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Smart Guns: A Safer Compromise to Gun Control?

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Gun control USA

Some guns being made are now considered to be “smart”. A smart gun is a gun that has a biometric lock on it. A biometric lock stops anyone but the gun’s owner from using it. With how much we rely on technology for everything else, it makes sense to make our guns smarter too.

 

A team of students from New York University’s Tandon School of Engineering  were the ones who came up with the first working deisgn. The young group of students had been answering a challenge for a senior project. The problem was, none of the students knew anything about guns.

 

Biometrics and RFID Tag

After going to a shooting range and shooting a real gun for the first time, they realized the answer. They weren’t going to be able to redesign the way a gun work. Accessories would be the answer. To unlock the gun they designed first you must pass a fingerprint scanner, which is a form of biometrics. Next, the RFID tag will make sure the owner is in range. If so, you will be able to unlock the holster and use the gun.

 

Dynamic Biometrics

Another model currently being developed works by measuring your grip on the gun. It measures the tenth of a second your finger is squeezing the trigger. At current, the prototype has been able to identify the shooter correctly about 90% of the time.

While this gun still uses biometrics, this method is more accurate. The different ways and small changes in how you handle a gun, over time create a pattern. The smart gun is then able to identify those patterns and changes even if you are tired, wearing gloves, or your hand is injured. Similarly to identifying a signiture by pressure rather than by appearace.

Of course, smart guns are newer technology and with that come flaws. One rumor states you can override the locks with many magnets and many wonder if it really would reduce the number of gun commited crimes. According to Politifact, 60% of innmates admit they commited crimes with illegal obtained firearms. Share your thoughts on the smart guns below.

Gaming

Players of The Condition of the Outer Worlds on PS5 are requesting refunds

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The RPG The Outer Worlds: Spacer’s Choice Edition was recently published on the PS5, but even in its specialized performance mode, it performs poorly. As a result, several players have already requested refunds in threads on the game’s subreddit.

Even though problems probably aren’t to blame for the game’s performance issues, customer service has told affected players (who appear to all be PS5 users) to report bugs to the publisher, Private Division, which is having trouble.

The parent company of Private Division, Take-Two Interactive, announced layoffs on Monday, citing the need for “another long period of success” as the reason. The Twitter account for The Outer Worlds sent players looking for information to the troubled publisher, Obsidian Entertainment, which is now owned by Microsoft.

It is unknown if Sony or Private Division will offer refunds. It’s true that it’s not the complete disaster that Cyberpunk 2077 was at first, but we’ll monitor the situation as it changes. The Outer Worlds: Spacer’s Choice Edition on the PS5 bothered you?

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Gaming

Sony was worried Call of Duty on PlayStation could be ruined by Microsoft, whether they know it or not

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It’s time to talk about everyone’s favorite ongoing story in games: the war of words between Microsoft and Sony over Microsoft’s plan to buy publisher Activision Blizzard. In the latest turn of events, Sony has said that it is worried that, if the acquisition goes through, Microsoft could break future Call of Duty games for PlayStation, either on purpose or by accident. This could make players lose faith in the PlayStation as a place to play Call of Duty.

Eurogamer said that in a new document, Sony listed several ways it thinks Microsoft could hurt Call of Duty or “harm PlayStation’s competitiveness.” These ideas came from the Competition and Markets Authority in the UK.

Sony says that Microsoft’s options include raising the price of Call of Duty on PlayStation, lowering its quality and performance (including by ignoring DualSense-specific features), limiting or not prioritizing investment in multiplayer on PS5 or PS4, or just making the game a Game Pass exclusive.

But Sony’s accusations about technical performance parity are the worst. They say that, “For example, Microsoft could make a PlayStation version of Call of Duty where bugs and errors only show up on the last level or after later updates. Even if these problems could be found quickly, it’s likely that any fix would come too late. By then, gamers would have lost faith in the PlayStation as a place to play Call of Duty.”

Sony goes on to say that any kind of “behavioral commitment” from Microsoft “would be hard,” and it also says that Microsoft “has moved slowly, only gotten involved when they thought the regulatory outlook was getting worse, and preferred to negotiate in the media over working with SIE.”

In a statement given to Eurogamer, Microsoft answered Sony’s claims: “Since the CMA released its provisional findings, we have offered solutions that address its concerns and make the deal better for UK players and game developers. These include a promise that access to Call of Duty will be the same on both Xbox and PlayStation and a promise that Call of Duty will be available to at least 150 million more players on other consoles and cloud streaming platforms once the deal is done. Now it’s up to the CMA to decide if it will block this deal to protect Sony, which is the market leader, or if it will look for ways to get more games to more players.”

How do you feel about Sony’s fears? Would you believe that the PlayStation version of Call of Duty would be just as good as the Xbox version if Microsoft paid for it?

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Consoles

Baldur’s Gate 3 Deluxe, Collector’s Editions Play PlayStation 5 72 Hours Early

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In what is becoming an industry standard, gamers who buy the Deluxe or Collector’s Editions of just-announced-for-PS5 CRPG Baldur’s Gate 3 will get access to the game three days early, on August 28th instead of the 31st worldwide release.

Tempting. But what are a few more days for veterans of the ‘Gate, who have been waiting almost two decades for a sequel to Baldur’s Gate 2: Shadows of Amn, one of the finest RPGs ever?

So, it’s fortunate that the physical Collector’s Edition’s extras are so enticing. Those who pay £224.77, or $269.99 USD, will get early access and the following:

  • A digital copy of Baldur’s Gate 3 Deluxe Edition
  • Custom sticker sheet
  • 25cm Mind Flayer vs. Drow battle diorama
  • 160-page hardcover art book
  • Cloth map of Faerûn
  • Set of D&D-inspired origin character sheets
  • Metal tadpole keyring
  • Magic: The Gathering booster pack
  • Custom-engraved metal d20, plus a
  • Certificate of authenticity

The Deluxe Edition includes 72 hours early access, a playable Bard Song Pack, In-game Dice Skins, an Adventurer’s Puch with consumables, and downloads for the soundtrack, artbook, and character sheets.

Lastly, the Collector’s and Deluxe Editions will include a Divinity: Original Sin 2 content pack.

  • Mask of the Shapeshifter: Allows you to change race and appearance on the fly, inspired by Fane
  • Cape of the Red Prince: Cloak inspired by the Red Prince
  • Lute of the Merryweather Bard: Playable instrument inspired by Lohse
  • Needle of the Outlaw Rogue: Dagger inspired by Sebille
  • Bicorne of the Sea Beast: Headgear inspired by Beast
  • Paintings from Rivellon: Discover a new collection of paintings across the Forgotten Realms

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We’re psyched to play Baldur’s Gate 3. Are you?

 

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