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How Futuristic Movies Compare to Reality

It’s amazing to see what futuristic films get right, and what they get wrong about the future.

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Image Source: Pixabay (https://pixabay.com/photos/robot-woman-face-cry-sad-3010309/)

There’s nothing like a good story. There are just certain TV shows and movies that simply don’t get old, no matter how many times you watch them. 

But some of the best movies, those that never seem to lose their appeal, are the ones that can take us out of the present moment and transport us into another reality, like the future. They’re the movies that can show us a tomorrow filled with wonder, with possibility, and, yes, with a sort of captivating terror.

It’s no wonder that futuristic films are usually box office gold. From Star Trek’s presaging the cell phone and other tech we take for granted today to Doc’s famous warning to Marty, “Whatever you do, don’t go to 2020!” in Back to the Future, it’s amazing how much these futuristic films get right. And it’s also pretty amusing to see where they missed the mark. (We’re still waiting on our hoverboard!) 

Ex Machina (2014)

Ex Machina is set in the not-so-distant future and tells the story of a tech mogul who’s managed to do what seemed to be the impossible: He’s built a humanoid capable of passing the “Turing test,” meaning that it can exhibit a level of intelligence that makes it virtually indistinguishable from humans.

The android, “Ava,” is engineered with a robotic body, with hands, feet, and face made of lab-engineered flesh. In intellect and physicality, she’s a remarkable simulation of a living human — so much so that she learns to manipulate the film’s protagonist into falling in love with her, all so she can use him to win her “freedom.”

Technology like Ava is still a long way away, of course, but it’s not entirely implausible. Scientists have recently learned to create functioning blood vessels in a lab from non-human or animal sources. And that’s not all! They’ve also recently succeeded in creating contracting human muscle tissue in the lab.

While we can’t yet transfer these vessels or muscles into human recipients, it’s not beyond imagining that such a feat could be on the horizon and that flesh-and-blood androids like Ava might someday exist.

And when it comes to artificial intelligence (AI), we’re a lot closer to creating an “Ava” than you might think. AI is pretty much a part of our daily lives, shaping everything from the way we work and learn to the way we shop. 

The marketing industry, for example, has revealed the sometimes disquieting power of AI to gather our data, learn all about us, and use that knowledge to manipulate our buying choices. So, when it comes to coercing human behavior, it looks like Ava’s not the only AI that can use its knowledge to make us mere mortals do what it “wants”! 

Gattaca (1997)

Gattaca takes audiences into the brave new world of genetic engineering, where science has learned to “manufacture” perfect human specimens. Meanwhile, the less-than-perfect among us, those of us not bioengineered in a lab, face oppression and discrimination. In Gattaca’s world, who you are, what you do, whom you can love, and even how valuable you are in society, is written entirely in your genes.

Fortunately, despite major advances in genetic sciences today, we’re not yet anywhere close to engineering the “perfect” human being. But that doesn’t mean efforts aren’t being made and that’s giving rise to some troubling questions of their own. 

Stem cell therapies, for instance, have been heralded in recent years as quite possibly holding the key to preventing and treating some of humanity’s most pernicious ailments at both the cellular or the genetic levels. And yet unsanitary, unsafe, and potentially unethical conditions in some of these labs, especially independent and less well-regulated labs, make us wonder what kind of “cures” and what kind of “ideal” humans we may be creating after all.

The Takeaway

The future is the last great mystery and it’s little wonder that it’s such prime fodder for some of the best, most captivating, and most innovative films in cinematic history. But while some fall far short of the mark when it comes to showing us a glimpse of the tomorrows to come, many are remarkably prescient. These futuristic films show us not only who we are, but where we are going.

Gaming

Ubisoft says that future Assassin’s Creed games will need more time to be made

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As Assassin’s Creed Shadows is about to sneak up on people in November, Ubisoft says that the time between developing games needs to be longer to find the “right balance.” Shadows has been in development for four years, longer than any other game in the series up to this point. That includes the huge open-world epics Assassin’s Creed Odyssey and Assassin’s Creed Valhalla.

Shadows lead producer Karl Onnée (thanks, GamesIndustry.biz) says that the latest AC game took 25% longer to make than Valhalla. He says this is necessary to keep the quality of the series that it is known for: “It’s always a balance between time and costs, but the more time you have, the more you can iterate.” You can speed up a project by adding more people to it, but that doesn’t give you more time to make changes.

Onnée says this has as much to do with immersion and aesthetics as it does with fixing bugs and smoothing out pixels. This is because the development team needs time to learn about each new historical setting: “We are trying to make a game that is as real as possible.” We’re proud of it, and the process took a long time. In feudal Japan, building a house is very different from building a house in France or England in the Middle Ages. As an artist, you need to learn where to put things in a feudal Japanese home. For example, food might not belong there. Get all the information you need and learn it. That process takes a long time.”

You’ll have to wait a little longer for Ubisoft to work on each game. Are you okay with that? In what part of Shadows are you now? Is it interesting to you? Leave a comment below and let us know.

 

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Gaming

You can now pre-order Lollipop Chainsaw RePOP on PS5

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You can now pre-order Lollipop Chainsaw RePOP, a remaster that Dragami Games and Capcom both created. You can now pre-order the PS5 game on the PS Store for $44.99 or £39.99. If you have PS Plus, you can get an extra 10% off the price.

The company put out a new trailer with about three minutes of gameplay to mark the start of the pre-order period. Lollipop Chainsaw RePOP is a remaster of Grasshopper Manufacture’s crazy action game from 2012. You play as Juliet, a high school student who fights off waves of zombies.

The remaster adds RePOP mode, an alternative mode that swaps out the blood and gore for fun visual effects. It also adds a bunch of other features and improvements that make the game better overall. You can expect the graphics and sound to be better as well.

The game will now come out on September 12, 2024, instead of September 12, 2024. Are you excited to get back to this? Please cheer us on in the section below.

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Gaming

This Call of Duty: Black Ops 6 zombies trailer is way too expensive

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Is there really anyone who is following the story of Call of Duty’s zombie mode? We’ve known about the story in a vague way for a while, but we couldn’t tell you anything about it. It looks like the “Dark Aether” story will continue in Black Ops 6, but we don’t really know what that means.

For those of you who care, here is the official blurb with some background: “Requiem, led by the CIA, finally closed the last-dimensional portal, sending its inhabitants back to the nightmare world known as the Dark Aether, after two years of fighting zombie outbreaks around the world during the Call of Duty: Black Ops Cold War timeline.”

Wait, there’s more! “Agent Samantha Maxis gave her life to seal this weird dimension from the inside out.” Even worse things were to come: senior staff members of Requiem were arrested without a reason by the Project Director, who turned out to be Edward Richtofen.

Black Ops 6 will take place about five years later, and it looks like it will show more about Richtofen’s goals and motivations. The most important thing is that you will probably be shooting an unimaginable number of zombies in the head. This week, on August 8, there will be a full reveal of the gameplay, so keep an eye out for that.

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