- Introducing a cutting-edge framework and APIs that empower developers to build their own app marketplaces. With this innovative solution, marketplace developers can effortlessly install apps and seamlessly handle updates on behalf of other developers, all within their dedicated marketplace app.
- Introducing new frameworks and APIs that empower developers to utilize different browser engines is expanding the possibilities for browser apps and apps with in-app browsing experiences beyond just WebKit.
- A form is available for developers to submit requests for interoperability with iPhone and iOS hardware and software features.
There was new information last week regarding an offer that Apple made to the EU in an effort to end an antitrust investigation involving Apple Pay. Today, it was indicated that the proposed changes to contactless payments on iOS are in line with industry standards. These changes include new APIs that enable developers to utilize NFC technology in their banking and wallet apps across the EEA. Additionally, users will have the ability to choose a third-party contactless payment app or an alternative app marketplace as their default option.
As with the various changes Apple is introducing today, it will be the responsibility of the European Commission to evaluate their compliance with the DMA and determine if they meet the legal requirements.
If EU regulators determine that Apple’s modifications do not align with the DMA, it may result in substantial fines amounting to 10% of their global annual turnover and compel Apple to reconsider their approach.
Introducing fresh business terminology and an additional fee for essential technology.
Alongside the various DMA-focused changes that developers will have access to, Apple is also rolling out new business terms in Europe. These terms include the implementation of a new fee known as the “Core Technology Fee.”
This appears to be designed to guarantee that Apple can still receive a portion of the revenue in certain situations, even if developers choose to go beyond its controlled environment. This could include distributing their apps through other app stores or directing users to their own websites to make payments for additional content.
According to Apple, iOS apps that are downloaded from the App Store or another app marketplace will incur a fee of €0.50 for each initial installation per year if the number of installations exceeds 1 million.
Developers who wish to utilize the newly announced features, such as the option to distribute their apps through different app stores, are required to agree to the updated business terms.
“The new business terms for apps in the EU are crucial to meet the DMA’s requirements for alternative distribution and payment processing,” stated Apple in a press release. Apple’s fee structure is designed to acknowledge the various ways in which they contribute to the success of developers’ businesses. This includes providing distribution and discovery opportunities on the App Store, secure payment processing, a trusted mobile platform, and a range of tools and technology to facilitate the creation and sharing of innovative apps with users worldwide.
As part of the new business terms, Apple is adjusting the percentage it receives from digital purchases made on iOS apps in its App Store. This adjustment applies to transactions involving digital goods and services, with a reduced cut of 17%. Additionally, for the majority of developers and subscriptions after their first year, Apple will only take a 10% share.
Apple will charge a payment processing fee of an extra 3% for iOS apps on the App Store that wish to utilize their own payment technology.
However, developers have the option to utilize a different payment service provider within their app or direct users to their website for payment processing without incurring any extra charges from Apple.
In addition, Apple announced that developers will have the option to continue with its current business terms. This means that they can still collect a commission on in-app purchases made through apps on the App Store, with the standard rate being 30% (or 15% for small businesses).
Developers can choose their own terms and still have access to the App Store’s payment processing technology and distribution platform in the EU, according to Apple.
According to the new business terms, the tech giant predicts that the majority of developers will either decrease or keep the fees they owe.
Additionally, it indicates that a very small percentage of developers will be required to pay the Core Technology Fee for their EU apps. This fee is specifically aimed at apps that have achieved significant popularity, such as being installed on millions of iOS devices.
Apple is defending the implementation of the new fee by stating that it accurately represents the worth of its technology platform and services, which are separate from the App Store’s capabilities and distribution.
Although the DMA requires app stores to allow sideloading, it does not enforce any particular business models on them. Yet, it is uncertain if Apple’s strategic adjustments to its business terms in the EU, along with the options it is offering to developers, will meet the approval of regulators.
According to Article 6(12) of the DMA:
The gatekeeper shall apply fair, reasonable, and non-discriminatory general conditions of access for business users to its software application stores, online search engines and online social networking services listed in the designation decision pursuant to Article 3(9).
In order to avoid violating the DMA, Apple will have to convincingly argue that the framework it has developed is “equitable, rational, and unbiased.”
As part of its updates, Apple is introducing several new features to its platform. These features include notarization for iOS apps, which involves a thorough review process to ensure platform integrity and user protection. It will include both automated checks and human reviews. Apple is also implementing app installation sheets, which provide users with concise descriptions and functionality overviews before downloading an app. Additionally, Apple will require marketplace developers to meet ongoing requirements to safeguard users and developers. Lastly, Apple is enhancing its malware protections to prevent iOS apps from launching if they are found to contain malware after installation.
During the last press event, Apple emphasized that the modifications mandated by the EU would introduce whole new vulnerabilities for iOS users.
The business emphasized the security concern of allowing iOS applications to install other apps on the user’s device, which Apple refers to as “marketplace apps.” This is considered a typical method for malware attacks. While its reps said that there has never been a prevalent consumer malware assault on iOS up until now,.
Developers who agree to Apple’s new business rules will have the opportunity to create alternative app stores, also known as marketplace applications. However, they will still be required to go through Apple’s app review process and fulfill certain criteria that aim to safeguard consumers and developers.
Additional modifications are forthcoming, addressing various DMA requirements regarding Apple’s App Store and Safari browser. Some of these changes appear to be aimed at prompting iOS users to exercise caution before choosing any non-Apple alternatives. One such change involves the introduction of a choice screen, which will allow iOS users to designate their default browser. This screen will present a range of competing browsers alongside Apple’s Safari browser. Furthermore, developers will now have the capability to offer browsers that are not reliant on the WebKit browser engine. Apple has introduced new labels on the App Store product pages to notify users when an app they are downloading uses a different payment processing system. Additionally, in-app disclosure sheets will inform users when they are no longer making transactions with Apple and when a developer is directing them to use an alternative payment processor. Apple has introduced new procedures for reviewing apps. These procedures aim to ensure that developers provide accurate information about transactions involving alternative payment processors. Additionally, Apple has expanded the data portability feature on its Data & Privacy site. This allows users in the European Union to access and export new data about their App Store usage to an authorized third party.
One strategy Apple may use to encourage customers to continue using its own payment technology for third-party applications is by notifying iOS users when they are no longer doing transactions with Apple. However, Apple may argue that this is only an “equitable and rational” cautionary message sent to its customers when they go outside its controlled environment.
The DMA grants gatekeepers the authority to implement “strictly necessary and proportionate” actions to safeguard the integrity of the hardware, software, or operating systems they offer. This includes protecting against potential risks posed by third-party apps and stores as well as complying with the interoperability requirements mandated by the DMA. It’s crucial to remember that the gatekeeper must justify any measures taken.
Apple has announced another update that would allow developers to provide a streaming game app store.
In response to Apple’s action, Epic Games, which had previously filed a lawsuit against the tech giant in the United States on the terms of the App Store, expressed their disapproval. They referred to their offering in the European Union as “malicious compliance” and criticized it for including excessive and unnecessary costs.
Telegram launches a global self-custodial crypto wallet, excluding the US
Telegram, with 800 million monthly users, is launching a self-custodial crypto wallet. The move will solidify its presence in the vibrant crypto community that has grown from its chat platform and may attract more people to crypto.
Telegram and TON Foundation announced TON Space, a self-custodial wallet, on Wednesday at Singapore’s Token2049 crypto conference, which draws over 10,000 attendees.
Telegram has a complicated blockchain relationship. After the SEC sued Telegram over a massive initial coin offering, the chat app abandoned its Telegram Open Network (TON) blockchain project in 2020. The Open Network Foundation (TON Foundation), founded by open-source developers and blockchain enthusiasts, supports the development of The Open Network (TON), the blockchain powering a growing number of Telegram applications, including the wallet.
The Open Platform (TOP) and TOP Labs, a venture-building division, created the TON-based wallet.
TON Space will be available to Telegram users worldwide without wallet registration in November. The U.S., which has cracked down on the crypto industry and promoted many crypto apps to geofence users, is currently excluded from the feature.
The iPhone 15’s USB-C switch could simplify computing
A special event tomorrow, Tuesday September 12, will reveal the iPhone 15, and rumors, supply chain sources, and European Union regulators have already given us a lot of information. Last source strongly suggests that the newest iPhone will have a USB-C connector instead of the Lightning connector from the iPhone 5 in 2012.
That’s not all we expect from a new iPhone, but it could be the biggest change due to what it could unlock. That’s especially true for the iPhone 15 Pro and Pro Max, which are expected to get a Thunderbolt port that uses the same connector as USB-C but adds data, display, power, and other input and output options.
The iPhone’s hardware input and output capabilities affect its role in users’ computing lives. Samsung and Motorola, for example, have spent multiple generations of their devices iterating on how smartphones can do more for users than they might be used to. Samsung’s DeX, while awkward at its introduction, has become a surprisingly competent desktop replacement. Android may get a native desktop mode for Pixel 8, if rumors are true.
Apple has yet to prove that iPadOS can replace desktop computing, but it has the potential to transform the iPhone in this regard. The concept of a pocketable thin client, where you take your PC with you and plug it into displays and input devices to work anywhere, has been around for a long time. No technical barriers exist to making an iPhone 15 with a full-featured USB-C port that supports the latest Thunderbolt spec.
When connected to an external display, iPhones are very limited. If implemented by a developer, you can output video at a resolution and aspect ratio that maximizes a TV or monitor while removing the rest of the interface.
An iPhone that projects iPadOS (or, ideally, macOS) when connected to a screen could replace a laptop for a large portion of the population, including casual computing and most of the knowledge workforce’s work tasks. The iPhone’s processors, which are used in Macs, are powerful enough for email, web browsing, video, and photo editing.
The foundations are there, and iPadOS does most of what’s needed on similar hardware. Apple could lose some of its Mac market if it did this, but it hasn’t shied away from cannibalizing its sales in other categories to lead a paradigm shift in how people use their devices.
We know Apple will announce a USB-C iPhone tomorrow, but we don’t know if it will be the same story, slightly repackaged, or a new opportunity for Apple to lead what we think of when we hear the word “smartphone.” I hope a desktop mode is being worked on for a future launch, but I don’t think it’s coming this year.
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