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Logitech Unveils Wireless Charger for Mice

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Well now this is … um … is pretty neat. Now your wireless mouse won’t ever run out of battery. Logitech has put their brains together to make something awesome. Even if it’s not exactly… necessary. I mean, you could just have a wired mouse, but not everyone likes wires! So if you’re looking for the minimalist aesthetic, this is perfect.

The Powerplay bundle will run you $100, and it comes with a plenty of goodies. The bundle contains a wireless charging base, two mousing surfaces (both hard and soft) to switch between, and a powercore module to keep the good times rolling. According to Logitech they’ve spent the last four years developing this wireless  peripheral. Wireless charging has long been a cute novelty, but this legitimate use is a great step forward. Now it’s not just some fashion statement, like with wireless phone charging stations and the like.

Under the Hood

Logitech’s Powerplay is using a completely new proprietary technology. Right now details aren’t available, but what we do know is it’s use of magnetic resonance wireless power transfer. Essentially, it uses a coil of wire as an antenna in the powercore. In the charging mat, a second antenna will be tuned to the same frequency as the powercore. When power flows through one of the coils, it makes the other coil resonate, which is then turned into electricity. Because wireless power transfer requires the transmitter and receiver to be closely aligned, wireless charging stations often need to touch whatever they’re charging.
But that’s what’s so brilliant for the usage in a wireless mouse. It’ll always be touching the charger. So it should always be charging. Well played Logitech, well played. The charging doesn’t interfere with the functionality of the mouse either, so users can snipe, type, and click to their heart’s content.

Get Some

If this has got you hyped up enough, then get ready for some more. The Logitech G Powerplay, released in August, and Logitech has also announced the first two mice officially compatible with it. The G903, and G703. The G903 is a tiny upgrade from the G900. (Makes sense since it’s only 3 more than the G900.) And the G703 is practically identical to the G403. (Well so much for the number theory…) Either way, the G903 will run $149.99 and the G703 will be $99.99 when they go on sale later this month.

I've always been a gamer. Way back when I was sitting on the basement floor with my sister playing Spyro and Madden '99 I knew what my future was. Gaming. Now I try to squeeze as much gaming in as possible when I'm not in class at Bellarmine University.

Consoles

More PS5 Metal Gear Solid remakes? Konami Must Know

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Want more classic Metal Gear Solid remakes on PS5? You’ll need to speak Konami’s language—dollar bills—to express your desire.

“Regarding remakes of previous games in the series other than Metal Gear Solid 3: Snake Eater, we will listen to player demand and consider accordingly,” a Konami official told IGN.

Konami explained that “we chose Metal Gear Solid 3: Snake Eater because it depicts the birth of Big Boss (Naked Snake), which is the starting point of the Metal Gear series.” Fans wishing it would last forever contributed.

Metal Gear Solid Delta: Snake Eater, yes? Maybe you’ll buy another disc to show Konami you’ll pay again?

 

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Sony Accused of Abusing Industry Dominance

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The Romanian Competition Council is investigating Sony for abusing its console gaming market dominance. How exactly? The RCC says Sony sells video games exclusively through the PlayStation Store and blocks competing distributors from accessing activation codes.

“These practices would have reduced the purchasing options for PlayStation-compatible video games, leading to higher prices for video games on this type of console,” the RCC’s press release (in Romanian) states on ResetEra. These practices discourage Romanian studios from making PlayStation-compatible games.

The RCC is serious, too, having inspected Sony’s European headquarters to find out what happened. The press release states that “1.3 million console video game users” and “127 video game development studios” would be affected by Sony’s anti-competitive practices.

We’re not lawyers, but we believe digital game codes can’t be bought from other retailers, preventing price competition. Sony allowed the practice until a few years ago, so it’s interesting that it’s back.

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Sony Expects 108 Million PS5 Sales This Generation

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After the COVID-19 supply collapse, Sony CEO Jim Ryan is optimistic about PS5 sales. The Sony executive anticipates the PS5, the best-selling console for months, will sell 108 million units.

That’s difficult stuff considering Sony needs to sell 70 million more PS5s. Since supply has increased, consoles are selling like hotcakes in major countries, suggesting the firm is above 40 million.

Ryan stated in a recent games business briefing webcast and Q&A (thanks, TweakTown):

“The 70 million, I think, is the existing PlayStation 4 user base, and while we would hope to convert a large number of those people, we will definitely target and definitely be successful in bringing large numbers of gamers who did not own a PlayStation 4, and in many instances, who have never owned a PlayStation at all.”

Mr. Ryan’s numbers—should we focus on the 108 part?

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